harcile Level 1 of the Dungeon (0, 0, D:1) 19 stones (19, -34, D:1) a +0 ring mail (21, -12, D:1) a +0 club (21, 21, D:1) 13 poisoned needles (26, -12, D:1) a stone (31, 11, D:1) a +0 robe (35, -23, D:1) a +0 dagger (41, 21, D:1) a +0 whip a jackal corpse (skeletalised by now) (44, 18, D:1) a +0 club (44, 19, D:1) a jackal corpse (skeletalised by now) (53, 3, D:1) a +0 ring mail (54, 7, D:1) 23 stones (57, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, 2, D:2) 18 stones (9, -12, D:2) 20 stones (15, -12, D:2) 4 stones (22, -2, D:2) a +0 leather armour (23, -6, D:2) a +0 club (25, -8, D:2) a +0 club a cursed -2 club a +0 club an adder skeleton (31, 13, D:2) 17 arrows (31, 14, D:2) a +0 ring mail (32, 5, D:2) a hobgoblin corpse (skeletalised by now) (32, 12, D:2) a +0 club (33, 7, D:2) a bat corpse (skeletalised by now) (35, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 10, D:2) a +0 club (42, -11, D:2) a stone (45, -9, D:2) 23 arrows (49, -7, D:2) a +0 short sword 4 stones