harry2680 Level 1 of the Dungeon (9, 0, D:1) a +0 leather armour (10, 25, D:1) a +0 dagger a +0 club (11, 25, D:1) a +0 short sword (13, 1, D:1) a +0 club (19, 42, D:1) a cursed -1 club (23, 33, D:1) 184 arrows (33, 34, D:1) a +0 short sword (34, 41, D:1) 108 arrows (35, 19, D:1) a +0 hunting sling (38, 19, D:1) 167 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (11, -9, D:2) a +0 falchion (17, -9, D:2) a +0 mace (27, 3, D:2) 77 poisoned needles (32, -6, D:2) 175 bolts (38, 7, D:2) a cursed -3 short sword (42, 13, D:2) a +0 club Level 3 of the Dungeon (2, 1, D:3) 109 bolts (5, -14, D:3) a +0 robe (13, -24, D:3) a +0 trident (17, -29, D:3) a +0 club (17, -19, D:3) 96 sling bullets (29, -17, D:3) 173 arrows (32, -23, D:3) 105 javelins (34, -11, D:3) 199 arrows (35, -30, D:3) a +0 falchion (35, -7, D:3) a +0 ring mail (40, -18, D:3) (unseen) (46, 8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (11, 10, D:4) a +0 giant club (13, 10, D:4) a +0 leather armour (14, 40, D:4) a +0 robe (16, 30, D:4) (unseen) (19, -1, D:4) (unseen) (21, 36, D:4) a +0 flail (23, 48, D:4) a +0 quarterstaff (25, 43, D:4) 201 bolts (29, 18, D:4) a +0 whip (31, 8, D:4) 192 arrows (39, 20, D:4) (unseen) (39, 36, D:4) 165 sling bullets (45, 17, D:4) a +0 robe Level 5 of the Dungeon [Shop] Emmu Wer's Antique Armour Emporium a +2 robe of magic resistance (601 gold) a +0 leather armour (68 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +0 robe (23 gold) the cursed +0 scale mail of the Blind Marksman {Int-3 Dex+7} (557 gold) It affects your intelligence (-3). It affects your dexterity (+7). It has a curse placed upon it. a +0 large shield (153 gold) a +0 ring mail (136 gold) a +2 robe of magic resistance (601 gold) a +0 robe (23 gold) a +0 ring mail (136 gold) a +0 scale mail (136 gold) [Shop] Oleneim's Gadget Emporium a wand of polymorph (9) (44 gold) a lightning rod (4/4) (440 gold) a wand of digging (4) (110 gold) a phantom mirror (220 gold) a wand of paralysis (8) (99 gold) a wand of paralysis (11) (132 gold) a sack of spiders (330 gold) a wand of paralysis (6) (77 gold) a wand of polymorph (9) (44 gold) a sack of spiders (330 gold) [Shop] Oxton's Weapon Shoppe the +4 flail of the Lettuce {crush, +Rage rF+ rC+ Stlth+} (562 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. It protects you from cold. It lets you go berserk. It makes you more stealthy. a +0 trident (38 gold) a +0 dagger (22 gold) a cursed +0 spear (1 gold) a +0 spear (33 gold) the +9 dagger "Arbiter" {elec, rN+ Dex+5} (788 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). It protects you from negative energy. a +2 hunting sling of velocity (156 gold) a +0 mace (33 gold) a +0 hunting sling (16 gold) a +8 war axe of flaming (531 gold) a +0 flail (38 gold) (0, 0, D:5) a +0 robe (1, -3, D:5) a +0 chain mail (3, 8, D:5) a +0 flail a cursed -1 flail a +0 club (12, 22, D:5) a cursed -1 giant club (12, 24, D:5) 162 arrows a cursed -3 shortbow (15, 4, D:5) a +0 whip (17, -3, D:5) a +0 shortbow 128 arrows (19, 20, D:5) a +0 robe a +2 dagger of venom (22, 18, D:5) a +0 leather armour a +0 short sword (26, 19, D:5) a +0 scale mail (30, 28, D:5) a +0 dagger a +0 war axe (31, 29, D:5) a +0 flail (37, 32, D:5) a +0 dagger a +0 robe (40, -1, D:5) a +2 flail of crushing (49, 2, D:5) 126 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (16, 7, D:6) 100 javelins (32, -9, D:6) a +0 hand axe (36, 0, D:6) 170 arrows (39, -5, D:6) a +0 giant club an ogre corpse the Ecumenical Temple