harcile Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -17, D:1) 18 stones (10, 3, D:1) 2 stones (11, 14, D:1) 20 arrows (12, 4, D:1) a stone (24, -7, D:1) 17 stones (31, 9, D:1) a +0 club (41, 0, D:1) a +0 club (50, -24, D:1) a +0 ring mail (52, -29, D:1) a +0 dagger (54, -21, D:1) a +0 dagger (57, -25, D:1) 14 arrows (58, -21, D:1) a +0 dagger (59, 13, D:1) 2 stones (62, 13, D:1) a stone (66, 13, D:1) a stone (70, -15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (4, 13, D:2) 2 stones (4, 15, D:2) a stone (4, 16, D:2) a stone (5, -10, D:2) a +0 club (7, 13, D:2) a stone (8, 15, D:2) 16 stones (8, 16, D:2) a +0 dagger 4 stones (8, 17, D:2) a +0 dagger (18, 16, D:2) a +0 mace (27, -6, D:2) a +0 hand axe (27, 27, D:2) a +0 whip (30, 21, D:2) a +0 club (32, 14, D:2) a stone (43, 30, D:2) 19 stones (46, 28, D:2) a +0 whip (47, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 2 stones (4, 21, D:3) 21 bolts (6, 2, D:3) 22 stones (14, 2, D:3) a +0 club a +0 club (25, 12, D:3) a +0 robe (27, -5, D:3) 24 sling bullets (28, 18, D:3) 12 arrows (28, 23, D:3) a +0 robe (31, 9, D:3) a +0 robe (32, -2, D:3) 15 poisoned needles (32, 26, D:3) a +0 club (35, -3, D:3) a +0 ring mail (36, 18, D:3) 19 sling bullets (42, 5, D:3) a +0 dagger (42, 11, D:3) a +0 club (53, 11, D:3) 15 stones (58, 10, D:3) 20 arrows (60, -1, D:3) 22 stones Level 4 of the Dungeon [Shop] Jaajujik's Serpentskin Sales a +0 blowgun (32 gold) the Collected Works on Intoxication (733 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Venom Bolt Conjuration/Poison 5 g - Alistair's Intoxication Transmutation/Poison 5 a +0 blowgun (32 gold) a +0 blowgun (32 gold) the Reference Book on Contamination (819 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 5 a +1 scale mail of poison resistance (169 gold) 3 curare-tipped needles (23 gold) (0, 0, D:4) 15 stones (16, 16, D:4) a +0 pair of boots (29, 13, D:4) a +0 leather armour (29, 22, D:4) 3 stones (30, 11, D:4) a cursed +0 robe a +0 dagger a +0 war axe (34, 11, D:4) a tomahawk (35, 4, D:4) a +0 dagger a tomahawk (39, 7, D:4) 11 poisoned needles Level 5 of the Dungeon [Shop] Nara's Assorted Antiques a +0 hunting sling (43 gold) the +5 ring mail "Dassaops" {Str+2} (1165 gold) It affects your strength (+2). a crystal ball of energy (580 gold) a +0 ring mail (116 gold) an uncursed ring of positive energy (580 gold) +0 gold dragon scales (2320 gold) a book of Burglary (2175 gold) a +0 dagger (58 gold) a +1 great sword of draining (542 gold) a +0 hunting sling (43 gold) [Shop] Zukiro's Armour Shop a +0 helmet (49 gold) the +2 shield of Resistance {rF+ rC+ MR+} (452 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 robe (7 gold) a +0 helmet (49 gold) a +0 scale mail of magic resistance (121 gold) a +3 leather armour (209 gold) a +0 robe (7 gold) a cursed -1 ring mail (1 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) [Shop] Waqaxor's Antique Weapon Shop a +0 long sword (105 gold) a +0 rapier (120 gold) a +0 falchion (90 gold) a +2 long sword of holy wrath (549 gold) a +0 long sword (105 gold) a +0 battleaxe (195 gold) a +0 longbow (135 gold) a +0 war axe (105 gold) a +0 war axe (105 gold) [Shop] Imninoil's Weapon Shop a +0 short sword (36 gold) a +0 rapier (48 gold) the +9 hand crossbow of Overwhelming Force {freeze, rPois rC+++ Str+4 Int-2} (1214 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-2). It renders you almost immune to cold. It protects you from poison. a cursed -2 quarterstaff (1 gold) a +0 falchion (36 gold) a +0 flail (42 gold) a +0 quarterstaff (48 gold) a +0 dagger (24 gold) a +0 arbalest (54 gold) a +0 mace (36 gold) (0, 0, D:5) 2 arrows (1, -8, D:5) 16 stones (1, -2, D:5) 17 arrows a +0 shortbow (3, -3, D:5) an arrow (4, 1, D:5) an arrow (4, 3, D:5) 2 arrows (8, -3, D:5) a +0 robe a +0 dagger (19, 15, D:5) 26 stones (21, -7, D:5) 18 stones (30, 3, D:5) a +0 dagger (33, -4, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 6, D:6) a +0 ring mail (10, -2, D:6) 20 bolts (28, 10, D:6) a +0 shortbow 24 arrows (32, 23, D:6) a scroll of amnesia (45, 0, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a cursed -2 short sword a +0 ring mail (15, -29, D:7) 12 arrows (15, -18, D:7) 19 bolts (19, 3, D:7) a +0 war axe (36, 7, D:7) a +0 ring mail (40, -44, D:7) 14 stones (46, -10, D:7) a cursed +0 animal skin (46, 10, D:7) a +0 giant spiked club (58, -28, D:7) a +0 scale mail (58, -22, D:7) a +0 flail (65, -25, D:7) a +0 scale mail (67, -36, D:7) a +0 shortbow 11 arrows the Ecumenical Temple