Dungeon Crawl Stone Soup version 0.31-a0-8-gd14b0f4ee2 (webtiles) character file. Game seed: 11274034647898636033 0 hattey the Ducker (level 1, 15/15 HPs) Began as a Human Wanderer on May 7, 2023. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). hattey the Ducker (Human Wanderer) Turns: 1, Time: 00:00:01 Health: 15/15 AC: 5 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 leather armour (worn) Scrolls c - a scroll of blinking Potions b - a potion of mutation Skills: + Level 1.0 Fighting + Level 5.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 8% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, hattey the Human Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of mutation, a scroll of blinking, a +2 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Vhi's Electric Charge. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #### ##P♣♣P♣PPP# #PP...@..♣ #..........# #+##...P##+# ##++## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 dagger, a | potion of mutation, a scroll of blinking, a +2 leather | armour; and the following spell memorised: Shock; and the | following spells available to memorise: Vhi's Electric | Charge. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, nicolae_shop_industrial_runoff Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts