happy Level 1 of the Dungeon [Shop] Wong's Weapon Boutique a +0 rapier (56 gold) a +0 vampiric whip (133 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a +0 club (14 gold) 2 atropa-tipped darts (16 gold) a +0 dagger (28 gold) (0, 0, D:1) a +0 dagger (1, -9, D:1) a +0 club (9, -21, D:1) a +0 pair of boots (24, -9, D:1) a +0 dagger of flaming (30, -29, D:1) a +0 ring mail (34, 0, D:1) a +0 club (38, 3, D:1) a +0 club (39, -15, D:1) 4 javelins (39, -9, D:1) 8 stones (40, -9, D:1) a +0 club (42, -10, D:1) a +0 leather armour (47, 3, D:1) a +0 whip (48, -3, D:1) 5 stones (52, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -6, D:2) a +0 club (10, -52, D:2) a +0 dagger (11, -50, D:2) 9 stones (11, 2, D:2) a +0 dagger (12, -15, D:2) a +0 mace 6 stones a +0 sling (34, -14, D:2) a +0 short sword (43, -18, D:2) a potion of degeneration (44, -39, D:2) a +0 robe (45, -17, D:2) a +1 vampiric scythe a +0 robe (48, -42, D:2) 2 poisoned darts (49, -6, D:2) a +0 short sword (50, -16, D:2) a +0 dagger (57, -29, D:2) 6 boomerangs (58, -54, D:2) a +1 whip of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (0, 7, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar (2, 6, D:3) a +0 spear (3, 24, D:3) the +3 ring mail of Birdsong {Harm rN+++ Will- Str+4} Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (7, 8, D:3) a +0 short sword (12, 15, D:3) a +0 hammer (15, 1, D:3) 3 stones (21, 36, D:3) a +0 dagger a +0 whip 6 poisoned darts a +0 short sword (28, 10, D:3) 3 boomerangs (31, 31, D:3) a +0 scale mail a +0 dagger a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 6 stones (2, 37, D:4) a +0 leather armour a +0 mace (8, 5, D:4) a +0 ring mail (11, 17, D:4) a +0 dagger (13, 17, D:4) a +0 leather armour a +0 hand axe (30, 19, D:4) the +1 helmet "Emnu" {Harm Rampage rN+ Str-4} Str: It affects your strength (-4). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (36, 26, D:4) a +0 whip (38, 11, D:4) a +1 short sword of venom (49, 23, D:4) a +0 cloak (51, -5, D:4) a +0 scale mail a +0 trident (53, 32, D:4) a +0 robe a +4 long sword (62, 22, D:4) 4 stones a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club (0, 12, D:5) a +0 hand axe (2, 1, D:5) a +0 robe a +3 hand axe (2, 3, D:5) a throwing net {!f} (3, 18, D:5) a +0 whip (10, 1, D:5) a +0 club (17, 4, D:5) a +0 robe a +0 spear (26, 7, D:5) a +0 robe (27, 4, D:5) a +0 flail a +0 scale mail (32, 6, D:5) a +0 short sword 7 stones a +0 robe (39, 2, D:5) a +0 club (45, -4, D:5) a +0 whip (45, 12, D:5) a +0 whip (45, 28, D:5) a +0 hand axe (46, 32, D:5) a +0 leather armour of cold resistance a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 long sword (11, 0, D:6) a +0 leather armour a +0 whip (15, -8, D:6) a +0 robe a +1 trident (15, -2, D:6) a +0 robe a +0 falchion (16, 9, D:6) a +0 robe a +3 mace of freezing (30, 3, D:6) a +0 short sword (34, -10, D:6) a +0 rapier (37, 3, D:6) a +0 club a +0 robe a +0 whip (46, -31, D:6) a +0 leather armour (49, -25, D:6) a +0 short sword (51, -17, D:6) the +11 rapier of Etromecwef {drain, *Slow rN+ SInv} A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (56, 14, D:6) a +0 whip (57, 21, D:6) a +0 halberd (63, 23, D:6) a +0 robe a +2 dagger of venom a +0 hand axe a +0 robe a +0 dagger (64, 22, D:6) a +0 chain mail a +0 whip Level 7 of the Dungeon [Shop] Unnietrurr's Antique Weapon Boutique a +1 scimitar of holy wrath (383 gold) a +0 dagger (54 gold) the +6 great sword of Might {drain, rElec Int+4 Dex-5} (1447 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. a +0 rapier (108 gold) a +1 mace of protection (286 gold) a +0 club (27 gold) a +1 dagger of draining (286 gold) a +0 war axe of flaming (224 gold) a +0 falchion (81 gold) a +0 lajatang (405 gold) (0, 0, D:7) a +0 halberd a +0 robe (1, 2, D:7) a +2 spear a +0 robe (3, 2, D:7) a +0 robe a +2 hand axe (7, 14, D:7) a +0 robe a +3 spear a +6 ring of strength (7, 19, D:7) a +0 scale mail (15, 21, D:7) a +0 robe a +2 falchion (20, 9, D:7) a +0 robe a +0 dire flail (23, 8, D:7) a +0 ring mail a +0 dagger (24, 8, D:7) a +0 flail (39, 12, D:7) a +0 scale mail a +0 dagger of venom (47, 21, D:7) a +0 short sword (47, 23, D:7) a +0 shortbow (51, 38, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a scroll of brand weapon (2, 4, D:8) 3 stones (4, 1, D:8) a +0 spear (5, 18, D:8) a +0 short sword (14, -25, D:8) a +0 great sword (14, 4, D:8) a +0 chain mail (20, 8, D:8) a +0 chain mail a +0 flail (21, 9, D:8) a +0 ring mail a +0 whip (25, -8, D:8) a +0 leather armour a +0 dagger a +0 chain mail a +0 whip (29, 8, D:8) a +0 club (29, 17, D:8) a +0 club (31, 11, D:8) a +0 leather armour a +0 short sword (32, 9, D:8) a +0 club (33, -20, D:8) a throwing net {!f} (43, -7, D:8) a +0 robe (45, -10, D:8) a +0 ring mail Level 9 of the Dungeon (2, -4, D:9) a +0 war axe (10, -24, D:9) a +0 robe a +1 dagger of venom (11, -26, D:9) a +0 trident (12, -26, D:9) a +0 shortbow (19, -17, D:9) a +0 shortbow (27, -14, D:9) a +0 dagger (39, -13, D:9) a +0 giant spiked club (42, -12, D:9) a +0 ring mail (42, 9, D:9) a +0 club (42, 18, D:9) 2 poisoned darts a +0 club (42, 19, D:9) a +0 short sword a +0 club 3 poisoned darts a +0 dagger (44, -20, D:9) a +0 plate armour (44, 18, D:9) a +0 short sword of draining (49, 3, D:9) a +0 leather armour (49, 11, D:9) a stone a +0 short sword (50, 1, D:9) the +6 rapier of Ruination {elec, Fly rF+ Will+ rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Level 10 of the Dungeon [Shop] Huhun's Assorted Antiques 2 scrolls of enchant armour (450 gold) a +0 glaive (195 gold) a +0 scale mail (120 gold) a scroll of magic mapping (225 gold) a +0 great sword (195 gold) (5, 5, D:10) a +0 ring mail (6, -30, D:10) a +0 plate armour (7, 5, D:10) 8 stones (12, -30, D:10) a +0 chain mail (15, -20, D:10) 6 stones (31, 10, D:10) a +0 flail (39, -19, D:10) 3 stones (50, -18, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (10, -16, D:11) 15 gold pieces (10, -15, D:11) 18 gold pieces (11, -26, D:11) a +1 short sword of electrocution (11, -16, D:11) 13 gold pieces (11, -15, D:11) 6 gold pieces (11, -14, D:11) 20 gold pieces (11, -13, D:11) 24 gold pieces (12, -16, D:11) 12 gold pieces (12, -13, D:11) 8 gold pieces (13, -16, D:11) 7 gold pieces (13, -14, D:11) 10 gold pieces (13, -13, D:11) 17 gold pieces (14, -15, D:11) 15 gold pieces (14, -14, D:11) 23 gold pieces (14, -13, D:11) 15 gold pieces (19, 2, D:11) a +0 chain mail (29, -39, D:11) a +0 leather armour a +0 club (33, -39, D:11) a +0 mace a +0 leather armour (34, -38, D:11) a +0 dagger a +0 robe (50, 2, D:11) a +0 shortbow (50, 3, D:11) 3 stones Level 12 of the Dungeon (0, 0, D:12) a +4 halberd (0, 1, D:12) +0 acid dragon scales (5, -4, D:12) 4 stones (8, -10, D:12) a +0 whip (10, 15, D:12) a +0 robe a +0 dagger (11, -9, D:12) a +0 hand axe (12, 21, D:12) a staff of fire (14, 19, D:12) 4 large rocks (15, 10, D:12) a +0 mace (16, -9, D:12) a +0 quarterstaff (23, 17, D:12) a +0 glaive (24, 17, D:12) a +0 chain mail a +0 mace (25, 19, D:12) a +0 chain mail a +0 flail (27, 6, D:12) 7 stones (32, -6, D:12) a +1 cloak (32, 21, D:12) a +0 troll leather armour (33, -2, D:12) a +0 short sword (38, 12, D:12) a +0 chain mail a +0 chain mail 4 boomerangs a +0 war axe a +0 flail a +0 long sword (39, -1, D:12) a +0 robe (39, 13, D:12) a +0 giant club (40, 13, D:12) 2 boomerangs a +0 falchion (41, -6, D:12) a +1 hand axe of flaming Level 13 of the Dungeon (0, 0, D:13) 2 large rocks (4, 5, D:13) a +0 shortbow (5, 30, D:13) a +0 pair of gloves (9, 28, D:13) 4 large rocks (10, -3, D:13) a +1 war axe of venom (11, -6, D:13) a +0 trident (11, 37, D:13) a +0 chain mail a +2 war axe of flaming (11, 39, D:13) a +0 giant spiked club (12, -5, D:13) a +0 robe a +3 dagger (13, -5, D:13) a +0 hand axe (18, 18, D:13) a +0 war axe (20, 6, D:13) a +2 great mace a +0 chain mail (21, 8, D:13) a +0 giant spiked club a +0 giant club (29, -3, D:13) a +0 chain mail a +3 great sword (29, 15, D:13) a +0 dagger (29, 35, D:13) a +1 longbow of freezing (35, 39, D:13) a +0 mace (39, -2, D:13) a +2 war axe of venom (40, 1, D:13) a +0 scale mail (40, 27, D:13) a +0 quarterstaff Level 14 of the Dungeon (0, 0, D:14) 7 stones (8, 6, D:14) the +8 longbow "Cuytsuzi" {flame, rF++} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. a +0 chain mail (15, 1, D:14) a tin of tremorstones (2/2) (16, -7, D:14) 5 stones a +0 plate armour a +0 dire flail (18, -14, D:14) a +0 chain mail a +0 great mace (26, -3, D:14) a +0 dagger a +0 robe a human corpse (37, 0, D:14) a +1 longbow of freezing (42, 3, D:14) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 whip (5, 3, Orc:1) a +0 giant club a +0 whip a +0 giant spiked club a +0 club (6, 4, Orc:1) a +0 short sword a +0 chain mail a +0 falchion (10, 7, Orc:1) 5 large rocks (10, 11, Orc:1) a +0 war axe a +0 hand axe a +0 arbalest a +0 broad axe (10, 12, Orc:1) a +0 leather armour a +0 dagger (11, 5, Orc:1) a +0 chain mail a +0 glaive (11, 10, Orc:1) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a +0 ring mail a +4 hand axe a +0 giant spiked club (11, 12, Orc:1) a +0 chain mail a +0 flail a +0 giant spiked club (12, 11, Orc:1) a +0 plate armour a +0 war axe (12, 12, Orc:1) a +0 plate armour a +0 dire flail a +0 flail a +0 scimitar (12, 39, Orc:1) a +0 mace (13, 5, Orc:1) a +0 chain mail 3 boomerangs a +0 short sword (13, 9, Orc:1) a +2 morningstar of protection a +0 arbalest a +0 broad axe (15, -3, Orc:1) a +0 chain mail a +0 club (15, 0, Orc:1) a +0 robe a +2 dagger of venom (15, 1, Orc:1) a +0 robe a +0 dagger (15, 4, Orc:1) a +0 shortbow (16, -3, Orc:1) a +0 chain mail a +0 dagger (16, -2, Orc:1) a +0 robe a +0 dagger 3 silver boomerangs a +0 dagger of venom (16, 0, Orc:1) a +0 flail (16, 1, Orc:1) a +0 scale mail a +0 falchion (17, -5, Orc:1) a +0 plate armour a +0 flail (17, -3, Orc:1) a +0 plate armour a +0 hand axe a +0 giant spiked club a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe (17, -2, Orc:1) a +2 dagger of venom a +0 whip a +0 robe a +0 dagger (17, -1, Orc:1) a +0 plate armour a +0 scimitar a +0 arbalest (17, 1, Orc:1) a +0 arbalest a +0 halberd (18, -2, Orc:1) a +0 robe a +0 dagger (18, -1, Orc:1) a +0 chain mail a +0 scimitar Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 robe a +0 dagger (3, -4, Orc:2) a +0 dagger (3, -3, Orc:2) a +0 giant club (3, 0, Orc:2) 25 gold pieces (4, -14, Orc:2) 16 gold pieces (4, -3, Orc:2) a +0 whip 6 gold pieces (5, -5, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (5, -3, Orc:2) 21 gold pieces a +0 club (5, 3, Orc:2) 27 gold pieces (6, -8, Orc:2) a +0 shortbow (6, -6, Orc:2) a +0 hand axe (7, -7, Orc:2) a +0 shortbow (7, -6, Orc:2) a +0 shortbow (8, -8, Orc:2) a +0 mace a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant armour (13, 7, Lair:1) a +0 pair of boots (18, 3, Lair:1) a +0 leather armour (23, -18, Lair:1) 3 stones (26, 9, Lair:1) a ring of see invisible (41, -10, Lair:1) a +0 mace (56, 8, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (2, -2, Lair:2) a potion of degeneration {!q} (7, -11, Lair:2) a +0 chain mail (10, -2, Lair:2) a +0 buckler (16, -2, Lair:2) a +0 cloak (26, 1, Lair:2) a +0 dagger (31, -10, Lair:2) a +0 club (33, -4, Lair:2) a +0 robe a +0 trident (36, -18, Lair:2) a +0 mace (37, 15, Lair:2) a +0 buckler (39, 22, Lair:2) 6 stones (41, 14, Lair:2) a +0 dagger (43, 22, Lair:2) a scroll of enchant weapon (47, -21, Lair:2) a scroll of immolation (48, 23, Lair:2) a +0 leather armour (50, -23, Lair:2) a +0 chain mail (53, -25, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (3, -15, Lair:3) a +0 helmet (4, -51, Lair:3) a +0 sling (18, -7, Lair:3) a +0 spear (19, -8, Lair:3) a scroll of enchant armour (20, -8, Lair:3) 4 stones (24, -49, Lair:3) 7 stones (32, -10, Lair:3) a scroll of enchant weapon (32, -8, Lair:3) a +0 scale mail (35, -1, Lair:3) 4 stones (66, -19, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (16, 31, Lair:4) a +0 club (24, -21, Lair:4) a +0 ring mail (31, 8, Lair:4) a +0 leather armour (35, 10, Lair:4) a scroll of noise (36, 9, Lair:4) a potion of might (36, 11, Lair:4) the ring "Gioroloc" {Fire rN+ Int-3 Dex+5} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (unseen) (37, 9, Lair:4) a scroll of amnesia (38, 10, Lair:4) 15 gold pieces (39, 6, Lair:4) 6 stones (43, 15, Lair:4) a +0 hand axe (43, 18, Lair:4) 4 stones (45, 20, Lair:4) a scroll of brand weapon (54, 30, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration {!q} the +2 leather armour "Gumaevak" {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (13, 3, Lair:5) a +0 trident (15, 1, Lair:5) a +3 trident (15, 21, Lair:5) a +0 robe a +0 dagger (23, 19, Lair:5) a +0 rapier (26, 31, Lair:5) 7 stones (31, -1, Lair:5) 5 datura-tipped darts (38, 25, Lair:5) 6 stones (38, 26, Lair:5) 2 stones (39, 26, Lair:5) 6 stones (40, 24, Lair:5) 5 stones (40, 26, Lair:5) 2 stones (42, 25, Lair:5) 8 stones (42, 27, Lair:5) 3 stones (57, 2, Lair:5) 6 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 mace (7, 11, Shoals:1) 3 poisoned darts (16, 14, Shoals:1) a +0 trident (20, 13, Shoals:1) a +0 spear a +0 sling (20, 14, Shoals:1) a +0 quarterstaff a +0 sling (20, 20, Shoals:1) a +0 trident (21, 14, Shoals:1) 3 boomerangs a +0 trident (23, 8, Shoals:1) a +0 trident (24, 4, Shoals:1) a +0 long sword (24, 17, Shoals:1) a +0 leather armour a +4 vampiric trident (25, 5, Shoals:1) a +0 longbow (27, 20, Shoals:1) 4 large rocks (28, 19, Shoals:1) a +0 club a +0 sling (52, 21, Shoals:1) a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a +2 vorpal halberd (0, 21, Snake:1) a +0 short sword (6, 0, Snake:1) a +0 flail (8, 22, Snake:1) a +0 trident (10, 24, Snake:1) a +0 robe a +0 trident (22, 17, Snake:1) a +0 halberd (26, -5, Snake:1) a +0 leather armour (34, 21, Snake:1) a +0 flail (35, -1, Snake:1) 5 stones (44, 6, Snake:1) a +0 chain mail (67, 6, Snake:1) a +0 war axe a +0 broad axe a +0 battleaxe a +0 robe (67, 7, Snake:1) a +0 spear a +0 robe