happy2pester Level 1 of the Dungeon (0, 1, D:1) 2 stones (2, -29, D:1) a +0 pair of boots (2, -14, D:1) a +0 spear (2, -1, D:1) a stone (11, 7, D:1) a +0 club (15, -26, D:1) a +0 hand axe (17, -16, D:1) 17 arrows (19, -9, D:1) a +0 club (20, -9, D:1) a cursed -1 club (22, -13, D:1) a stone (23, -13, D:1) a +0 short sword a stone (25, -13, D:1) a cursed -3 dagger (25, -12, D:1) 2 stones (25, 6, D:1) a cursed -2 dagger (26, -17, D:1) a +0 club (26, -6, D:1) a +2 dagger of protection (29, -2, D:1) a stone (30, -1, D:1) a stone (32, 1, D:1) a stone (32, 2, D:1) a stone (33, -23, D:1) a +0 robe (34, 4, D:1) a +0 short sword (37, -28, D:1) 18 stones (37, -15, D:1) 30 stones (38, 2, D:1) a +0 dagger (43, 5, D:1) 2 throwing nets Level 2 of the Dungeon (0, 0, D:2) 15 arrows (2, -9, D:2) a +0 hand axe (8, -5, D:2) a +0 mace of draining (9, -6, D:2) a +0 club (11, -3, D:2) a +0 club (20, 9, D:2) 11 stones (24, -1, D:2) a +0 spear a +0 spear (24, 0, D:2) a +0 whip (38, 12, D:2) a +0 mace (46, 21, D:2) a +0 leather armour (50, -10, D:2) a stone (51, -15, D:2) a +0 robe (51, -8, D:2) a +0 club (57, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour a +2 short sword of holy wrath a +0 blowgun 7 poisoned needles (2, 0, D:3) a poisoned needle (4, 0, D:3) a poisoned needle (5, 26, D:3) 14 poisoned needles (6, 0, D:3) a poisoned needle (6, 15, D:3) a +0 whip a +0 large shield (7, 36, D:3) a +0 robe (15, -7, D:3) 20 bolts (22, 5, D:3) 20 arrows (22, 12, D:3) 10 poisoned needles (30, 15, D:3) a +0 ring mail a cursed -2 spear a +0 club 3 stones a +0 scale mail a +0 flail a +0 club a +0 leather armour a +0 flail (31, 15, D:3) a +0 spear (32, 14, D:3) a +0 spear (34, 7, D:3) a +0 club (34, 8, D:3) a +0 spear (37, 8, D:3) a +0 spear (41, 21, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Toaphe's Antique Weapon Shoppe a +0 war axe (56 gold) a +0 hand axe (48 gold) a +0 hunting sling (24 gold) a cursed -1 halberd (1 gold) a +0 club (16 gold) a +0 club (16 gold) a cursed -1 mace (1 gold) the +3 fustibalus of Reinforcement {flame, Str+6} (985 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). a +0 rapier (64 gold) a +0 flail (56 gold) (0, 0, D:4) a +0 club a +0 spear (0, 20, D:4) 14 stones (1, 0, D:4) a +0 spear (2, 20, D:4) a +0 leather armour (3, 19, D:4) 18 stones (7, 6, D:4) 13 arrows (13, 24, D:4) a +0 rapier (15, 0, D:4) 6 stones (27, 14, D:4) a +0 club (28, 13, D:4) a +0 scale mail (28, 14, D:4) a +0 flail a +0 leather armour a +0 dagger a cursed -1 hand axe (28, 15, D:4) a +0 scale mail a +0 spear (28, 16, D:4) a +0 spear (29, 13, D:4) a +0 flail (29, 24, D:4) a +0 flail a cursed +0 leather armour (29, 25, D:4) a +0 dagger a +0 robe (31, 7, D:4) a +0 club (31, 12, D:4) a +0 ring mail (33, 7, D:4) a +0 long sword (37, 7, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 war axe a +0 scale mail (1, 0, D:5) a +0 dagger (1, 1, D:5) a +0 hand axe a +0 leather armour (1, 4, D:5) a +0 chain mail (1, 5, D:5) 17 stones (6, -7, D:5) a +0 dagger a +0 robe (6, 4, D:5) a cursed -3 club a +0 scale mail (7, -9, D:5) a +0 dagger a +0 robe (7, -8, D:5) a +0 dagger a +0 robe (9, 1, D:5) 14 stones (13, 2, D:5) a cursed +0 leather armour (14, -3, D:5) a +0 club a +0 dagger a +0 robe (16, -2, D:5) a +0 leather armour (17, -2, D:5) a +0 hand axe (17, 5, D:5) a +0 club (18, 13, D:5) a +0 pair of boots (18, 20, D:5) 17 stones (21, -7, D:5) a +0 quarterstaff (26, -7, D:5) 4 large rocks (38, 8, D:5) a +0 dagger (38, 9, D:5) a +0 club (40, 7, D:5) a +0 club Level 6 of the Dungeon (8, 23, D:6) a +0 robe (31, 45, D:6) the +6 spear "Gebleebaash" {venom, *Corrode +Inv rElec Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. It may corrode you when you take damage. (39, 35, D:6) a +0 mace (41, 8, D:6) a +0 club (42, 15, D:6) a scroll of noise (60, 26, D:6) 2 arrows (60, 34, D:6) 21 stones (67, 32, D:6) a cursed -3 shortbow 10 arrows (67, 33, D:6) 2 arrows Level 7 of the Dungeon (19, 9, D:7) a +0 war axe (20, 30, D:7) a +0 leather armour (21, 35, D:7) a +0 great mace (23, 50, D:7) a +0 spear a +0 ring mail (23, 51, D:7) a +0 spear (24, 50, D:7) a +0 spear a cursed -2 club (24, 51, D:7) a +0 spear (26, 50, D:7) a +0 whip (39, 38, D:7) a cursed ring of magical power (41, 12, D:7) 26 stones (44, 27, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Tyobooje's Assorted Antiques a +0 buckler of fire resistance (264 gold) a +0 leather armour (46 gold) a +0 leather armour of poison resistance (138 gold) a +0 whip (57 gold) a +0 falchion (69 gold) a scroll of noise (23 gold) a potion of degeneration (23 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2470 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a scroll of vulnerability (172 gold) a +3 scimitar of protection (501 gold) a scroll of brand weapon (460 gold) a +0 chain mail (103 gold) (23, 10, D:8) 9 poisoned needles a +0 blowgun a +0 short sword (24, 9, D:8) 2 stones (24, 10, D:8) a +0 dagger (24, 11, D:8) a cursed -3 club (25, 6, D:8) a stone (25, 8, D:8) a poisoned needle a +0 dagger (25, 11, D:8) 2 stones (25, 12, D:8) a stone (26, 6, D:8) 16 poisoned needles a +0 blowgun (26, 7, D:8) 2 poisoned needles 2 stones (27, 7, D:8) 2 poisoned needles (32, 42, D:8) a +0 dire flail a +0 giant spiked club (42, 34, D:8) a +0 hand axe a +0 chain mail a +3 leather armour (42, 35, D:8) a +0 short sword 3 tomahawks a +0 chain mail a +0 club (44, 35, D:8) a +0 mace (57, 12, D:8) a +0 ring mail (60, 47, D:8) 17 stones Level 9 of the Dungeon [Shop] Jomeetug's Distillery a potion of degeneration (15 gold) a potion of flight (45 gold) a potion of lignification (45 gold) a potion of magic (120 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) (1, 18, D:9) a +1 spear a +0 animal skin (4, 21, D:9) 24 stones (12, -14, D:9) 27 stones (17, -10, D:9) 17 stones (17, 21, D:9) a +0 short sword (19, 5, D:9) a +0 robe (28, 2, D:9) 15 stones (31, 6, D:9) an adder corpse (skeletalised by now) (40, 15, D:9) a +0 halberd (41, 14, D:9) a +2 whip of holy wrath (42, 7, D:9) an uncursed staff of air Level 10 of the Dungeon (0, 0, D:10) a +0 trident (0, 1, D:10) a +0 hand axe a +0 chain mail an orc corpse (5, -1, D:10) a cursed +0 giant club (5, 0, D:10) a necrophage corpse