happy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 11, D:1) a +0 short sword (14, 9, D:1) a +0 leather armour (29, -38, D:1) a +0 short sword (57, 9, D:1) 17 bolts Level 2 of the Dungeon Level 3 of the Dungeon [Shop] Rafe Gom's Jewellery Shop a ring of ice (350 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a ring of ice (350 gold) a ring of poison resistance (280 gold) a ring of wizardry (420 gold) the ring of Kijeoxze {rElec rC- rN+++ rCorr Int+6} (1289 gold) [ring of intelligence] Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. a ring of poison resistance (280 gold) a +6 ring of strength (819 gold) [Shop] Qyunapt's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) [Shop] Soligibb's Distillery a potion of mutation (104 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of magic (104 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) [Shop] Yloedaod's Weapon Shoppe 13 stones (18 gold) the +1 morningstar of a Labyrinth {freeze, +Blink +Rage rF+} (513 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. +Blink: It lets you blink. +Rage: It lets you go berserk. a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 spear (42 gold) the +4 rapier of the Beginning {venom, Fragile +Blink rF+ Will+ Stlth+} (680 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. a +5 trident (427 gold) a +0 hunting sling (21 gold) (0, 0, D:3) a +0 flail (22, 31, D:3) a potion of degeneration {!q} Level 4 of the Dungeon (1, -2, D:4) a stone (1, 3, D:4) 7 large rocks (2, 0, D:4) a stone (4, -2, D:4) a stone (4, -1, D:4) a stone (5, 1, D:4) a stone (5, 3, D:4) a stone (18, -37, D:4) a +0 short sword (29, -25, D:4) a scroll of noise {!r} Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 flail (22, -7, D:5) a +0 whip (30, -33, D:5) a +0 club (33, -29, D:5) 17 sling bullets (39, -18, D:5) a scroll of noise {!r} Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (24, -8, D:6) a +0 shortbow 23 arrows (35, -3, D:6) a +0 falchion (35, 20, D:6) a +0 flail (37, 20, D:6) a +0 short sword Level 7 of the Dungeon (9, -5, D:7) a +0 halberd (still there?) a +0 robe (still there?) (15, -8, D:7) a potion of resistance (17, 29, D:7) a book of Power (20, 22, D:7) a +0 shortbow (still there?) 15 arrows (still there?) (21, 31, D:7) a +0 short sword a +0 leather armour an orc corpse (22, 15, D:7) a +0 chain mail (40, 0, D:7) a potion of invisibility (46, 0, D:7) 12 gold pieces (46, 6, D:7) a +0 short sword (49, 3, D:7) a +0 short sword (50, 3, D:7) a +0 short sword a +0 dagger (50, 4, D:7) a +0 dagger (still there?) 8 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (51, 2, D:7) a +0 club (still there?) 4 stones (still there?) a kobold corpse (skeletalised by now) (still there?)