harness Level 1 of the Dungeon (0, 0, D:1) 16 arrows (2, 0, D:1) a +0 dagger (9, 13, D:1) a +0 dagger (23, -6, D:1) a +0 spear (26, -9, D:1) 18 stones (27, 9, D:1) a stone (28, 6, D:1) a +0 club (29, 29, D:1) 20 stones (38, -15, D:1) a +0 spear (44, -29, D:1) a +0 club (46, 15, D:1) a +0 dagger (55, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (3, 13, D:2) a +1 helmet of intelligence (3, 35, D:2) 19 stones (9, 23, D:2) a +0 short sword (20, 34, D:2) 8 poisoned needles (22, 11, D:2) 5 needles of confusion (24, 14, D:2) a +0 ring mail (25, 38, D:2) a stone a +0 short sword (26, 38, D:2) a stone (27, 14, D:2) 16 bolts (33, 21, D:2) a cursed -3 hand axe (44, 5, D:2) a cursed -2 club (53, 13, D:2) a +2 centaur barding Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 mace (5, 1, D:3) a +0 club (6, -1, D:3) a poisoned needle (6, 1, D:3) 21 poisoned needles a +0 blowgun (11, -40, D:3) a +0 plate armour (13, -28, D:3) 2 potions of degeneration (13, -27, D:3) a +0 leather armour a +0 falchion (13, 10, D:3) a stone (14, 10, D:3) a +0 club (15, 9, D:3) 18 stones (15, 10, D:3) a stone (18, 9, D:3) a stone (19, 12, D:3) a stone (20, 10, D:3) a stone (21, 8, D:3) a +0 club (22, 9, D:3) 3 stones (23, -9, D:3) 2 tomahawks (23, -4, D:3) a +0 leather armour a cursed +0 mace a +0 war axe a +0 club (23, -3, D:3) a +0 club a +0 club a +0 club (23, 10, D:3) a stone (26, -10, D:3) 15 stones (26, 11, D:3) a +0 spear (27, 10, D:3) a +0 club a +0 club (27, 11, D:3) a +0 club a +0 club (28, 10, D:3) a +0 club (29, 13, D:3) a +0 club a +0 trident (30, -14, D:3) a stone (31, 10, D:3) a poisoned needle (32, 10, D:3) a poisoned needle (33, 9, D:3) a +0 flail (34, 8, D:3) a stone (35, 9, D:3) a +0 blowgun 4 poisoned needles a stone (35, 10, D:3) a +0 club 7 stones (35, 11, D:3) a +0 club a cursed -1 club (36, -40, D:3) a potion of degeneration (36, -18, D:3) a +0 mace (36, 10, D:3) a +0 club (37, -19, D:3) 7 stones (37, 9, D:3) 17 stones (37, 11, D:3) a cursed +0 club a poisoned needle (38, -31, D:3) 3 stones (38, 10, D:3) a +0 spear a +0 club (39, 0, D:3) a stone (40, -1, D:3) a stone (40, 11, D:3) a +0 club (41, -13, D:3) 16 sling bullets (41, -6, D:3) a +0 trident (41, 9, D:3) a +0 club (41, 11, D:3) 19 stones (42, -3, D:3) 47 stones (42, 9, D:3) a stone (42, 10, D:3) a +0 club (42, 11, D:3) a poisoned needle (43, -4, D:3) a stone (44, -4, D:3) a stone (44, 7, D:3) a +0 club (44, 8, D:3) a +0 club (44, 12, D:3) a +0 club (44, 13, D:3) 12 stones (45, 8, D:3) a +0 halberd (45, 9, D:3) a +0 club (46, -13, D:3) a cursed +0 dagger (46, 12, D:3) a +2 dagger of electrocution (47, -34, D:3) a +0 blowgun 12 poisoned needles (48, -20, D:3) a +0 dagger (48, 6, D:3) 18 stones (49, 0, D:3) a +0 spear (50, 6, D:3) a cursed -1 scale mail (50, 8, D:3) 2 stones a +0 club (51, 8, D:3) a +0 club (52, 8, D:3) a stone (53, 7, D:3) a stone (54, 0, D:3) a tomahawk (55, 9, D:3) a stone (56, 9, D:3) 19 stones (57, 11, D:3) a +0 club (58, 11, D:3) 10 stones (59, 0, D:3) a +0 trident (64, 1, D:3) 16 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (5, -3, D:4) a +0 hand axe (5, 3, D:4) a +0 short sword (7, 3, D:4) a +0 robe a +0 dagger (7, 12, D:4) a +0 leather armour (8, -11, D:4) a +0 flail a +0 chain mail (10, -3, D:4) a +0 falchion of electrocution a +0 leather armour (18, -23, D:4) a +0 chain mail (18, -11, D:4) a +0 scythe a +0 robe (35, -17, D:4) a +0 chain mail (36, 22, D:4) a +0 leather armour (45, 12, D:4) 9 arrows (48, 9, D:4) a scroll of enchant weapon an uncursed ring of see invisible (50, 0, D:4) a +2 dire flail of draining a +2 scale mail of fire resistance (51, -12, D:4) a +0 rapier (55, 23, D:4) a +0 robe (62, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (0, 3, D:5) 25 stones (5, -10, D:5) a +0 mace (unseen) (6, -2, D:5) a potion of degeneration (6, -1, D:5) a +0 short sword (12, -2, D:5) 9 poisoned needles (14, -45, D:5) a +0 war axe of venom (14, -12, D:5) a +0 war axe (15, 3, D:5) a +0 ring mail (26, -14, D:5) 15 stones (27, -31, D:5) a +0 helmet (27, -5, D:5) a +0 war axe (34, -17, D:5) 13 poisoned needles (35, -31, D:5) a +0 ring mail (36, 9, D:5) a scroll of noise (40, -19, D:5) 16 poisoned needles (41, 9, D:5) a +0 giant spiked club (48, 2, D:5) a +3 trident a +0 dagger a +0 robe a +0 hand axe (55, -6, D:5) 5 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 flail of draining (1, -20, D:6) a +0 mace (9, -16, D:6) a +0 dagger (9, -15, D:6) 4 stones (9, -12, D:6) a stone (9, -10, D:6) a +0 club a +0 robe (10, -17, D:6) a +0 mace a cursed +0 chain mail (10, -16, D:6) a stone (10, -15, D:6) a +0 dagger a cursed +0 robe (10, -14, D:6) a stone a +0 dagger the +3 leather armour of Fortitude {rC- Regen+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to cold. It increases your rate of regeneration. (10, -10, D:6) a +0 robe a +0 dagger (10, 21, D:6) a +0 leather armour (13, -10, D:6) a cursed -1 flail (13, -9, D:6) a +0 robe a +2 dagger of draining (19, 18, D:6) a tomahawk (21, -18, D:6) a +0 club (unseen) (22, 19, D:6) 4 tomahawks (25, 19, D:6) a +0 robe a +0 dagger (29, -8, D:6) a +0 club (36, -7, D:6) 18 arrows (37, -8, D:6) a +0 robe (39, 14, D:6) a +0 flail (40, -5, D:6) 10 poisoned needles (41, -7, D:6) a cursed +0 robe a +0 dagger (43, -11, D:6) 22 arrows a +0 shortbow (45, -11, D:6) an arrow (45, 13, D:6) a potion of degeneration (52, -19, D:6) a +0 giant spiked club (52, -6, D:6) a +0 giant club (54, 7, D:6) a +0 dagger a +0 hand axe (56, -2, D:6) a +0 giant club (56, 3, D:6) a +0 plate armour a +2 flail of pain (61, -4, D:6) a +0 dagger a +0 robe (62, -9, D:6) a cursed -3 club Level 7 of the Dungeon [Shop] Temeow's Book Shoppe a Young Poisoner's Handbook (600 gold) a book of Enchantments (750 gold) a book of Conjurations (450 gold) a book of Burglary (1125 gold) a book of the Warp (1350 gold) a book of Power (675 gold) a book of the Earth (975 gold) a book of Conjurations (450 gold) a book of Power (675 gold) the Handbook of Evil Secrets and Enchantment (727 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Tukima's Dance Hexes 3 e - Spectral Weapon Hexes/Charms 3 f - Vampiric Draining Necromancy 3 g - Borgnjor's Vile Clutch Necromancy/Earth 5 (0, 0, D:7) a cursed -1 hand axe a cursed +0 animal skin (9, -6, D:7) a +0 ring mail (14, 26, D:7) a +0 pair of boots (22, 15, D:7) a tomahawk (22, 18, D:7) a tomahawk (22, 19, D:7) 2 tomahawks a cursed +0 robe a +5 dagger a +0 club (22, 20, D:7) 2 tomahawks a +0 short sword (23, 18, D:7) a tomahawk (23, 21, D:7) a +0 chain mail a tomahawk a +0 battleaxe (30, -10, D:7) a +0 dagger (31, 9, D:7) a potion of mutation (33, -7, D:7) a +0 hunting sling a +0 quarterstaff a +0 leather armour 19 sling bullets (33, -6, D:7) a sling bullet (33, -4, D:7) 2 sling bullets (33, -3, D:7) a sling bullet (33, -2, D:7) a sling bullet (35, -14, D:7) 16 stones (37, 20, D:7) a +0 hand axe a +0 chain mail (44, 20, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 club 2 stones (0, 1, D:8) a +0 dagger (1, 1, D:8) a +0 whip (2, 0, D:8) a +0 short sword (2, 1, D:8) a +0 short sword (3, 1, D:8) a stone (3, 7, D:8) 10 arrows (4, 2, D:8) 2 stones (7, 4, D:8) a stone (9, -3, D:8) the cursed +2 dagger of Responsibility {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (11, 4, D:8) a +0 mace a +0 animal skin (13, 25, D:8) a +0 flail a +0 ring mail (14, 5, D:8) a +0 club a +0 leather armour (14, 27, D:8) 15 arrows (15, 29, D:8) a stone (16, 6, D:8) a +0 club 3 stones a cursed +0 ring mail (16, 28, D:8) a stone (16, 31, D:8) a stone (17, 7, D:8) a stone (17, 8, D:8) a cursed -2 flail 2 stones a +0 chain mail (17, 27, D:8) a +0 hunting sling 18 stones a +0 animal skin (17, 30, D:8) 2 stones (17, 31, D:8) a stone (18, 6, D:8) 4 stones (18, 8, D:8) 2 stones a +0 trident a cursed +0 chain mail (18, 9, D:8) 2 stones (19, 5, D:8) a +0 trident a +0 robe a +2 falchion of freezing a +0 robe (19, 6, D:8) 2 stones (19, 7, D:8) a +0 broad axe a +0 chain mail a +4 flail a +0 robe (19, 9, D:8) a stone (19, 12, D:8) a stone (20, 7, D:8) 2 stones (20, 8, D:8) a stone (20, 9, D:8) 2 stones (20, 11, D:8) 2 stones (20, 13, D:8) a stone (21, 7, D:8) a stone (21, 9, D:8) a stone (22, 12, D:8) 2 stones (23, -3, D:8) a cursed +4 long sword a +0 robe (25, -2, D:8) a +0 ring mail (30, 8, D:8) a +0 robe (31, -3, D:8) a +0 morningstar (34, 17, D:8) the +2 ring mail of the Fifty Beggars {+Inv rElec Dex-5} It affects your dexterity (-5). It insulates you from electricity. It lets you turn invisible. (35, 26, D:8) a +0 mace a +0 leather armour (36, 25, D:8) 13 stones (37, -1, D:8) a +0 halberd of chopping a +0 robe (38, -2, D:8) a +0 giant spiked club (41, 9, D:8) an arrow (43, 3, D:8) 8 arrows a +0 shortbow (43, 4, D:8) an arrow (43, 5, D:8) an arrow (43, 11, D:8) 9 sling bullets (45, 9, D:8) an arrow (45, 51, D:8) 27 bolts Level 9 of the Dungeon (11, 11, D:9) 16 poisoned needles (12, 8, D:9) 2 scrolls of random uselessness (16, 6, D:9) a +0 whip (21, 23, D:9) 18 sling bullets (23, 27, D:9) 24 arrows (41, 16, D:9) a +0 pair of boots Level 10 of the Dungeon [Shop] Uceabul's Distillery a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of agility (56 gold) a potion of degeneration (14 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of heal wounds (70 gold) (0, 0, D:10) a +3 antimagic mace (8, 23, D:10) a +0 pair of gloves (16, -9, D:10) a +0 plate armour 5 tomahawks a +0 battleaxe (18, -16, D:10) a +0 ring mail (24, 20, D:10) a +1 short sword of speed a +0 leather armour (24, 21, D:10) a +1 short sword of electrocution a +0 chain mail a +0 club a +0 chain mail (37, 3, D:10) 15 stones (48, -4, D:10) a stone a +0 dagger (48, -3, D:10) a +0 dagger (48, -1, D:10) a +0 club (49, -3, D:10) 2 stones 2 poisoned needles a +0 club (49, -2, D:10) a stone (49, 17, D:10) a +0 giant spiked club (50, -3, D:10) 4 stones 3 poisoned needles a +0 blowgun (50, -2, D:10) a poisoned needle (50, 28, D:10) 22 arrows (51, -4, D:10) a stone (52, 0, D:10) a stone (52, 2, D:10) 2 poisoned needles (55, -2, D:10) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (27, 37, Lair:1) a +0 scythe (31, 23, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 bolts (16, 14, Lair:2) a +3 scimitar of flaming a +2 robe of magic resistance (25, 24, Lair:2) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (32, 5, Lair:2) 19 arrows (34, 42, Lair:2) a +0 ring mail (35, 30, Lair:2) a +0 robe a +0 trident (36, 8, Lair:2) 22 stones (37, 20, Lair:2) 25 stones (37, 32, Lair:2) a +0 short sword (37, 40, Lair:2) a +1 hat (37, 51, Lair:2) a +0 rapier (38, 30, Lair:2) a cursed -3 mace (40, 13, Lair:2) 16 arrows (40, 21, Lair:2) a +0 demon whip (47, 42, Lair:2) 19 poisoned needles (49, 42, Lair:2) a +0 chain mail (52, 21, Lair:2) a +0 chain mail (57, 2, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +5 ring of strength (17, 1, Lair:3) 16 sling bullets (27, 14, Lair:3) the +4 short sword of Gil Fare {pain, rElec Int+2 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. (28, 22, Lair:3) 13 stones (29, -13, Lair:3) 26 stones (37, 31, Lair:3) 23 stones (42, 24, Lair:3) 13 stones (49, -12, Lair:3) a cursed -1 spear (55, 29, Lair:3) a +0 war axe (56, 3, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (6, -14, Lair:4) 21 stones (6, 4, Lair:4) 2 arrows (7, 2, Lair:4) 2 arrows (8, 0, Lair:4) an arrow (8, 2, Lair:4) an arrow (9, -1, Lair:4) an arrow (9, 1, Lair:4) 2 arrows (10, 0, Lair:4) a +0 shortbow 15 arrows (10, 3, Lair:4) an arrow (11, -27, Lair:4) a +0 pair of gloves (12, -38, Lair:4) 19 stones (13, -2, Lair:4) a +1 shortbow of flaming 14 arrows (18, 3, Lair:4) 2 arrows (19, -17, Lair:4) a +0 rapier (20, -29, Lair:4) 14 sling bullets (26, -33, Lair:4) a cursed +0 shortbow 15 arrows (26, -26, Lair:4) a water moccasin corpse (skeletalised by now) (27, -34, Lair:4) 2 arrows (28, -35, Lair:4) an arrow a +0 scale mail (40, -23, Lair:4) a +0 leather armour (44, -15, Lair:4) an uncursed staff of death (58, -13, Lair:4) a +0 shortbow (61, -19, Lair:4) 34 gold pieces (61, -17, Lair:4) 18 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 arrows (12, -28, Lair:5) a porcupine skeleton (12, -9, Lair:5) a yak skeleton (15, -4, Lair:5) a scroll of identify (19, 16, Lair:5) a komodo dragon skeleton (20, -31, Lair:5) a +0 short sword (21, 2, Lair:5) a +0 mace (23, 0, Lair:5) a scroll of fog (26, -29, Lair:5) a bullfrog corpse (26, -23, Lair:5) 17 gold pieces (26, 5, Lair:5) 15 arrows (27, -29, Lair:5) a water moccasin corpse (still there?) a porcupine corpse (still there?) (28, -23, Lair:5) 6 gold pieces (28, -10, Lair:5) 27 bolts (29, -32, Lair:5) a spiny frog corpse (34, -27, Lair:5) 19 gold pieces (37, -11, Lair:5) a +2 demon blade of venom (43, -11, Lair:5) a +0 helmet