Dungeon Crawl Stone Soup version 0.25.1-8-g42b30a86e7 (webtiles) character file. Game seed: 3994785327766394847 3 harness the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Dec 10, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (82 turns). harness the Conjurer (Draconian Conjurer) Turns: 82, Time: 00:00:27 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 41% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of might {unknown} Comestibles b - a ration Skills: - Level 1.7 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Fulminant Prism Conj/Hex #......... 67% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... .............# ######..###### #....# #.##.# #.# .# #.# # #.# #h# ######@# #......# ####'####.# ##PP#.#PP### ##P..#.#≈≈P## ##PPP.#.#≈≈≈P## #P....#.#≈≈≈≈P# #P.P..#.#≈≈≈≈P# #######.####### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | harness the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 7 Armor: Skin || 5 Dodge: Dodged || 19