harlaan Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (20, 14, D:1) a +0 robe (31, 9, D:1) 22 stones (41, -10, D:1) a +0 hand axe (43, 0, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -6, D:2) 22 arrows (10, 4, D:2) a +0 club (19, -15, D:2) a +0 halberd (20, -16, D:2) a +0 club (32, -16, D:2) a +0 dagger (32, -15, D:2) a stone (32, -14, D:2) 7 stones (35, 16, D:2) a +0 club (39, 18, D:2) a +0 club (43, -2, D:2) a +0 leather armour (44, -9, D:2) 12 stones (44, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -10, D:3) 10 poisoned darts (3, -4, D:3) a +0 dagger (3, 4, D:3) a +2 hand axe of freezing (5, 7, D:3) a stone (5, 9, D:3) a +0 club (6, 8, D:3) a stone (8, -27, D:3) a +0 whip a +0 ring mail (8, 2, D:3) a +0 robe (8, 12, D:3) a cursed -2 club (9, -27, D:3) a +0 short sword (10, -32, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -5, D:3) a +0 club (14, 9, D:3) a +0 robe (16, -21, D:3) 15 stones (22, -20, D:3) a +0 flail (25, -16, D:3) a +0 club (25, -15, D:3) a +0 robe (25, 7, D:3) 25 arrows (32, -33, D:3) a +0 dagger a +0 hunting sling 25 stones (34, 12, D:3) a +0 club (34, 17, D:3) a +0 leather armour (35, -32, D:3) a stone (38, -6, D:3) a +0 leather armour (39, -11, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Ytie's Antique Weapon Shop the +7 lajatang of Order {silver, rMut} (1565 gold) It protects you from mutation. the cursed +0 rapier "Tagu" {elec, Int+4} (560 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It has a curse placed upon it. a +0 whip (62 gold) a +3 spear of venom (515 gold) the +11 quick blade "Gawk" {vorpal, MP+9} (2560 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). a +2 dagger of freezing (390 gold) a +0 rapier (100 gold) a +2 hunting sling of freezing (367 gold) a +2 hunting sling of flaming (367 gold) (0, 0, D:4) a +0 hand axe (6, -4, D:4) a cursed -2 trident 5 boomerangs (7, -9, D:4) a cursed -3 mace (15, 33, D:4) a +0 whip (16, -6, D:4) 5 boomerangs (18, 10, D:4) a +0 ring mail (18, 38, D:4) a cursed -2 club (18, 39, D:4) a +0 dagger a +0 robe (26, 10, D:4) a +0 falchion a +0 leather armour (33, 1, D:4) 10 poisoned darts (44, 8, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of summoning (2, 6, D:5) a +0 leather armour (12, -20, D:5) a +0 leather armour (12, -19, D:5) a +0 scale mail a +0 dagger of venom (12, -8, D:5) a +0 vorpal shortbow 20 arrows (13, -26, D:5) a +0 spear (14, -6, D:5) a +0 giant spiked club an arrow (15, -5, D:5) an arrow (17, -3, D:5) an arrow (19, -28, D:5) the +2 robe of the Desert {rPois rF+ Str+4 Dex-5} It affects your strength (+4). It affects your dexterity (-5). It protects you from fire. It protects you from poison. (19, -1, D:5) an arrow (33, -11, D:5) 18 poisoned darts (35, -14, D:5) an arrow (36, -13, D:5) 3 arrows (37, -14, D:5) an arrow (37, -13, D:5) a +0 shortbow 10 arrows (38, -15, D:5) 2 arrows (39, -22, D:5) 20 bolts (42, -2, D:5) 21 stones (44, -30, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 29, D:6) a +0 shortbow 11 arrows (1, 28, D:6) an arrow (1, 31, D:6) an arrow (1, 32, D:6) 2 arrows (1, 33, D:6) an arrow (3, 27, D:6) an arrow (6, 26, D:6) 2 arrows (10, 20, D:6) 26 stones Level 7 of the Dungeon (3, -6, D:7) an arrow (4, -6, D:7) an arrow (5, -8, D:7) an arrow (5, -5, D:7) a +0 ring mail (7, -29, D:7) a +0 club (8, -29, D:7) a +0 club (10, -29, D:7) a +0 club (10, -28, D:7) a +0 dagger a +0 robe (13, -29, D:7) a +0 dagger (16, -21, D:7) a +0 flail (16, -19, D:7) a +0 mace a +0 leather armour (16, 1, D:7) a +0 flail a +0 leather armour (18, -11, D:7) a +0 plate armour (19, 1, D:7) a +0 war axe (20, -11, D:7) 13 stones (20, 3, D:7) 2 arrows (21, 3, D:7) a +0 giant spiked club a +0 hand axe a +0 leather armour 2 arrows (33, -10, D:7) an arrow (34, -14, D:7) 2 arrows (35, -24, D:7) a +0 robe (35, -16, D:7) a +0 shortbow 12 arrows (35, -15, D:7) 2 arrows (39, -23, D:7) a +0 hand axe (39, -22, D:7) a +0 dagger a cursed +0 robe (39, -20, D:7) a +0 falchion a +0 scale mail (39, -10, D:7) an arrow (40, -11, D:7) a +1 rapier of venom (43, -33, D:7) 8 stones Level 8 of the Dungeon [Shop] Bymy's Antique Weapon Shop a +1 short sword of speed (448 gold) the +7 battleaxe of Ridu {vamp, rElec Str+3 SInv} (2212 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It lets you see invisible. a +4 hand crossbow of flaming (792 gold) a +0 rapier (112 gold) a +0 quarterstaff (112 gold) a +0 dagger (56 gold) a +0 club (28 gold) a +0 spear (84 gold) a +0 arbalest (126 gold) a +0 great sword (182 gold) the cursed +1 whip of the Skies Above {flame, *Drain rC+ Dex+4 SInv} (770 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. (0, 0, D:8) a +0 trident a +0 robe (0, 1, D:8) a +0 great sword a +0 robe (2, 3, D:8) a +2 hand axe a +0 robe (3, -10, D:8) a -3 ring of evasion an uncursed ring of teleportation a +2 spear of distortion a +0 giant club (9, 5, D:8) a +0 plate armour (18, 2, D:8) a +0 short sword (19, -40, D:8) a +0 hand axe a +0 chain mail (20, -39, D:8) a cursed -2 whip (24, -36, D:8) 23 arrows (28, -21, D:8) a +0 robe (38, -35, D:8) a +0 short sword (46, 5, D:8) a +0 short sword (47, 6, D:8) a +0 club a +0 leather armour (48, 6, D:8) a cursed +0 club a +0 dagger a +0 robe (50, -35, D:8) a +0 long sword (54, -12, D:8) a +1 dagger of protection a +0 robe (55, -17, D:8) a +0 short sword (56, -17, D:8) a +0 leather armour (60, -32, D:8) a +0 leather armour (63, -29, D:8) a +0 giant club (63, -25, D:8) a +0 flail (66, -6, D:8) a +0 whip (66, -5, D:8) a +0 short sword (68, -28, D:8) a +0 dagger (69, -44, D:8) 15 poisoned darts (69, 10, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (8, -6, D:9) 4 potions of degeneration (9, -6, D:9) a sling bullet (9, -5, D:9) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 ring mail (11, -6, D:9) a sling bullet (12, -6, D:9) a sling bullet (13, 12, D:9) 4 arrows (14, 13, D:9) a +0 shortbow 5 arrows a big kobold corpse (skeletalised by now) (14, 14, D:9) a +0 club (14, 15, D:9) a cursed -2 club (15, 8, D:9) a +0 giant club (16, 16, D:9) an arrow (17, 16, D:9) an arrow (17, 17, D:9) an arrow (18, -4, D:9) a +0 giant club (18, 16, D:9) 2 arrows (19, 16, D:9) a +0 hand axe a +0 animal skin (19, 17, D:9) a +0 long sword (20, -9, D:9) a +0 chain mail (20, 20, D:9) 2 rations (20, 21, D:9) 2 rations (21, 20, D:9) a ration (22, 14, D:9) the cursed +0 plate armour of Lust {rCorr Str+3 Stlth-} It affects your strength (+3). It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. It has a curse placed upon it. (26, 19, D:9) a hog corpse the Ecumenical Temple