harness Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, -5, D:1) a +0 leather armour (19, -4, D:1) a +0 short sword a +0 club (21, -22, D:1) a +0 club (25, -33, D:1) a cursed -2 club (29, -11, D:1) 20 arrows (37, 0, D:1) a cursed -2 hand axe (39, -38, D:1) a +2 short sword of electrocution (47, -23, D:1) a +0 dagger (54, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (11, -9, D:2) a bat corpse (12, 16, D:2) a bat skeleton (15, 5, D:2) a +0 short sword (21, -7, D:2) a +0 ring mail (25, 14, D:2) a ball python skeleton a jackal skeleton a jackal skeleton (33, -10, D:2) a +0 whip (36, -5, D:2) a goblin skeleton