harness Level 1 of the Dungeon (4, -22, D:1) a +0 dagger (4, 5, D:1) a +0 robe (16, -16, D:1) a +0 robe (35, -13, D:1) 18 bolts (40, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a +0 dagger (4, -6, D:2) a +0 hand axe (10, 12, D:2) a +0 pair of boots (22, 14, D:2) a +0 dagger (28, -12, D:2) a +0 spear (30, -11, D:2) a +0 club (32, 27, D:2) a +0 hand axe Level 3 of the Dungeon (3, 37, D:3) a +0 dagger (4, -9, D:3) a +0 dagger 5 boomerangs (4, -8, D:3) a +0 club a +0 scale mail (4, 47, D:3) a +0 dagger a +0 robe (5, -8, D:3) a +0 short sword a +0 ring mail a +0 hand axe a +0 club (5, 46, D:3) a +0 flail (5, 47, D:3) a +0 club a +0 leather armour (10, 11, D:3) a book of Frost (17, 38, D:3) a +0 short sword (18, 37, D:3) 8 bolts (22, 38, D:3) a +0 whip (23, 38, D:3) a +0 spear (24, -6, D:3) 15 poisoned darts (24, 38, D:3) a +0 flail (29, -1, D:3) a +0 hand axe (31, 19, D:3) a +0 falchion (42, 37, D:3) a +0 club (53, 38, D:3) a +0 chain mail (59, 5, D:3) a +0 robe Level 4 of the Dungeon [Shop] Yhaje's Book Shop a book of Decay (390 gold) Great Wizards, Vol. VII (390 gold) a book of Maledictions (234 gold) a book of Dreams (364 gold) a book of Spatial Translocations (338 gold) the Tome of Hairiness (260 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no a book of Debilitation (286 gold) a book of the Hunter (338 gold) a book of Geomancy (286 gold) [Shop] Ceur's Book Shoppe a book of Blasting (352 gold) a There-And-Back Book (330 gold) a book of Maledictions (198 gold) a manual of Stealth (880 gold) a book of Vapours (264 gold) the Compendium of Duck's Teeth (528 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 yes b - Leda's Liquefaction Hexes/Earth 4 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Ignition Fire 8 yes a book of Fire (484 gold) a book of Sloth (396 gold) a manual of Ice Magic (880 gold) a book of Annihilations (440 gold) [Shop] Lyocai's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 whip (62 gold) a +0 club (25 gold) a +0 club (25 gold) a +4 morningstar of draining (730 gold) a +6 hunting sling of flaming (867 gold) a +0 club (25 gold) a +0 hand crossbow of flaming (207 gold) a +0 long sword (87 gold) the +9 staff of Wucad Mu {*channel} (2500 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (0, 0, D:4) a +0 ring mail 17 bolts (10, -6, D:4) a +0 whip a +0 scale mail a scroll of noise (12, 11, D:4) a +0 flail (13, 18, D:4) a +0 whip (19, -12, D:4) a +0 hand axe (22, -19, D:4) a +0 flail a +3 hand axe a +0 leather armour (23, 9, D:4) a +0 spear (24, -23, D:4) a +0 club (28, -11, D:4) a +0 flail (28, -8, D:4) a +0 club (28, -2, D:4) a +0 spear (29, -7, D:4) a +0 whip a +0 whip a +0 mace a +0 dagger (29, -5, D:4) a +0 flail (29, 7, D:4) a +0 club (29, 11, D:4) a +0 giant club (29, 15, D:4) a +0 arbalest (31, -25, D:4) a +0 flail (31, -7, D:4) a +0 flail a +0 club a +0 leather armour a +0 flail (31, -3, D:4) a +0 short sword a +0 chain mail (31, 19, D:4) a +0 club (32, -8, D:4) a +0 halberd (33, -23, D:4) a +0 dagger 8 poisoned darts (33, 11, D:4) a +0 dagger (34, -6, D:4) a +0 falchion (35, -13, D:4) a +0 club a +0 leather armour (35, -11, D:4) a +0 mace of protection a +0 club (35, -7, D:4) a +0 whip (36, -12, D:4) a +0 flail a +0 hand axe a +0 whip a +0 ring mail (36, -11, D:4) a +0 dagger (37, -14, D:4) a +0 dagger (38, -16, D:4) a +0 club (40, 1, D:4) a +0 club (40, 4, D:4) a +0 flail (44, -7, D:4) a +0 flail (45, -13, D:4) a +0 short sword a scroll of noise (48, -12, D:4) a +0 halberd (51, -12, D:4) a +0 spear (56, -32, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, 3, D:5) a +0 whip a +0 club a +0 leather armour (3, 4, D:5) a +0 hand axe a +0 short sword a +0 leather armour (4, 2, D:5) a +0 dagger a +0 robe (4, 3, D:5) a +0 dagger a +0 robe a +0 halberd (4, 4, D:5) a +0 spear (5, 5, D:5) a +0 club (6, 4, D:5) a +0 hand axe a +0 scale mail a scroll of noise (12, -26, D:5) a +0 ring mail (17, -34, D:5) a +0 buckler (19, -39, D:5) a +0 hand axe (19, 2, D:5) Sif Muna's Papyrus of the Glacier Spells Type Level Known a - Freeze Ice 1 yes (19, 3, D:5) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (26, -18, D:5) a +0 ring mail (27, -13, D:5) 4 boomerangs (29, -13, D:5) a +0 war axe of freezing a +0 robe (29, -9, D:5) a +0 war axe (34, -22, D:5) a +0 war axe (36, -37, D:5) 24 bolts Level 6 of the Dungeon [Shop] Buyrphan's Antique Armour Emporium a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +1 buckler of protection (445 gold) a +0 pair of gloves (121 gold) (0, 0, D:6) a +0 robe (10, 2, D:6) a +0 leather armour (19, 1, D:6) a +0 club (20, -4, D:6) a +0 ring mail a +0 short sword (21, -16, D:6) 4 potions of degeneration (21, -5, D:6) a +3 dagger of venom (23, -7, D:6) a +1 robe (26, -26, D:6) the +0 robe of the Desert {Harm rCorr Str+4 Int-2} Str: It affects your strength (+4). Int: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (28, -29, D:6) a +0 plate armour (34, -31, D:6) a +0 morningstar (44, -13, D:6) a +0 dagger a +0 club (44, 6, D:6) a +0 morningstar (45, -13, D:6) a +0 hand axe a +0 falchion (51, 2, D:6) a +0 flail (52, 2, D:6) a +0 whip a +0 short sword (53, 2, D:6) a +0 dagger a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 14, D:7) a +0 shortbow 22 arrows (6, 32, D:7) a +0 falchion (12, 13, D:7) a +0 leather armour (13, 11, D:7) a +0 club (14, 10, D:7) a +0 flail (14, 11, D:7) a +0 flail (15, 10, D:7) a +0 ring mail a +0 club (15, 11, D:7) a +0 robe a +0 dagger (15, 12, D:7) a +3 scale mail a +0 flail a +0 ring mail a +0 dagger (30, 15, D:7) a +0 shortbow 23 arrows (31, 17, D:7) a +0 flail a +0 whip (31, 18, D:7) a +0 whip a +0 flail a +0 spear (31, 19, D:7) a +3 trident of distortion a +1 scale mail of poison resistance (31, 37, D:7) a +0 mace (33, -6, D:7) a +0 shortbow (52, 5, D:7) a scarf of invisibility Level 8 of the Dungeon (7, -9, D:8) a +0 whip a +0 robe a +0 dagger (7, -8, D:8) a +0 hand axe (8, -9, D:8) a +0 leather armour a +0 club (10, -1, D:8) a +3 battleaxe a +0 plate armour (14, -21, D:8) 3 atropa-tipped darts (21, -1, D:8) 23 arrows (26, 7, D:8) a +0 leather armour (27, 5, D:8) a +0 ring mail (29, -14, D:8) a +0 ring mail (34, -22, D:8) a +0 quarterstaff (43, 11, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +1 leather armour of cold resistance (1, -12, D:9) a +0 short sword a +0 trident (1, -11, D:9) a +0 war axe a +1 whip of flaming (2, -12, D:9) a +0 dire flail a +0 chain mail (6, -22, D:9) 24 arrows (6, -3, D:9) 19 poisoned darts (17, -16, D:9) a +0 war axe a +0 leather armour a +0 mace (18, -16, D:9) a +0 dagger a +0 robe (19, -12, D:9) a +0 war axe 4 boomerangs a +0 plate armour (19, 5, D:9) 20 arrows (21, -13, D:9) a +0 dagger a +0 robe (21, -12, D:9) a +0 dagger a +0 robe (22, -13, D:9) a +0 club a +0 leather armour (23, -13, D:9) a +0 club (30, -34, D:9) a +0 arbalest (30, 12, D:9) a +0 robe (31, -8, D:9) a +0 shortbow 10 arrows (35, -35, D:9) a +2 short sword of venom (37, -35, D:9) a +0 dagger 2 poisoned darts a +0 short sword a +0 dagger (42, -7, D:9) a +0 club (54, -25, D:9) a +0 dagger (57, -32, D:9) a +0 falchion (58, 4, D:9) a +0 shortbow 22 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 16 arrows (4, 1, D:10) 13 sling bullets (5, -14, D:10) a staff of earth (8, -15, D:10) a +0 long sword (15, -21, D:10) a +0 trident (21, -7, D:10) 30 sling bullets (21, 6, D:10) a +1 antimagic dagger a +0 ring mail (25, 6, D:10) a +0 flail a +0 chain mail a +0 scimitar (26, -20, D:10) a +0 mace (26, 7, D:10) a +0 dagger a +0 robe a +0 dagger (26, 10, D:10) a +0 ring mail (27, -21, D:10) a +0 leather armour (39, -7, D:10) a +0 dagger (39, -6, D:10) a +0 short sword (40, -8, D:10) a +0 short sword (41, -9, D:10) a +0 dagger (41, -8, D:10) a +0 short sword 2 poisoned darts a +0 whip (42, -11, D:10) a +0 ring mail Level 11 of the Dungeon (14, -3, D:11) a +0 giant club a +0 giant spiked club (15, -47, D:11) a +0 giant spiked club a +0 giant spiked club (20, -31, D:11) 18 sling bullets (24, -36, D:11) a +0 shortbow (30, -26, D:11) a +0 plate armour a +2 flail of draining a +0 dire flail (32, -24, D:11) a +0 robe a +0 dagger (33, -24, D:11) a +0 leather armour a +0 flail (46, -50, D:11) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (21, 28, Lair:1) a +0 war axe a +0 scale mail (28, -1, Lair:1) a +0 great sword (41, 35, Lair:1) a +0 hand axe (44, 23, Lair:1) a +0 dagger of draining 5 curare-tipped darts (56, 19, Lair:1) 9 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a hydra corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) 15 stones (1, -1, Gauntlet) a ring of fire (1, 0, Gauntlet) 11 gold pieces (2, -26, Gauntlet) a +0 great mace a +0 ring mail (12, -26, Gauntlet) a scroll of teleportation (13, -13, Gauntlet) a potion of invisibility (13, 0, Gauntlet) the +0 pair of gloves "Ohaenoni" {rElec rN+ Will+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (15, -26, Gauntlet) a condenser vane (15, -13, Gauntlet) a lightning rod (4/4) (15, 0, Gauntlet) a potion of invisibility (16, 0, Gauntlet) 21 gold pieces