Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (webtiles) character file. Game seed: 15689247980706828212 4 happy the Grave Robber (level 1, 0/11 HPs) Began as a Halfling Necromancer on Jan 17, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (167 turns). happy the Grave Robber (Halfling Necromancer) Turns: 167, Time: 00:01:25 Health: 0/11 AC: 2 Str: 9 XL: 1 Next: 66% Magic: 0/3 EV: 15 Int: 13 God: Gold: 9 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.03/turn (no ring) MPRegen 0.33/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles d - 34 stones Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Potions b - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth - Level 1.5 Spellcasting - Level 3.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 36% 7% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 18% 7% 1 Vampiric Draining Necr 4% 22% 3 Animate Dead Necr 4% 56% 4 Agony Necr 9% 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The goblin writhes in agony. A jackal comes into view. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a goblin, wielding a +0 club (severely wounded, chance to affect: 76%) The goblin writhes in agony. You kill the goblin! The jackal barks! A jackal comes into view. A frilled lizard comes into view. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (chance to affect: 76%) The jackal barely resists. The jackal barks! The frilled lizard hisses angrily. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (chance to affect: 76%) The jackal writhes in agony. A jackal comes into view. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (severely wounded, chance to affect: 76%) The jackal writhes in agony. You kill the jackal! A goblin comes into view. Unknown command. Unknown command. Unknown command. The jackal barely misses you. The jackal closely misses you. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (chance to affect: 76%) The jackal writhes in agony. The jackal barely misses you. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (heavily wounded, chance to affect: 76%) The jackal writhes in agony. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (chance to affect: 76%) The jackal writhes in agony. The jackal misses you. Casting: Pain (safe; 7% risk of failure) Aiming: Pain (safe; 7% risk of failure) Aim: a jackal (heavily wounded, chance to affect: 76%) The jackal barely resists. The jackal bites you. You die... ..##.###..###......# .....##...###......## ######....##........# .####....###........# ........## #........# .....#### ##.†......## ###### #.....>....# #..........# ######@##### #h# #l# #.# #.# ##.# #g#.######..####### #..).l†...........# .....#############.# You could see a jackal and a frilled lizard. Vanquished Creatures 2 jackals (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Halfling Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring Action || total -------------------------++------- Cast: Pain || 10 Dodge: Dodged || 4