harness Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -19, D:1) a +0 club (10, -35, D:1) a +1 whip of freezing (11, -13, D:1) a +0 club (11, -7, D:1) a +0 robe (13, -10, D:1) 3 curare-tipped needles (13, -6, D:1) a +0 club (18, -17, D:1) 18 arrows (20, -10, D:1) 14 sling bullets (21, -19, D:1) a +0 short sword (30, -34, D:1) a +0 robe (39, -7, D:1) 19 bolts (41, -2, D:1) a +0 club (48, 6, D:1) a +0 ring mail (51, -35, D:1) a +0 robe (57, -47, D:1) a +0 short sword (60, -34, D:1) a +0 short sword (67, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 16, D:2) a +0 club (11, 14, D:2) a +0 dagger (12, 13, D:2) a rat skeleton (13, 12, D:2) a cursed -1 short sword (19, 4, D:2) a kobold corpse (20, 2, D:2) a potion of curing (30, 17, D:2) 17 sling bullets (34, 33, D:2) a +0 dagger a kobold corpse (skeletalised by now)