Dungeon Crawl Stone Soup version 0.24.0-37-gcf1ca852f1 (webtiles) character file. Game seed: 5241966807638132679, levelgen mode: deterministic 17 happy the Conjurer (level 2, 0/19 HPs) Began as an Octopode Wanderer on Dec 5, 2019. Shot with a stone by a goblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (974 turns). happy the Conjurer (Octopode Wanderer) Turns: 974, Time: 00:02:57 Health: 0/19 AC: 1 Str: 11 XL: 2 Next: 62% Magic: 5/5 EV: 11 Int: 12 God: Gold: 24 SH: 4 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . j - +0 buckler rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger Armour d - a +0 shield j - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Jewellery p - an uncursed ring of wizardry {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of random effects (15) Scrolls i - a scroll of enchant weapon k - a scroll of enchant armour {unknown} l - a scroll of remove curse {unknown} m - a scroll of amnesia {unknown} Potions h - a potion of degeneration {unknown} n - 2 potions of brilliance o - a potion of curing {@q1} Comestibles e - a ration {!d} f - 2 chunks of flesh Skills: - Level 2.0 Fighting Level 1.0 Maces & Flails * Level 0.0 Polearms * Level 1.9 Shields - Level 1.4 Unarmed Combat - Level 2.0 Spellcasting Level 3.0 Conjurations - Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 34% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 71% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here a pair of boots. You see here a +0 club. You see here 4 large rocks. Found a stone staircase leading down. There is a stone staircase leading down here. Found 2 gold pieces. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labeled ENARPHIAS VARUT, it crumbles to dust. It is a scroll of identify. n - 2 potions of brilliance As you read the scroll of identify {@r1}, it crumbles to dust. o - a potion of curing As you read the scroll labeled QUACAF DYDGHUY, it crumbles to dust. It is a scroll of enchant weapon. Your spear glows red for a moment. p - a +1 spear (weapon) Drop what? 15/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) p - a +1 spear (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +1 spear (weapon); p - a +0 dagger Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) p - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger; p - a tourmaline ring Unknown command. Setting a skill training target for Polearms at 12.0. A goblin and a hobgoblin come into view. Found a hand axe. The goblin shouts! The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. You see here a stone. A rat comes into view. The goblin shoots a stone. The stone hits you. You see here a stone. The goblin shoots a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * You see here a stone. The goblin shoots a stone. The stone hits you. You die... # #. . #.##### ##.#..... ...g....########### .......(.(@......<# ........(########## ....r....# .......).# .........# .........# .........# ....g....# ........# You could see a goblin and a rat. Vanquished Creatures 2 bats (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Octopode Wanderer began the quest for the Orb. 0 | D:1 | happy set off with the following items: a +0 dagger, a wand | of random effects (15), a +0 shield, a ration {!d}; and the | following spell memorised: Pain; and the following spells | available to memorise: Regeneration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 441 | D:1 | Reached skill level 1 in Unarmed Combat 441 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 974 | D:2 | Shot with a stone by a goblin Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_ring, chequers_serial_rivers_micro_d, item_on_display_a D:2: layout_basic, lightli_temple_of_fire, nicolae_dithmenos_shadow_blocks Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.4 Fighting | | 2.0 Maces & Flails | | 1.0 Shields | | 1.9 Spellcasting | | 2.0 Conjurations | | 3.0 Evocations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 31 Constrict || 9 Dagger || 1 Tentacles || 4 Punch || 1 Use: Scroll || 3 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 8 Block: Shield || 5 Buckler || 1