Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (webtiles) character file. Game seed: 760502099530206410 704 happy the Ducker (level 7, -8/41 HPs) Began as a Vampire Air Elementalist on June 19, 2020. Was a Believer of Yredelemnul. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:22:03 (8083 turns). happy the Ducker (Vampire Air Elementalist) Turns: 8083, Time: 00:22:03 Health: -8/41 AC: 3 Str: 9 XL: 7 Next: 39% Magic: 8/10 EV: 15 Int: 17 God: Yredelemnul [**....] Gold: 235 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . SeeInvis + a - +1 dagger (venom) rCold + + . Gourm . (no shield) rNeg + + + Faith . f - +1 robe {MR+} rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, unbreathing a: Bat Form, Revivify, Animate Remains, Recall Undead Slaves, Injury Mirror, Renounce Religion You were on level 4 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was pleased with you. You were bloodless. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) j - a +0 spear (You found it on level 1 of the Dungeon) k - a +0 hunting sling (You found it on level 2 of the Dungeon) r - the cursed +3 hunting sling "Hucvy" {freeze, rN+ Int+3 Stlth+} (You found it on level 4 of the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. Missiles b - 11 poisoned darts (quivered) c - 194 stones o - a throwing net {!f} Armour f - a +1 robe of magic resistance (worn) (You took it off Blork the orc on level 4 of the Dungeon) p - a +1 robe of fire resistance (You took it off an orc wizard on level 2 of the Dungeon) v - a +0 ring mail (You took it off an orc on level 4 of the Dungeon) Jewellery g - an uncursed ring of magical power {unknown} (You found it on level 1 of the Dungeon) n - a cursed ring of teleportation {unknown} (You found it on level 3 of the Dungeon) Scrolls d - 4 scrolls of teleportation {@r4} e - a scroll of noise {unknown} l - a scroll of identify {@r1} m - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} s - a scroll of fog {unknown} t - a scroll of blinking {unknown} Potions h - a potion of heal wounds {@q2} i - a potion of haste {@q3} u - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 5.2 Dodging - Level 4.1 Stealth - Level 2.5 Spellcasting - Level 1.0 Conjurations - Level 4.0 Air Magic + Level 3.3 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 N/A b - Swiftness Chrm/Air #....... 12% 2 N/A c - Airstrike Air ###....... 34% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air ##...... 19% 3 N/A Lightning Bolt Conj/Air ##........ 87% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Yredelemnul Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History b - 11 poisoned darts (gained 2) The ogre is too close now for your liking. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you) The zap hits the ogre. The ogre shouts! Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) The zap hits the ogre. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) The zap misses the ogre. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) The zap hits the ogre. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (moderately wounded) The zap misses the ogre. You hit the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Your orc zombie hits the ogre. Unknown command. Unknown command. Unknown command. Unknown command. Your orc zombie hits the ogre but does no damage. Unknown command. Unknown command. Unknown command. Your orc zombie hits the ogre. You barely miss the ogre. The ogre closely misses you. Your orc zombie hits the ogre. Something hits your orc zombie! Your orc zombie is destroyed! You hit the ogre but do no damage. The ogre is poisoned. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Yredelemnul claims you as an undead slave. ...#### ## ###.....#..###...... ##.## .###....##....##..##... #..######..##........#.......... ##.##............##.###....##... #..#..........#.##.###.......#. ##..........................### ###........##...##.#......#### #........#..............#... ####.#......@##......#.....# #...........O##......##...## ###..............)..####..## ##.#..................#...#. ## #..#..................)..... .#####.##................).#..... ...#...##....#....###......#..... #.o.....)........................ <.##.###.....#..#####......##.... You could see an ogre (very poisoned). Vanquished Creatures An ogre (D:4) Blork the orc (D:4) A howler monkey (D:3) A crimson imp (D:4) 2 orc priests (D:4) 3 orc wizards Terence (D:1) 5 worker ants 3 adders An ooze (D:1) An adder skeleton (D:4) 3 worms 5 dart slugs 5 leopard geckos 16 orcs 3 ball pythons 4 giant cockroaches 9 goblins 5 hobgoblins 7 jackals A quokka (D:3) 10 bats 4 frilled lizards 3 kobolds 11 rats 106 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:4) 1 creature vanquished. Vanquished Creatures (others) An orc zombie (D:4) 1 creature vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Vampire Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Reached skill level 1 in Conjurations 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 804 | D:1 | Found an iron altar of Okawaru. 903 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1284 | D:2 | Noticed Terence 1299 | D:1 | Killed Terence 1687 | D:2 | Reached XP level 4. HP: 20/24 MP: 7/7 2250 | D:2 | Learned a level 2 spell: Swiftness 2255 | D:2 | Learned a level 4 spell: Airstrike 2646 | D:2 | Reached skill level 3 in Dodging 2875 | D:2 | Found a faded altar of an unknown god. 2964 | D:2 | Became a worshipper of Yredelemnul the Dark 2964 | D:2 | Reached * piety under Yredelemnul 3516 | D:2 | HP: 1/24 [orc/+0 flail (10)] 3707 | D:3 | Reached skill level 1 in Fighting 3707 | D:3 | Reached skill level 1 in Invocations 3707 | D:3 | Reached XP level 5. HP: 8/29 MP: 6/8 4620 | D:4 | Noticed Blork the orc 4652 | D:4 | Killed Blork the orc 4652 | D:4 | Reached skill level 4 in Dodging 4652 | D:4 | Reached XP level 6. HP: 28/35 MP: 3/9 4776 | D:4 | Got a jewelled hunting sling 5024 | D:4 | Reached ** piety under Yredelemnul 6183 | D:4 | Identified the cursed +3 hunting sling "Hucvy" {freeze, rN+ | Int+3 Stlth+} (You found it on level 4 of the Dungeon) 7150 | D:4 | Reached skill level 5 in Dodging 7150 | D:4 | Reached XP level 7. HP: 7/41 MP: 6/10 8083 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_bayou_pond_d, okawaru_ov_weapons_minmay D:2: layout_basic, chequers_ecumenical_altar_simple_redux, st_stairs_9, uniq_terence D:3: layout_rooms D:4: layout_rooms, first_ration, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 | 1.0 Stealth | 4 | 4.1 Air Magic | 4 | 4.0 Dodging | 3 4 5 | 5.2 Fighting | 1 2 3 | 3.3 Invocations | 1 2 3 | 3.3 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Bite | 2 | 18 | 3 || 23 Dagger | 21 | 204 | 30 || 255 Throw: Dart | 4 | 19 | || 23 Cast: Shock | 33 | 44 | 16 || 93 Swiftness | | 2 | || 2 Invok: Recall Undead Sla | | 2 | || 2 Animate Remains | | | 1 || 1 Abil: Exsanguinate | 1 | | || 1 Use: Scroll | 2 | 2 | || 4 Potion | | 1 | || 1 Stab: Sleeping | 6 | 10 | || 16 Armor: Robe | 10 | 33 | 3 || 46 Dodge: Dodged | 33 | 198 | 29 || 260