harness the Dungeon (0, 51, D) a +0 fustibalus of flaming (0, 52, D) the +2 leather armour "Reizil" {rPois rF+ Str-3 Dex+3} It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It protects you from poison. (1, 33, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (1, 34, D) an uncursed staff of death (1, 50, D) the Almanac of the Snowflakes and Arcane Weapons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Fulminant Prism Conjuration/Hexes 4 e - Fireball Conjuration/Fire 5 f - Bolt of Fire Conjuration/Fire 6 (1, 51, D) an uncursed ring of magical power (1, 52, D) an uncursed ring of protection from cold (2, 15, D) a phial of floods (2, 16, D) a +2 lajatang of protection (2, 32, D) a +0 great mace a +0 plate armour an uncursed staff of poison (2, 33, D) a +5 mace of venom (2, 34, D) a book of Debilitation (2, 50, D) a book of Transfigurations (2, 51, D) a +4 plate armour of positive energy (2, 52, D) a lightning rod (4/4) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) an uncursed staff of cold (3, 16, D) an uncursed staff of wizardry (3, 32, D) a lightning rod (4/4) (3, 33, D) an uncursed staff of conjuration (3, 34, D) a +0 great mace a +0 chain mail a +0 whip of holy wrath (3, 50, D) an uncursed staff of cold (3, 51, D) a book of Air (3, 52, D) a +2 robe of resistance (3, 53, D) +0 storm dragon scales (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +4 vampiric demon trident (4, 15, D) a +6 quarterstaff of pain (4, 16, D) the cursed +1 mace of Perversion {freeze, +Rage Str+6 Int-4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (-4). It lets you see invisible. It lets you go berserk. It has a curse placed upon it. (4, 32, D) a +2 falchion of holy wrath (4, 33, D) an uncursed staff of summoning (4, 34, D) a +0 dagger a +0 robe (4, 51, D) a book of Flames (4, 52, D) an uncursed staff of fire (5, 14, D) a +2 bardiche of venom (5, 15, D) a +0 trident a +0 robe the +1 leather armour of Fenoah {Str+4} It affects your strength (+4). (5, 33, D) a +7 hand axe of chopping (5, 34, D) a +2 falchion of holy wrath (5, 36, D) a +0 falchion a +0 robe (5, 37, D) a +5 great sword a +0 robe (5, 50, D) a book of Minor Magic (5, 51, D) a +5 mace of crushing (5, 52, D) a +3 blowgun (6, 14, D) a +7 vampiric halberd (6, 15, D) a book of Clouds (6, 16, D) a scarf of resistance (6, 32, D) a +2 great sword of venom (6, 33, D) a +2 chain mail of positive energy (6, 34, D) a +1 scale mail of poison resistance (6, 36, D) a +4 war axe of freezing a cursed +0 robe (6, 50, D) a lamp of fire (6, 51, D) a +0 robe (6, 52, D) a +0 robe a +3 scale mail of magic resistance (6, 53, D) +0 storm dragon scales (7, 14, D) a +1 scale mail of poison resistance (7, 15, D) a manual of Unarmed Combat (7, 33, D) a phial of floods (7, 37, D) a +0 battleaxe (7, 51, D) an uncursed ring of protection from magic a +2 ring of intelligence the cursed +1 robe of Eboaz {+Fly MR- Int+3 SInv} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It has a curse placed upon it. the +1 chain mail "Kunazxiu" {rCorr} It provides partial protection from all sources of acid and corrosion. 8 scrolls of enchant weapon (7, 52, D) an uncursed staff of energy (7, 56, D) +0 storm dragon scales (8, 14, D) the +2 buckler of Toiveyts {MR++ Str-4} It affects your strength (-4). It affects your resistance to hostile enchantments. (8, 15, D) an uncursed staff of death (8, 16, D) a book of Enchantments (8, 32, D) the cursed +0 leather armour "Fyogheas" {-Tele rElec rCorr Dex+3} It affects your dexterity (+3). It insulates you from electricity. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (8, 33, D) the Reference Book on Orientation Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Recall Summoning/Translocation 3 e - Teleport Other Translocation 3 (8, 34, D) a +0 long sword a +0 robe a lamp of fire (8, 40, D) a +3 flail of pain (8, 50, D) the +3 pair of boots "Qifaicew" {Int+2} It affects your intelligence (+2). (8, 51, D) the Incunabulum of Transmigration and Snow Spells Type Level a - Freeze Ice 1 b - Beastly Appendage Transmutation 1 c - Bolt of Cold Conjuration/Ice 6 d - Simulacrum Ice/Necromancy 6 e - Hydra Form Transmutation 6 (9, 14, D) a +1 plate armour of cold resistance (9, 15, D) a +3 lajatang of venom (9, 33, D) a +1 long sword a +6 shortbow of flaming a +0 plate armour (9, 34, D) a +0 short sword an uncursed amulet of the acrobat (9, 40, D) a cursed -1 scimitar the +8 hunting sling "Curim" {velocity, Int+4 Dex+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+2). a cursed +0 robe (9, 43, D) a cursed +3 long sword a +0 robe a +1 buckler of protection (9, 51, D) an uncursed staff of fire a +0 robe the +5 spear of Wrongful Imprisonment {flame, MR+ Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (9, 52, D) a +0 quarterstaff of speed (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 15, D) a +2 scale mail of poison resistance (10, 16, D) a +0 halberd of flaming (10, 41, D) a cursed +0 falchion a +0 robe (10, 50, D) an uncursed staff of fire (10, 51, D) an uncursed staff of wizardry (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a +1 hunting sling of flaming (11, 15, D) a +3 leather armour of poison resistance (11, 16, D) the +3 hunting sling of Yesterday {flame, rF+++ rC++ Str+2 Dex-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (-2). It renders you almost immune to fire. It greatly protects you from cold. (11, 32, D) a cursed staff of death (11, 33, D) a +1 whip of venom (11, 34, D) a cursed +0 great sword a cursed -2 robe (11, 35, D) a cursed staff of air a cursed +0 robe (11, 39, D) a +0 dire flail a +0 chain mail (11, 41, D) a +0 robe (11, 50, D) a +2 dagger of flaming (11, 51, D) an uncursed ring of positive energy (11, 52, D) a +5 ring of intelligence a fan of gales (11, 53, D) +0 storm dragon scales (12, 14, D) a +3 hand crossbow of velocity (12, 15, D) a +2 halberd of protection (12, 16, D) a +1 war axe of chopping (12, 33, D) a +0 robe (12, 34, D) an uncursed staff of earth (12, 50, D) a book of Transfigurations (12, 51, D) a +2 robe of magic resistance (13, 33, D) a cursed +3 falchion a +1 plate armour of magic resistance (13, 50, D) the +2 fire dragon scales "Muownem" {rF++ rC- rN+} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (13, 51, D) an uncursed ring of protection from magic (13, 52, D) a book of Unlife (14, 50, D) a cursed staff of power (14, 51, D) a manual of Throwing (14, 52, D) an uncursed staff of power (17, 41, D) a large rock (18, 34, D) a +0 battleaxe a +0 plate armour (18, 36, D) a large rock (18, 48, D) a crystal ball of energy (18, 49, D) a crystal ball of energy (18, 50, D) a lightning rod (4/4) (19, 0, D) the cursed +1 demon trident of Compulsion {drain, +Fly} A truly terrible weapon, it drains the life of those it strikes. It lets you fly. It has a curse placed upon it. (19, 1, D) a book of Transfigurations (19, 16, D) a book of Maledictions (19, 33, D) 5 large rocks an uncursed staff of cold (19, 34, D) a +0 great sword a +0 plate armour (19, 35, D) a cursed -1 battleaxe a +0 chain mail (19, 36, D) a +0 battleaxe a +0 plate armour (19, 48, D) an uncursed staff of energy (19, 49, D) a fan of gales (19, 50, D) an uncursed ring of protection from magic (20, 0, D) a +2 lajatang of electrocution (20, 1, D) the Incunabulum of the Blessed Realm Spells Type Level a - Shock Conjuration/Air 1 b - Orb of Destruction Conjuration 7 (20, 16, D) an uncursed staff of air (20, 17, D) a book of Ice (20, 33, D) a +0 arbalest 28 bolts the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (20, 34, D) a +0 battleaxe a +0 chain mail (20, 37, D) a bolt (20, 49, D) a book of Ice (20, 50, D) the +2 ring mail of Dinkatas {rC+ rCorr Str+4 Dex-5} It affects your strength (+4). It affects your dexterity (-5). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (21, 0, D) a book of Unlife (21, 1, D) a book of Beasts (21, 6, D) an uncursed staff of conjuration (21, 8, D) a +0 trident (21, 16, D) an uncursed amulet of regeneration (21, 17, D) an uncursed staff of conjuration (21, 19, D) a +0 scythe of venom (21, 27, D) a +2 whip of electrocution (21, 32, D) the cursed +0 chain mail of the Lute {rPois Str+2 Dex-2} It affects your strength (+2). It affects your dexterity (-2). It protects you from poison. It has a curse placed upon it. (21, 33, D) a book of Minor Magic (21, 34, D) 5 large rocks (21, 48, D) the +5 flail "Dragonslayer" {antimagic, MP-9 Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It affects your magic capacity (-9). (21, 49, D) a +1 robe of magic resistance (21, 50, D) the +12 war axe of the Swamp {chop, +Rage Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. (22, 0, D) a +4 halberd of chopping (22, 1, D) a +2 whip of venom (22, 16, D) a +5 ring of intelligence (22, 17, D) a +1 scythe of flaming (22, 32, D) a +2 pair of gloves of strength 3 large rocks (22, 34, D) 4 large rocks an uncursed staff of air (22, 48, D) a +2 chain mail of magic resistance (22, 49, D) a +3 amulet of reflection (22, 50, D) an uncursed staff of air (23, 0, D) the Guide on the Enthralling Glacier Spells Type Level a - Freeze Ice 1 b - Spectral Weapon Hexes/Charms 3 c - Cause Fear Hexes 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Darkness Hexes 6 (23, 17, D) a +1 scythe of venom the +0 plate armour of Death's Door {rC+ rN+} It protects you from cold. It protects you from negative energy. (23, 18, D) a +4 long sword of holy wrath (23, 32, D) a +6 ring of intelligence a +1 great sword a +0 chain mail (23, 33, D) a +0 arbalest 10 bolts an uncursed staff of energy (23, 34, D) +0 shadow dragon scales an uncursed staff of energy (23, 35, D) 2 large rocks (23, 48, D) a cursed ring of magical power an uncursed staff of cold (23, 49, D) a +0 cloak of poison resistance (23, 50, D) an uncursed staff of conjuration (24, 0, D) a +0 great sword of protection a +0 robe a +0 long sword (24, 17, D) a +7 shortbow (24, 18, D) a book of Death (24, 32, D) a +1 great mace of protection a +0 plate armour an uncursed staff of wizardry (24, 33, D) a +2 great sword of freezing (24, 34, D) a +1 flail of venom (24, 49, D) an uncursed staff of earth (24, 50, D) a phial of floods (25, 0, D) an uncursed staff of death (25, 1, D) the +1 acid dragon scales of Inquiry {rC- rN+ rCorr Dex+8} It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 scythe of venom (25, 32, D) a +4 mace of protection (25, 33, D) a +3 long sword a +1 chain mail of poison resistance a +0 shield an uncursed staff of power (25, 34, D) a +0 broad axe a +0 plate armour a +0 large shield (25, 48, D) a +2 hunting sling of velocity (25, 49, D) a crystal ball of energy (26, 0, D) a +4 mace a +1 ring mail of cold resistance a +0 robe (26, 1, D) a +1 chain mail of poison resistance (26, 16, D) an uncursed staff of energy (26, 17, D) an uncursed amulet of guardian spirit (26, 31, D) the ring of the Past {+Fly rN++} [ring of flight] It greatly protects you from negative energy. It lets you fly. the ring of Wariness {rPois Stlth+} [ring of poison resistance] It protects you from poison. It makes you more stealthy. the amulet "Nilumn" {Gourm MR- Str+3 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. a wand of paralysis (7) (26, 32, D) a +1 morningstar of holy wrath a +0 arbalest 15 bolts (26, 34, D) a +0 arbalest 28 bolts (26, 49, D) an uncursed ring of see invisible (27, 0, D) a phial of floods (27, 1, D) an uncursed amulet of guardian spirit (27, 16, D) an uncursed staff of fire (27, 17, D) a book of Transfigurations (27, 18, D) a +4 antimagic scythe (27, 32, D) a +3 glaive of freezing a +0 chain mail a +0 dire flail (27, 33, D) a +0 dire flail a +0 chain mail the +4 broad axe of Qebbuw {chop, *Contam Int+4 Dex+8 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+8). It causes magical contamination when unequipped. It makes you more stealthy. (27, 34, D) a +1 great mace of holy wrath a +0 plate armour the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (27, 48, D) an uncursed staff of summoning (27, 49, D) a book of Battle (27, 50, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (28, 0, D) a +1 rapier of electrocution (28, 1, D) a book of the Warp (28, 16, D) a +2 robe of fire resistance (28, 17, D) an uncursed staff of poison (28, 32, D) an uncursed staff of conjuration (28, 33, D) Datets's Reference Book on Helpful Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Swiftness Charms/Air 2 c - Call Imp Summoning 2 d - Call Canine Familiar Summoning 3 e - Summon Forest Summoning/Translocation 5 f - Malign Gateway Summoning/Translocation 7 (28, 48, D) a +6 trident of flaming (28, 49, D) a +4 short sword of venom (28, 50, D) a +0 whip a +0 robe a +0 flail of crushing (29, 0, D) the Compendium of Enchantment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Leda's Liquefaction Hexes/Earth 4 (29, 1, D) a +2 trident of distortion (29, 16, D) the amulet "Taebocho" {Gourm MR+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. the ring "Vauqukisk" {+Inv Stlth-} [ring of attention] It lets you turn invisible. It makes you less stealthy. a scarf of repulsion the +0 cloak of the Doldrums {Str+6} It affects your strength (+6). a manual of Unarmed Combat (29, 17, D) the +10 battleaxe "harness's Peril" {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (29, 32, D) an uncursed staff of summoning (29, 33, D) a +2 plate armour of positive energy (30, 48, D) a +2 vampiric short sword (30, 50, D) an uncursed amulet of faith (31, 48, D) a +0 scimitar (31, 49, D) the +3 buckler "Susysk" {+Blink} It lets you blink. (31, 50, D) the Reference Book on Aid and the Birds Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Excruciating Wounds Charms/Necromancy 5 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 (32, 48, D) the +1 plate armour of Free Will {+Fly rC++ Dex-2} It affects your dexterity (-2). It greatly protects you from cold. It lets you fly. (32, 49, D) a +1 great sword of holy wrath (32, 50, D) a book of Beasts (33, 29, D) a +0 bardiche a +0 chain mail (33, 48, D) a manual of Slings (33, 49, D) an uncursed amulet of regeneration (33, 50, D) a +0 spear of venom (34, 29, D) an uncursed staff of power a +0 robe (34, 32, D) the +5 war axe of the Elven Halls {elec, rElec MR+ Int-3 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 chain mail (34, 48, D) a +5 blowgun (34, 50, D) a +3 ring of strength (35, 0, D) a +1 flail of crushing (35, 14, D) a lightning rod (4/4) (35, 15, D) a book of Ice (35, 29, D) a +0 halberd (36, 0, D) a +2 robe of cold resistance (36, 1, D) an uncursed staff of energy (36, 14, D) a phial of floods (36, 15, D) a +5 great sword 4 javelins a +0 chain mail the cursed +1 leather armour of the Alphagorgon {rF- Regen+ Stlth+} It makes you vulnerable to fire. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (36, 20, D) a +0 short sword a +1 longbow of flaming a cursed -2 chain mail (37, 13, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. the cursed +0 leather armour "Lekeas" {+Blink Int+3 Dex-5} It affects your intelligence (+3). It affects your dexterity (-5). It lets you blink. It has a curse placed upon it. (37, 14, D) a +0 rapier a +0 leather armour a potion of degeneration (37, 15, D) a +0 battleaxe of venom a +0 chain mail (37, 16, D) a +0 dagger a +1 robe of fire resistance (37, 28, D) an uncursed staff of conjuration (37, 32, D) a cursed +0 short sword the cursed +0 leather armour of Toitren {rF+ rN++ Str-2} It affects your strength (-2). It protects you from fire. It greatly protects you from negative energy. It has a curse placed upon it. (38, 14, D) an uncursed amulet of faith (38, 15, D) a +3 scimitar a +2 chain mail of fire resistance a +0 shield of reflection a phial of floods (38, 29, D) a +0 glaive a +0 plate armour a book of Death (38, 48, D) a book of Callings (38, 49, D) a +0 flail (38, 50, D) a +4 hand crossbow of velocity (39, 1, D) a +6 blowgun (39, 13, D) a +2 ring of slaying an uncursed ring of protection from fire (39, 14, D) a +2 quarterstaff of distortion (39, 15, D) a +1 whip of freezing a +0 robe a book of Cantrips (39, 28, D) a +0 dagger a +0 robe a +2 robe of magic resistance (39, 29, D) a +3 ring of intelligence an uncursed ring of protection from magic (39, 48, D) a +0 long sword the +6 short sword "Conservator" {speed, -Tele rF++ SInv Stlth+} Attacks with this weapon are significantly faster. It greatly protects you from fire. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. (39, 49, D) a +10 plate armour of ponderousness (39, 50, D) the +5 short sword "Yzaugud" {pierce, Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). (40, 0, D) +1 ice dragon scales (40, 1, D) an uncursed staff of power (40, 14, D) a +2 scale mail of positive energy (40, 15, D) the cursed +1 robe of Uppe {rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It has a curse placed upon it. (40, 29, D) a crystal ball of energy (40, 30, D) a cursed -3 dagger a +0 robe (40, 48, D) a +1 plate armour of poison resistance (40, 49, D) a +0 halberd a +2 robe of positive energy (40, 50, D) a +3 battleaxe of flaming (41, 0, D) a +2 vampiric scythe (41, 14, D) a book of the Earth (41, 15, D) a lightning rod (4/4) (41, 29, D) the Almanac of Damaging Darkness Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Sublimation of Blood Necromancy 2 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Orb of Destruction Conjuration 7 (41, 30, D) a +0 short sword of protection a +0 robe (41, 48, D) a +0 trident a cursed staff of fire (41, 49, D) +1 acid dragon scales (41, 50, D) a +0 glaive the +6 war axe "Tiophez" {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (42, 0, D) a cursed staff of earth (42, 14, D) a +0 battleaxe a +1 scale mail of cold resistance a potion of degeneration (42, 15, D) a +3 leather armour of magic resistance (42, 48, D) a book of the Dragon (42, 49, D) a +1 ring mail of cold resistance (42, 50, D) a fan of gales (43, 14, D) a +3 war axe of pain (43, 15, D) a +2 short sword of distortion a +4 blowgun 7 curare-tipped needles an uncursed staff of air (43, 29, D) a +0 dagger a +0 robe the cursed +0 flail of War {crush, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. (43, 38, D) a +0 long sword a +1 robe of positive energy an uncursed amulet of harm (43, 48, D) a +0 scimitar (43, 49, D) a book of Changes (43, 50, D) a +0 long sword a +2 lajatang of electrocution (44, 28, D) a +2 chain mail of cold resistance (44, 48, D) an uncursed staff of death (44, 49, D) a +0 dire flail the +5 scale mail "Ehayraocki" {Str+4} It affects your strength (+4). (44, 50, D) a +0 war axe (44, 51, D) the amulet of Dishonesty {+Fly Regen+ Str-3 Int+7} [amulet of regeneration] It affects your strength (-3). It affects your intelligence (+7). It lets you fly. It increases your rate of regeneration. a cursed +5 ring of evasion the amulet "Qieti" {+Rage rC- rN++ Dex+3 Slay+5} [amulet of rage] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you go berserk. the amulet "Hoesar" {Acrobat -Tele rPois MR+ Str+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +1 ring of evasion an uncursed amulet of harm a +0 short sword a +2 leather armour of magic resistance (45, 48, D) a +0 dire flail (45, 49, D) an uncursed staff of air (45, 50, D) a +2 robe of the Archmagi (45, 51, D) a +0 dire flail a +4 hand crossbow of freezing (46, 48, D) a +1 ring mail of fire resistance (46, 49, D) a +5 shortbow of flaming (46, 50, D) a +0 scimitar a phial of floods (46, 51, D) a +0 centaur barding of cold resistance (47, 48, D) an uncursed staff of conjuration (47, 50, D) a +0 battleaxe (47, 51, D) an uncursed staff of air (48, 48, D) a +2 hand crossbow of flaming (48, 49, D) a +0 glaive a +5 blowgun (48, 50, D) a +0 glaive a cursed amulet of inaccuracy (48, 51, D) a +4 short sword of holy wrath (49, 12, D) a +1 hand axe of chopping (49, 13, D) a +0 battleaxe a +3 fustibalus of velocity a +0 plate armour (49, 24, D) an uncursed staff of power (49, 36, D) a +0 hand axe of chopping (49, 37, D) a +0 short sword (49, 48, D) an uncursed ring of stealth an uncursed ring of protection from cold a manual of Long Blades a +0 dire flail (49, 49, D) a +1 dagger of protection (49, 50, D) an uncursed ring of resist corrosion (50, 0, D) a cursed ring of attention (50, 1, D) a phial of floods (50, 13, D) an uncursed amulet of guardian spirit (50, 14, D) a +1 war axe a +0 plate armour a +0 large shield (50, 24, D) the +8 mace of the Desolation of Salt {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (50, 27, D) a +0 rapier a +0 robe (50, 36, D) an uncursed staff of poison (50, 39, D) the cursed +2 long sword of Checks and Balances {protect, SInv Stlth+} It protects the one who uses it against injury (+AC on strike). It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (50, 48, D) an uncursed ring of fire (50, 49, D) a +0 hand axe an uncursed staff of death (50, 50, D) a book of Misfortune (50, 51, D) a +0 hand axe (51, 6, D) a +1 great mace of flaming a +0 chain mail (51, 13, D) a +1 battleaxe the +8 arbalest of Execution {venom, +Blink rC+ SInv} It poisons the ammo it fires. It protects you from cold. It lets you see invisible. It lets you blink. a +0 plate armour (51, 24, D) a +3 trident of venom (51, 25, D) an uncursed staff of conjuration (51, 27, D) a cursed +0 rapier a +0 robe (51, 37, D) a +6 quarterstaff of crushing (51, 38, D) a +0 flail of protection a +0 leather armour (51, 44, D) a large rock (51, 48, D) a +0 mace a book of Death (51, 49, D) a +0 scimitar (51, 50, D) a +0 long sword an uncursed staff of earth (52, 0, D) a +0 shortbow of flaming (52, 1, D) a +2 scythe of pain (52, 12, D) a +0 war axe a +0 plate armour (52, 13, D) a lightning rod (4/4) (52, 14, D) a +0 battleaxe a cursed +0 chain mail (52, 24, D) the ring "Xeptuolyt" {rN+++ AC+5 Int-3 Slay+3} [ring of protection] It affects your AC (+5). It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to negative energy. the cursed +1 ring mail of the Evening Star {rF+} It protects you from fire. It has a curse placed upon it. a +2 robe (52, 25, D) the +4 whip "Hydrabane" {slash, Str+2 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). (52, 27, D) the cursed +1 demon trident of Turmoil {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (52, 36, D) a +0 cloak (52, 38, D) a +0 short sword a +0 ring mail (52, 39, D) 5 large rocks a potion of degeneration (52, 43, D) a large rock (52, 44, D) a large rock (52, 48, D) +0 storm dragon scales a +0 scimitar of electrocution (52, 49, D) a +0 glaive a +3 mace of protection (52, 50, D) a +3 hand axe of chopping (53, 0, D) an uncursed ring of protection from cold (53, 12, D) a +3 great sword of protection a +0 plate armour (53, 14, D) a +1 great sword a +0 chain mail (53, 15, D) a +0 dire flail a +0 chain mail (53, 24, D) a +2 quarterstaff of protection (53, 25, D) a book of Unlife (53, 26, D) a +8 demon trident of flaming a +0 robe (53, 31, D) a javelin (53, 37, D) a cursed +0 robe (53, 48, D) a +0 glaive (53, 49, D) a +0 short sword the +2 chain mail "Ekizicze" {rPois} It protects you from poison. (53, 50, D) a +0 trident (54, 0, D) a +6 scythe of protection a +2 great sword of electrocution (54, 1, D) a +0 spear a +0 robe an uncursed staff of poison (54, 12, D) a cursed amulet of inaccuracy (54, 13, D) a +1 dire flail a +0 chain mail a +3 dagger of protection (54, 14, D) a cursed -1 broad axe a +0 chain mail (54, 26, D) a +0 spear of piercing 14 javelins a +0 leather armour a cursed -3 ring of protection (54, 27, D) a +0 spear (54, 36, D) a +0 dagger (54, 48, D) a cursed -5 ring of protection (54, 49, D) a +0 battleaxe (55, 0, D) a +3 scale mail of cold resistance (55, 12, D) an uncursed staff of earth (55, 13, D) a book of Ice (56, 11, D) a +0 arbalest 13 bolts (58, 48, D) an uncursed staff of summoning (58, 49, D) a +1 robe of fire resistance (59, 36, D) a +1 arbalest of flaming (59, 37, D) a +0 shortbow of velocity (59, 47, D) a +2 great sword of draining (59, 48, D) a +0 war axe (59, 49, D) a +0 spear (60, 37, D) a lamp of fire (60, 49, D) a +2 flail of protection a +0 animal skin an uncursed staff of power (61, 8, D) a +0 scythe a +0 robe (61, 12, D) a manual of Slings (61, 16, D) an uncursed staff of cold (61, 26, D) the +5 short sword "Iripyeco" {speed, rPois Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from poison. (61, 36, D) a crystal ball of energy (61, 37, D) a lightning rod (4/4) (61, 46, D) a +5 scimitar of holy wrath (61, 47, D) a +0 broad axe a +0 animal skin a +0 robe a +3 ring mail of fire resistance a spriggan skeleton a spriggan skeleton (61, 48, D) a +2 war axe of freezing a +0 animal skin a +0 hand axe a spriggan skeleton (61, 49, D) a +0 war axe a +0 animal skin an uncursed ring of protection from magic a +0 hand axe a cursed +0 animal skin a phial of floods a spriggan skeleton (62, 0, D) a +2 war axe of flaming (62, 8, D) a potion of degeneration the ring "Bokeceani" {rPois rC+ rN+ Str-4 Int+4} [ring of poison resistance] It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. It protects you from poison. It protects you from negative energy. (62, 9, D) a +0 short sword a +0 robe (62, 10, D) a +2 quarterstaff of chaos a +0 cloak (62, 16, D) a +3 quarterstaff of crushing (62, 28, D) a +0 shortbow 17 arrows (62, 31, D) a cursed +0 trident (62, 36, D) an uncursed amulet of the acrobat (62, 37, D) a +1 vampiric battleaxe (62, 47, D) Caisoarph's Sophisticated Theurgy Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Venom Bolt Conjuration/Poison 5 c - Lee's Rapid Deconstruction Earth 5 d - Agony Necromancy 5 e - Aura of Abjuration Summoning 5 f - Summon Demon Summoning 5 (62, 48, D) an uncursed staff of fire a dryad skeleton (62, 49, D) a book of Changes (62, 50, D) a +7 quick blade a +0 robe a +0 buckler of protection a spriggan skeleton (63, 0, D) a +1 mace of protection (63, 8, D) a box of beasts (63, 9, D) a +0 club a +0 robe (63, 16, D) an uncursed staff of summoning (63, 19, D) the ring "Sythrurch" {rF+ Dex+2 Stlth-} [ring of attention] It affects your dexterity (+2). It protects you from fire. It makes you less stealthy. the ring "Onlolo" {*Drain rF+ MR+ Slay+4 Stlth+} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (63, 26, D) a +3 scimitar of draining (63, 27, D) a +3 battleaxe of distortion (63, 28, D) 4 large rocks (63, 33, D) a throwing net an arrow a large rock (63, 36, D) a +2 vampiric whip (63, 37, D) an uncursed staff of summoning (63, 47, D) an uncursed staff of fire (63, 48, D) a +2 demon whip of electrocution a +0 robe a +0 buckler a +3 scimitar of protection a spriggan skeleton (63, 49, D) a +2 dagger of speed (63, 50, D) a +2 robe of positive energy (63, 51, D) a +0 quarterstaff a +0 robe a spriggan skeleton (63, 52, D) a dryad skeleton (64, 8, D) a +4 ring of intelligence (64, 17, D) a crystal ball of energy (64, 28, D) a +0 shortbow 14 arrows (64, 30, D) a +0 trident (64, 47, D) a +1 chain mail of poison resistance (64, 48, D) the amulet "Heduowk" {Inacc Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). (64, 49, D) an uncursed staff of power (64, 50, D) a +6 flail of protection a +0 robe a +0 buckler a +5 giant spiked club a spriggan skeleton (64, 51, D) a +0 longbow a +0 club 13 arrows a satyr skeleton (65, 23, D) a cursed +0 dagger a +0 robe (65, 47, D) a +2 hunting sling of velocity (65, 48, D) the cursed +1 dagger of Rycush {drain, *Drain +Rage rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. a +0 robe a spriggan skeleton (65, 49, D) a +3 chain mail of poison resistance (65, 50, D) a +0 war axe a +0 animal skin a +3 plate armour of ponderousness a spriggan skeleton (65, 51, D) a +0 quarterstaff a +0 animal skin a spriggan skeleton (65, 52, D) a +0 war axe a +0 animal skin (66, 48, D) a +0 spear a +0 fustibalus 17 sling bullets an uncursed staff of fire (66, 50, D) the cursed +1 shortbow "Renocy" {venom, rC+} It poisons the ammo it fires. It protects you from cold. It has a curse placed upon it. (66, 51, D) a +5 dagger of venom (66, 52, D) a cursed -2 hand axe a +0 animal skin (67, 0, D) a +4 plate armour of fire resistance (67, 48, D) a +3 halberd of flaming (67, 49, D) a +0 quarterstaff a +0 robe an uncursed staff of cold (67, 50, D) a +1 robe of magic resistance an uncursed staff of cold (67, 52, D) a +0 flail a +0 animal skin (67, 54, D) a +3 quick blade a +0 robe a +0 buckler a spriggan skeleton (67, 55, D) an arrow (68, 47, D) a +0 robe a +3 chain mail of positive energy a spriggan skeleton (68, 48, D) a +1 buckler of reflection (68, 49, D) a +7 rapier of venom a +0 robe a +0 buckler a spriggan skeleton (68, 50, D) a +0 spear a +2 plate armour of fire resistance (68, 51, D) a +0 quarterstaff a +0 animal skin (68, 52, D) a +0 spear a spriggan skeleton (68, 53, D) a +0 flail a +0 animal skin a spriggan skeleton (69, 47, D) a book of Ice (69, 48, D) a book of Callings (69, 49, D) a cursed -1 robe an uncursed amulet of harm the Collected Works on Boosts and Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Song of Slaying Charms 2 c - Lightning Bolt Conjuration/Air 5 d - Deflect Missiles Charms/Air 6 e - Bolt of Cold Conjuration/Ice 6 (69, 50, D) a +5 blowgun (69, 51, D) a +0 spear a +0 longbow 18 arrows (69, 52, D) an uncursed staff of earth a +0 robe a spriggan skeleton (70, 9, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (70, 36, D) the +6 war axe of Action {freeze, *Contam rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It causes magical contamination when unequipped. (70, 37, D) a fan of gales (70, 47, D) a +2 hat (70, 49, D) an uncursed staff of power (70, 50, D) a cursed -3 spear (70, 51, D) an apis skeleton (70, 52, D) a dryad skeleton (71, 9, D) a +0 long sword a +0 robe (71, 16, D) an uncursed staff of poison (71, 27, D) an uncursed staff of cold (71, 36, D) an uncursed ring of protection from magic (71, 37, D) a +1 mace of venom (71, 47, D) a book of Spatial Translocations (71, 48, D) a wind drake skeleton (71, 49, D) a +0 dagger of draining a +0 robe a +3 plate armour of magic resistance a spriggan skeleton (71, 51, D) a +0 rapier a +0 animal skin (72, 8, D) a +2 scale mail of poison resistance (72, 9, D) a +2 ring of evasion (72, 16, D) the cursed +2 longbow of Suidot {velocity, SInv} Any arrow fired from it inflicts extra damage. It lets you see invisible. It has a curse placed upon it. (72, 27, D) the cursed +1 mace of Zacyrch {crush, rF+ MR- Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 36, D) a +0 morningstar of protection (72, 37, D) a +1 leather armour of fire resistance (72, 47, D) 8 scrolls of enchant weapon (72, 48, D) a +3 quarterstaff of protection a +0 robe (72, 49, D) 4 scrolls of enchant weapon (72, 51, D) a cursed staff of power a +0 robe (72, 52, D) a +0 hand axe a +0 animal skin a spriggan skeleton (73, 1, D) a +3 short sword the +9 longbow of the Moon {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). a +0 robe (73, 17, D) an uncursed staff of energy (73, 26, D) a +2 short sword of venom (73, 27, D) a +6 demon blade of venom (73, 36, D) a +0 shortbow of freezing (73, 47, D) a +0 quarterstaff (73, 49, D) a +0 war axe a +0 animal skin a spriggan skeleton (74, 47, D) a +0 robe a +0 quarterstaff of speed a +0 robe (74, 48, D) an uncursed staff of summoning (74, 49, D) a +1 spear of piercing a +0 longbow 22 arrows a +0 buckler a +3 rapier of holy wrath (75, 47, D) a +0 rapier of speed (75, 48, D) a +1 lajatang of electrocution a +0 robe a crystal ball of energy a spriggan skeleton (75, 49, D) a book of Alchemy