harlaan Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 17, D:1) a +0 short sword (2, 29, D:1) a +0 ring mail (6, 6, D:1) a +0 robe (8, 20, D:1) a stone (8, 21, D:1) a cursed +0 club (9, 22, D:1) a +0 club 4 stones (9, 54, D:1) a +0 dagger (15, 37, D:1) 9 stones (20, 46, D:1) a +0 short sword (23, 12, D:1) 16 stones (30, 40, D:1) a +0 dagger (32, 32, D:1) 14 stones (38, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 21, D:2) a +0 club a +0 leather armour (12, -4, D:2) a +0 chain mail (18, 11, D:2) a +0 spear (27, 48, D:2) a stone (28, 43, D:2) 2 stones (28, 45, D:2) a stone (50, 33, D:2) a +0 whip (60, 5, D:2) a +0 hand axe (62, 14, D:2) a +0 rapier (65, 8, D:2) a cursed -1 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 2, D:3) a +0 scale mail (6, 20, D:3) a +0 robe (9, -3, D:3) a +0 club a +0 club (9, -2, D:3) a +0 club (9, -1, D:3) a +0 dagger a +0 club a +0 mace of protection a +0 animal skin a +0 helmet (9, 4, D:3) a +0 scale mail (10, -5, D:3) a +0 club (11, 4, D:3) a +0 club (28, -8, D:3) a +0 short sword (29, 1, D:3) a +0 mace (31, -13, D:3) 31 stones (33, 16, D:3) 6 curare-tipped darts (41, 5, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -8, D:4) a +0 flail (2, -15, D:4) a +0 robe (2, -8, D:4) a cursed -2 spear a +0 flail (4, -24, D:4) a +4 vorpal flail a +0 ring mail (4, -18, D:4) a +0 scythe a +0 robe (15, 12, D:4) 18 bolts (25, -20, D:4) a +0 giant club (26, -20, D:4) a +0 flail a +0 leather armour (27, 10, D:4) a +0 robe (28, -5, D:4) a +0 rapier (29, -16, D:4) a cursed -1 hunting sling (35, -12, D:4) a +0 leather armour (43, 0, D:4) a +0 leather armour Level 5 of the Dungeon (5, -36, D:5) a +0 mace (9, -16, D:5) a +0 club a +0 short sword (11, -36, D:5) a +0 club (15, -35, D:5) a cursed +0 dagger (17, -29, D:5) a cursed +0 club (33, -50, D:5) a +0 whip a +0 leather armour (33, -49, D:5) a +0 dagger a +0 robe a +0 chain mail (33, -48, D:5) a +0 war axe a +0 ring mail (34, -49, D:5) a +0 hand axe a +0 leather armour (35, -20, D:5) an arrow (35, -19, D:5) 6 arrows (35, -18, D:5) an arrow (36, -18, D:5) an arrow (37, -14, D:5) an arrow (37, -12, D:5) 2 arrows (37, -11, D:5) 3 arrows (38, -14, D:5) a +0 shortbow 17 arrows (39, -4, D:5) 29 arrows (51, -18, D:5) a +0 mace (51, -17, D:5) a +0 mace (51, -16, D:5) a +0 mace (52, -20, D:5) a cursed -1 mace (52, -19, D:5) a +3 quarterstaff of chaos (52, -18, D:5) a +0 mace (52, -17, D:5) a +0 mace (53, -24, D:5) a +0 mace (53, -22, D:5) a +0 mace (53, -21, D:5) a +0 mace of venom (53, -18, D:5) a +0 mace (53, -17, D:5) a cursed -2 mace (53, -16, D:5) a +0 mace (54, -25, D:5) a +0 mace (54, -23, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (19, 7, D:6) a +0 hunting sling (30, -7, D:6) a +0 mace a +0 leather armour a +0 whip (31, -6, D:6) a +0 dagger a cursed +0 robe a +0 war axe a +0 plate armour (33, 7, D:6) 2 stones (34, 6, D:6) a stone (34, 7, D:6) a stone (34, 41, D:6) a +1 dagger of draining a +0 robe (35, 4, D:6) a +1 short sword of venom (35, 5, D:6) a stone (35, 35, D:6) a +0 dagger a +0 robe (35, 36, D:6) a +0 mace a +0 chain mail (36, 5, D:6) a +0 dagger a +0 dagger of freezing (36, 35, D:6) a +0 giant club (37, -7, D:6) 24 stones (37, 32, D:6) a +0 dagger a +0 leather armour (37, 34, D:6) a +0 shortbow 19 arrows (57, 2, D:6) a +0 whip a +0 dagger a +0 robe (58, 3, D:6) a +0 dagger a +0 robe (58, 7, D:6) a +0 club (58, 8, D:6) a +0 flail (58, 9, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, -6, D:7) a +0 ring mail (2, -24, D:7) 25 stones (4, -4, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 club (10, -14, D:7) a +0 plate armour (11, 7, D:7) 26 stones (17, 12, D:7) 2 arrows (18, 11, D:7) a cursed +0 shortbow a +0 mace 13 arrows (24, -11, D:7) a +0 hunting sling (36, -13, D:7) a +0 scale mail (37, -22, D:7) a +0 leather armour (38, -22, D:7) a +0 club a +0 flail a +0 short sword a +0 ring mail (41, -23, D:7) a +0 club (41, -13, D:7) a +0 plate armour (42, 0, D:7) 4 javelins (45, 4, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +1 hand axe of flaming a +0 plate armour a +0 dagger a +0 robe (6, -1, D:8) 19 sling bullets (9, -7, D:8) a +0 helmet (15, -1, D:8) a +0 hand crossbow (19, -7, D:8) a +0 robe (23, -3, D:8) 34 stones (25, 0, D:8) a +0 leather armour (29, 21, D:8) a +0 hand axe (30, 20, D:8) a +0 vorpal war axe a cursed -2 hand axe a +0 ring mail a +0 dagger a +0 robe (36, -5, D:8) 20 stones (36, 2, D:8) 20 sling bullets (38, 4, D:8) 30 bolts (38, 42, D:8) a +0 club a +0 chain mail (38, 43, D:8) a +0 mace (38, 44, D:8) a +0 hand axe (40, 22, D:8) 8 bolts (41, 24, D:8) a +0 rapier (41, 26, D:8) 26 bolts (42, 3, D:8) a +0 giant club (45, 12, D:8) a +0 robe (45, 13, D:8) a +0 mace a +0 chain mail (46, 8, D:8) a +0 flail (47, 12, D:8) a +0 hand axe (48, 13, D:8) a cursed -3 short sword a +0 chain mail (49, -11, D:8) a cursed -3 mace a +0 short sword a +0 ring mail a +0 mace a +0 mace a +0 leather armour (49, -10, D:8) a +0 flail (52, 12, D:8) a +0 dagger (53, 38, D:8) a +0 long sword (54, 36, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (8, 8, D:9) the +9 dagger "Goizit" {holy, *Contam rN+++ Int-2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It renders you almost immune to negative energy. It causes magical contamination when unequipped. It makes you more stealthy. (17, -20, D:9) 4 curare-tipped darts (26, -7, D:9) a large rock (28, -10, D:9) a large rock (28, -9, D:9) a large rock (29, -10, D:9) a large rock (32, -13, D:9) a large rock Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of venom a +0 robe (1, 1, D:10) a +0 dagger a cursed -2 robe (2, -11, D:10) 7 javelins (2, 0, D:10) a +0 hand axe a +1 vampiric dagger a +0 robe (2, 1, D:10) a +0 whip a +0 flail (3, 1, D:10) a +0 falchion 3 boomerangs a +0 leather armour (5, -40, D:10) a +0 dagger a cursed +0 robe (5, -39, D:10) a +0 dire flail a +0 plate armour (7, 0, D:10) a +0 whip (16, -4, D:10) a +0 whip a +0 scale mail a +0 club (16, -3, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (17, -3, D:10) a +0 scimitar a +0 chain mail (22, -27, D:10) 19 stones (23, -26, D:10) a +0 scale mail (25, -13, D:10) 18 bolts (30, -39, D:10) a +0 whip (40, -19, D:10) a +0 shortbow 24 arrows (47, -43, D:10) 16 stones (56, -47, D:10) a +0 dagger a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, -44, Lair:1) a +0 quarterstaff (9, -21, Lair:1) a +0 falchion (11, -22, Lair:1) a +0 mace (29, -25, Lair:1) a +0 hand axe (38, -8, Lair:1) 18 stones (39, -29, Lair:1) 18 stones (39, -19, Lair:1) a +0 ring mail (49, -17, Lair:1) a cursed +0 whip (50, -14, Lair:1) a +0 scale mail (56, -9, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (2, 5, Lair:2) a +0 scale mail (7, -24, Lair:2) a +0 ring mail (7, -21, Lair:2) a +0 falchion the +5 spear of Ragnarok {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (10, -37, Lair:2) 4 silver javelins (11, 4, Lair:2) a +0 cloak (26, -26, Lair:2) a +0 ring mail (30, -7, Lair:2) a +0 hand axe (30, -6, Lair:2) a +0 war axe (32, -6, Lair:2) a +0 battleaxe (33, -6, Lair:2) a +0 trident (42, -14, Lair:2) a +0 robe (46, 8, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (2, 43, Lair:3) a +0 leather armour (5, 24, Lair:3) a +0 whip (9, 15, Lair:3) a +0 ring mail (11, 17, Lair:3) the cursed +0 robe of the Lumpy Seas {rC+ rN++ Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. (16, 28, Lair:3) 21 stones (17, 30, Lair:3) a +0 scale mail (29, 47, Lair:3) a +0 scale mail (29, 49, Lair:3) a +2 centaur barding of fire resistance (40, -7, Lair:3) a +0 trident (47, 16, Lair:3) a +0 robe (59, 0, Lair:3) a +0 leather armour (62, 29, Lair:3) 25 arrows Level 4 of the Lair of Beasts (3, -9, Lair:4) 25 bolts (23, -12, Lair:4) 25 sling bullets (24, 1, Lair:4) 28 stones (34, -21, Lair:4) 10 arrows (35, 3, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (2, -40, Lair:5) 18 sling bullets (2, -1, Lair:5) a +0 buckler (13, -35, Lair:5) an uncursed ring of see invisible (15, -14, Lair:5) an uncursed ring of see invisible (18, -22, Lair:5) 22 stones (19, -30, Lair:5) a water moccasin corpse (skeletalised by now) (19, -27, Lair:5) 19 arrows (20, -23, Lair:5) a +0 falchion (23, -15, Lair:5) a yak corpse (skeletalised by now) (26, -10, Lair:5) 15 arrows (30, -36, Lair:5) a +3 scale mail (50, 2, Lair:5) a +0 leather armour (58, -21, Lair:5) a wand of random effects (24) an uncursed staff of wizardry the +7 falchion of Past Mistakes {flame, MR+ Str-4 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+5). It affects your resistance to hostile enchantments. an uncursed staff of poison a +0 helmet 2 potions of berserk rage a throwing net 4 potions of degeneration 6 scrolls of noise 7 scrolls of amnesia a potion of stabbing a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of enchant armour (1, -10, Lair:6) a yak skeleton (1, -8, Lair:6) a hippogriff skeleton (2, -8, Lair:6) a yak skeleton (4, -7, Lair:6) a yak corpse (5, -5, Lair:6) a potion of stabbing (13, 15, Lair:6) a scroll of teleportation (15, 6, Lair:6) 19 stones (15, 24, Lair:6) a book of Air (19, 14, Lair:6) 20 gold pieces (20, 10, Lair:6) 10 gold pieces