harlaan Level 1 of the Dungeon (0, 0, D:1) 25 arrows (5, -22, D:1) a +0 dagger (8, -23, D:1) 14 stones (20, -26, D:1) a +0 ring mail (24, -16, D:1) 2 stones (25, -19, D:1) a stone (25, -16, D:1) a stone (26, -15, D:1) a +0 club (27, -14, D:1) a +0 whip (27, -4, D:1) 18 stones (36, -24, D:1) a stone (36, -23, D:1) a stone (40, -24, D:1) a stone (42, -24, D:1) a stone (47, 8, D:1) 19 stones (53, -31, D:1) a cursed -2 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 11, D:2) a +0 dagger (11, -16, D:2) a +0 vorpal hand axe (12, 11, D:2) a +0 club (19, 24, D:2) a +0 spear (21, 23, D:2) a +0 whip (24, -2, D:2) 28 sling bullets (35, 4, D:2) a cursed -3 club Level 3 of the Dungeon (15, -11, D:3) a +0 dagger (16, -12, D:3) a +0 chain mail (24, -11, D:3) a cursed ring of attention (27, -22, D:3) a +0 club 21 stones (27, -20, D:3) a stone (27, -18, D:3) a stone (28, 5, D:3) a +0 club (29, -8, D:3) a javelin a +0 chain mail a cursed +0 giant club a +0 leather armour (29, 14, D:3) 24 stones (30, -8, D:3) 2 javelins a +0 club a +0 leather armour (31, -6, D:3) a +0 hand axe (31, -4, D:3) a +0 dagger a +0 leather armour a +0 short sword (38, 12, D:3) a +0 club (46, -19, D:3) a scarf of resistance (46, -15, D:3) a +0 robe (54, -7, D:3) a +0 whip (56, 4, D:3) 28 sling bullets (58, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (9, -11, D:4) a cursed +0 giant spiked club (9, 1, D:4) 18 stones (9, 9, D:4) a +0 flail (10, -12, D:4) 23 arrows (10, 9, D:4) a +0 flail a +0 leather armour a +0 flail a +0 leather armour (29, 4, D:4) a +0 club (48, -19, D:4) 8 stones Level 5 of the Dungeon [Shop] Gydekoh's Distillery a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of stabbing (52 gold) 2 potions of might (104 gold) a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of mutation (104 gold) (0, 0, D:5) a +0 plate armour (6, -9, D:5) 12 stones (7, -12, D:5) a +0 robe (10, 3, D:5) a +0 short sword a +0 ring mail (14, -32, D:5) a +0 short sword 15 stones (15, -33, D:5) a +0 dagger a +0 scale mail a +0 trident (15, -32, D:5) a +0 dagger (23, -37, D:5) a +0 scale mail (32, 2, D:5) a scroll of immolation (35, -20, D:5) a +0 ring mail (37, -1, D:5) a +0 leather armour (39, 1, D:5) a +0 hunting sling (43, -20, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) 13 arrows (1, 1, D:6) a +0 scythe a +0 robe (1, 2, D:6) a +0 robe (3, 37, D:6) a +0 whip (15, 24, D:6) the +0 scale mail of the Everdark {rN+ Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). It protects you from negative energy. (21, 29, D:6) a +0 ring mail (27, 12, D:6) a stone (30, 12, D:6) 17 stones (31, 13, D:6) 2 stones (32, 50, D:6) a +0 dagger (34, 12, D:6) a +0 short sword a cursed +0 chain mail (44, 36, D:6) 19 arrows (50, 39, D:6) the cursed +1 hunting sling "Lereh" {flame, rElec rF+ Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, -24, D:7) a +0 dagger (3, -6, D:7) a cursed +0 falchion a +0 leather armour a +0 trident (3, 9, D:7) 21 bolts (5, -8, D:7) a +0 robe (7, -22, D:7) a +0 club (7, -14, D:7) a +0 whip a +0 leather armour (8, -14, D:7) a +0 flail of protection a +0 scale mail (9, -14, D:7) a +0 short sword (9, -7, D:7) 17 stones (11, -24, D:7) a +0 dagger (26, 16, D:7) a +0 giant club (33, 18, D:7) 19 arrows (35, -34, D:7) a +0 ring mail (37, 13, D:7) a +0 leather armour a +0 hand axe (38, 12, D:7) a +0 leather armour a +0 short sword (38, 14, D:7) a +0 club (43, 6, D:7) 17 stones (48, -11, D:7) 3 stones (49, -17, D:7) a stone (49, -16, D:7) a +0 leather armour a +0 robe a +0 dagger a +0 whip (49, -15, D:7) 3 stones a +0 club (49, -14, D:7) a +0 robe a +0 dagger (49, -13, D:7) a +0 club (49, -12, D:7) a stone a +0 dagger (49, -11, D:7) 2 stones a cursed -3 whip (55, -14, D:7) a +0 dagger a +0 robe (57, -26, D:7) a +0 club (59, -30, D:7) a +0 glaive Level 8 of the Dungeon (0, 0, D:8) a cursed -1 hand axe (1, -7, D:8) a +0 scale mail a +0 club (1, -1, D:8) a +0 chain mail a +0 battleaxe (2, -3, D:8) 17 bolts (16, -16, D:8) a +0 short sword (18, -34, D:8) a +0 flail (26, -36, D:8) a +0 halberd (26, -4, D:8) a +0 helmet (34, -33, D:8) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (51, -29, D:8) a +0 hand axe (51, -27, D:8) a +0 dire flail a +0 plate armour (52, -27, D:8) a +0 vorpal hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (4, -18, D:9) a +0 dagger a +0 robe (9, -16, D:9) a +0 scale mail (16, -14, D:9) a +0 scale mail (27, 4, D:9) 7 stones (36, -22, D:9) a +0 ring mail (36, -17, D:9) a +0 giant spiked club (37, -3, D:9) a +0 club (39, -1, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, 2, D:10) a +0 long sword (2, -26, D:10) a +1 dagger of venom a +0 scale mail (2, -25, D:10) a cursed -1 short sword a +0 dagger a +0 robe (3, -25, D:10) a +0 short sword (3, -3, D:10) a +0 long sword (5, -2, D:10) a +0 long sword (5, 2, D:10) a book of Dreams (5, 6, D:10) a +0 long sword (6, -22, D:10) a +0 dagger a +0 robe (7, 7, D:10) a +0 long sword (9, 2, D:10) a +0 long sword (10, 4, D:10) a +0 long sword (12, -3, D:10) a +0 trident (16, -14, D:10) a +0 giant club (20, -34, D:10) a cursed +0 robe (unseen) (26, -43, D:10) a +0 scale mail (30, -22, D:10) a ration (31, -22, D:10) a potion of might (32, -22, D:10) a manual of Short Blades (33, -22, D:10) 14 gold pieces (38, -4, D:10) 21 sling bullets (39, -10, D:10) a +0 dagger (40, -14, D:10) a +0 dagger a +0 robe a +0 whip (40, -13, D:10) a +0 trident a +0 glaive a +0 plate armour a +0 dagger (40, -12, D:10) 2 stones (40, -11, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, 17, D:11) 15 stones (10, 11, D:11) 20 stones (11, -6, D:11) a +0 robe (19, 4, D:11) a wand of polymorph (9) a scroll of amnesia a +0 rapier of electrocution a +0 helmet a cursed amulet of inaccuracy a +0 dagger (21, 5, D:11) a +0 hat (22, 2, D:11) an adder skeleton (24, 1, D:11) a +0 robe (unseen) (31, 29, D:11) a +0 quarterstaff (38, 5, D:11) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (40, 9, D:11) 2 large rocks (50, 5, D:11) an arrow (51, 4, D:11) 14 arrows a +0 shortbow (52, 2, D:11) an arrow (52, 6, D:11) an arrow (54, -1, D:11) an arrow the Ecumenical Temple