Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 4801505360240873664 5 harness the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Feb 10, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (65 turns). harness the Conjurer (Deep Elf Conjurer) Turns: 65, Time: 00:00:49 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/6 EV: 13 Int: 19 God: Gold: 14 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.3 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 ####... Force Lance Conj/Tloc ##...... 50% 4 ####... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #### ##..## # ###....### #####........## ..##..........## ...............##### ...............#..8### #...............@h...# ##.......####..#(.8#)# ##8.8#### ########.# ##.## .# ... .. ... .. .†h .K. You could see a jackal. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | harness the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 65 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 9 Armor: Robe || 6 Dodge: Dodged || 13