happy Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, -6, D:1) a +0 ring mail (8, -1, D:1) 13 arrows (17, -33, D:1) a +0 club (28, -19, D:1) a +0 whip (29, -23, D:1) a +0 club a +0 dagger (31, -14, D:1) a +0 hand axe (34, -14, D:1) 16 arrows (34, 22, D:1) a +0 short sword (47, 1, D:1) a +0 whip (53, 15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -23, D:2) a +0 dagger of venom (15, -8, D:2) a +0 short sword a +0 dagger a +0 club a +0 club a +0 dagger (16, -10, D:2) a +0 leather armour a +0 animal skin a +0 spear (18, -12, D:2) a +2 dagger (19, -12, D:2) a +0 club (20, -13, D:2) a +0 club (29, -15, D:2) a +0 hand axe (30, -8, D:2) a +0 robe (30, 7, D:2) a +0 flail (30, 11, D:2) a +0 spear (36, 5, D:2) a +0 club (37, -6, D:2) a +0 club (60, -2, D:2) a +0 ring mail Level 3 of the Dungeon (30, 2, D:3) a +0 club (37, 7, D:3) 9 sling bullets (41, 22, D:3) 20 arrows (43, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (14, 30, D:4) a +0 club (19, -3, D:4) 9 sling bullets (25, 4, D:4) a potion of flight (30, 33, D:4) a +0 spear (39, 5, D:4) a +0 flail (40, 38, D:4) a +0 dagger (47, 47, D:4) a +0 club (49, 28, D:4) a +0 hand axe (52, 21, D:4) a +0 ring mail (53, -3, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 34, D:5) 18 arrows (2, 8, D:5) a +0 dagger (6, 11, D:5) a +0 trident of distortion {!w} (10, 21, D:5) a +0 robe (21, 34, D:5) a +0 mace a +0 ring mail (22, 1, D:5) a +0 dagger (22, 34, D:5) a +0 dagger a +0 robe (26, 35, D:5) a +0 whip a +0 robe (29, -3, D:5) a book of Geomancy (29, 24, D:5) a +0 chain mail a +0 war axe (34, -2, D:5) a +0 morningstar (37, 39, D:5) a +0 quarterstaff (39, 41, D:5) a +0 robe (40, 6, D:5) a +0 dagger (41, 24, D:5) 30 bolts (44, 43, D:5) a +0 ring mail (46, 45, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Komacs's Antique Weapon Boutique the +2 long sword of the Endless Expanse {flame, rElec rPois Dex-3} (733 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 arbalest (117 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (1560 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 shortbow (78 gold) a +0 short sword (78 gold) a +0 dagger of venom (114 gold) a +0 arbalest (117 gold) (0, 0, D:6) a +2 flail of venom a +0 ring mail (0, 5, D:6) a +0 flail (5, 21, D:6) a book of Misfortune (11, 3, D:6) a +0 flail (12, 3, D:6) a +0 robe (13, 3, D:6) a +0 trident a +0 plate armour a +0 tower shield (14, -3, D:6) a +0 club (27, -2, D:6) a +4 war axe of freezing 19 arrows a +0 shortbow (38, 21, D:6) a +2 short sword of venom (41, 17, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 27 arrows (20, -23, D:7) a +0 spear (21, -23, D:7) a +0 club (22, -22, D:7) a +0 leather armour a +0 short sword (22, 14, D:7) a +0 leather armour a +0 short sword (23, 4, D:7) 17 arrows (29, 21, D:7) a +0 dagger a +0 short sword (30, 17, D:7) a +0 short sword a +0 dagger (30, 20, D:7) a +0 short sword (37, -14, D:7) a +0 dagger (46, -11, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -8, D:8) a +0 long sword (5, -31, D:8) a +0 scale mail (9, 10, D:8) a +0 flail (11, -10, D:8) a +0 halberd (11, -8, D:8) a +0 kite shield a +0 scale mail a +0 trident of protection (11, -7, D:8) a +0 spear (11, -6, D:8) a +0 club (12, -12, D:8) a +0 flail (15, -32, D:8) 13 bolts (15, -7, D:8) a +0 short sword (18, -38, D:8) 21 bolts (18, -20, D:8) a +0 morningstar (24, -12, D:8) a +0 club (25, 11, D:8) a +0 kite shield (29, 4, D:8) a +0 falchion a +0 robe a +0 dagger (29, 5, D:8) a +0 scale mail 4 boomerangs of dispersal {!f} a +0 hand axe (30, -31, D:8) a +0 dire flail a +0 robe (30, -30, D:8) a +0 club (30, 5, D:8) a +0 robe a +2 trident of freezing (31, 4, D:8) a +0 leather armour a +0 hand axe (31, 5, D:8) a +0 robe a +0 dagger a +0 robe a +0 halberd of venom (35, -24, D:8) a potion of haste (37, 3, D:8) a +4 scimitar a +0 robe a +0 short sword a +0 robe a +0 mace a +0 robe a +3 battleaxe a +0 robe a +0 flail a +0 robe (40, -18, D:8) a +0 pair of boots (42, -11, D:8) a +0 trident a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 26 arrows (1, 57, D:9) a +0 spear a +0 halberd (1, 58, D:9) a +0 club a +0 spear a +0 scale mail a +0 kite shield (3, 59, D:9) a +0 halberd (6, 1, D:9) a +0 club a +0 dagger a +0 robe (6, 48, D:9) 18 arrows (7, 1, D:9) a +0 hand axe a +0 chain mail (8, 2, D:9) a +0 dagger a +2 robe of fire resistance a +0 short sword (9, 39, D:9) a +0 short sword a +0 club a +0 whip 20 arrows a +0 shortbow (9, 57, D:9) a +0 spear (12, 35, D:9) a +0 giant club a +0 giant club (13, 13, D:9) a +0 hand axe (14, 12, D:9) a +0 shortbow 27 arrows (14, 59, D:9) 19 arrows (15, 54, D:9) 14 arrows a +2 shortbow of flaming (24, 19, D:9) a +0 dagger (24, 20, D:9) a +0 war axe (24, 21, D:9) a +0 hand axe (24, 25, D:9) a +0 short sword (41, 46, D:9) 21 bolts (42, 23, D:9) 18 bolts (43, 29, D:9) a +0 shortbow 47 arrows (48, 36, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Luilloem's Antique Weapon Emporium a +0 glaive (117 gold) a +0 shortbow (54 gold) a +0 dire flail (72 gold) a +0 dagger (36 gold) a +0 scimitar (72 gold) the +3 morningstar "Lycunaum" {vorpal, +Rage rN+ Str+4 Dex-2} (718 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. +Rage: It lets you go berserk. a +0 long sword (63 gold) a +0 battleaxe (117 gold) a +0 great mace (117 gold) a +0 great sword (117 gold) a +0 mace (54 gold) a +0 quarterstaff (72 gold) [Shop] Suorchu's Antique Weapon Emporium a +0 spear (81 gold) a +2 mace of protection (421 gold) a +0 giant club (45 gold) a +0 mace (81 gold) a +0 hunting sling (40 gold) a +0 halberd (108 gold) a +0 mace (81 gold) a +0 falchion (81 gold) the +9 short sword of the Lesser Evil {flame, rPois rC- rN+++ Dex+4} (2268 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. a +0 hand crossbow (94 gold) a +0 falchion (81 gold) [Shop] Veov's Book Boutique a Trismegistus Codex (280 gold) a Young Poisoner's Handbook (200 gold) the Papyrus of Lightness and Ice (400 gold) Spells Type Level Known a - Ozocubu's Armour Ice 3 no b - Airstrike Air 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Lightning Bolt Conjuration/Air 5 no a book of Air (220 gold) a book of Maledictions (180 gold) the Handbook of Supportive Evil (240 gold) Spells Type Level Known a - Vampiric Draining Necromancy 3 no b - Monstrous Menagerie Summoning 7 no the Almanac of the Illusory Queens (380 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Call Canine Familiar Summoning 3 no e - Animate Armour Summoning/Earth 4 no a book of Fire (440 gold) a book of Storms (320 gold) an Everburning Encyclopedia (260 gold) a book of Winter (340 gold) (4, -31, D:10) 8 boomerangs (4, 0, D:10) a +0 hand axe a +0 ring mail a +1 flail of draining a +0 ring mail (5, -1, D:10) a +0 mace a +0 plate armour (5, 0, D:10) a +0 dagger a +0 robe (17, -27, D:10) a +0 leather armour (22, -45, D:10) a +0 club (27, 3, D:10) a +0 spear (29, -30, D:10) a +0 flail (30, -31, D:10) a +0 chain mail a +0 mace (30, -29, D:10) a +0 buckler a +0 trident a +0 scale mail (30, -28, D:10) a +0 spear (31, -32, D:10) a +0 scale mail a +0 falchion (31, -31, D:10) a +2 robe of the Archmagi a +0 dagger a +0 robe a +0 dagger (32, -32, D:10) a +0 plate armour a +0 scimitar (32, -27, D:10) a +0 flail (33, -29, D:10) a +0 whip a +0 chain mail a +0 battleaxe (34, -2, D:10) a +0 chain mail (47, -36, D:10) a +0 short sword (49, -33, D:10) a +0 flail (49, -7, D:10) a +0 short sword a +0 dagger a +0 whip a +0 dagger (49, 0, D:10) a +0 club (50, -7, D:10) a +0 short sword (50, -6, D:10) a +0 whip (50, 0, D:10) a +0 short sword (51, -30, D:10) a +0 ring mail (59, -23, D:10) a +0 ring mail (60, -23, D:10) a +0 giant club a +0 vorpal dire flail Level 11 of the Dungeon [Shop] Ijuuka's Jewellery Shop a ring of wizardry (450 gold) the ring of the Mage {Wiz Will++ Int+3} (775 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Will: It greatly increases your willpower. a +6 ring of intelligence (877 gold) a ring of see invisible (225 gold) a +6 ring of intelligence (877 gold) a ring of protection from cold (375 gold) a ring of magical power (300 gold) an amulet of reflection (450 gold) a ring of protection from cold (375 gold) an amulet of the acrobat (450 gold) a ring of fire (375 gold) a +6 ring of dexterity (877 gold) an amulet of reflection (450 gold) a ring of willpower (375 gold) (0, 0, D:11) a +0 club (4, -5, D:11) a +0 giant club a +0 giant club (6, 8, D:11) a +0 club (8, -10, D:11) a +0 whip a +0 club (8, -9, D:11) a +0 whip (9, -8, D:11) a +0 scale mail a +0 trident (11, -8, D:11) a +0 whip (25, 2, D:11) a +0 chain mail a +0 short sword (25, 3, D:11) a +0 flail (25, 4, D:11) a +0 club a +0 flail (26, 4, D:11) a +0 chain mail a +0 club (40, -10, D:11) a +0 dagger (40, 29, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 battleaxe a tengu skeleton (2, -1, D:12) 18 arrows (still there?) a +0 shortbow (still there?) (2, 0, D:12) 10 gold pieces (still there?) 2 potions of heal wounds (still there?) 19 arrows (still there?) a +0 shortbow (still there?) (8, -22, D:12) a +0 ring mail (8, -15, D:12) a +0 dagger (10, -19, D:12) a book of Minor Magic (10, -9, D:12) a +1 scale mail of fire resistance a +0 dagger (10, -8, D:12) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (10, -5, D:12) 4 large rocks (22, -2, D:12) a +0 troll leather armour (30, 0, D:12) a +0 war axe (30, 2, D:12) a +0 helmet (35, -11, D:12) a +0 dagger (37, -19, D:12) a +0 morningstar (40, -5, D:12) a +0 flail (41, -12, D:12) a book of Changes Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (9, -2, D:13) a +0 short sword (19, 9, D:13) a +0 flail (29, 2, D:13) a +0 hand crossbow (32, 6, D:13) 13 arrows a +0 longbow (45, -4, D:13) a wand of charming (8) (46, 15, D:13) a +0 ring mail (53, 47, D:13) a +0 long sword (56, 39, D:13) a staff of fire 10 arrows a +0 shortbow (57, 49, D:13) 6 gold pieces (60, 42, D:13) 20 stones the Ecumenical Temple