harness the Dungeon (0, 0, D) a +1 scale mail (0, 3, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +2 scimitar of flaming (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of protection (still there?) a +2 dire flail of protection (still there?) a +3 war axe of chopping (still there?) (0, 15, D) a +0 giant spiked club (unseen) (0, 35, D) a +0 mace an orc skeleton (0, 38, D) an adder skeleton (0, 41, D) a +0 club