hattey Level 1 of the Dungeon [Shop] Tibbepp's General Store a +0 ring mail (56 gold) a +0 long sword of protection (86 gold) a +0 falchion (42 gold) the +3 plate armour of the Stone Wall {Will+ Int+4} (826 gold) Int: It affects your intelligence (+4). Will: It increases your willpower. 9 stones (12 gold) 8 stones (11 gold) a scroll of identify (28 gold) the +6 scale mail of Fortitude {+Inv rC- Str+5 SInv} (779 gold) Str: It affects your strength (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (0, 0, D:1) a +0 robe (6, 26, D:1) a +0 leather armour (12, -24, D:1) a +0 leather armour (18, -1, D:1) a +0 robe (33, 15, D:1) a +0 spear (44, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (22, -13, D:2) a +0 club (24, -13, D:2) 7 stones (25, 19, D:2) a +0 long sword (51, 15, D:2) a +0 club 3 stones (54, 23, D:2) a +0 robe (57, 8, D:2) 4 stones Level 3 of the Dungeon [Shop] Imuja's Distillery a potion of ambrosia (112 gold) a potion of attraction (42 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of mutation (112 gold) (0, 0, D:3) a +0 short sword (8, -34, D:3) a +0 flail a +0 dagger of speed a +0 robe a +0 trident a +0 ring mail (13, -36, D:3) a +0 dagger (18, -7, D:3) a +0 hand axe a +0 leather armour (19, 6, D:3) a +0 falchion (21, -26, D:3) a +0 dagger (24, -10, D:3) a +0 rapier (24, 9, D:3) a +0 whip (25, 7, D:3) a +0 leather armour (34, 1, D:3) a +0 flail (36, -2, D:3) a +0 robe (50, 7, D:3) a +0 club a +0 buckler (54, 3, D:3) a +0 whip a +0 whip a +0 leather armour Level 4 of the Dungeon [Shop] Voroacuf's Antique Armour Shop a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 barding (575 gold) a +0 robe (17 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2397 gold) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 chain mail (112 gold) [Shop] Qihu's Magic Scroll Shop a scroll of blinking (75 gold) a scroll of fear (40 gold) a scroll of silence (95 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of fear (40 gold) [Shop] Rain's Armour Shop a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) a +4 scale mail of willpower (310 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 robe (7 gold) (5, 9, D:4) 4 stones (9, -17, D:4) a +0 leather armour (34, -14, D:4) a +0 dagger a +0 club a +2 dagger of draining a +0 club a +0 club a +0 dagger a +0 club a +0 giant spiked club a +0 dagger (36, -19, D:4) 2 large rocks (36, -17, D:4) 4 large rocks (36, 16, D:4) a +0 leather armour (44, -10, D:4) a +0 mace (45, -1, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) 7 stones (12, 27, D:5) a +0 club (12, 28, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 whip a +0 dagger (14, 10, D:5) a +0 dagger a +0 chain mail (19, 2, D:5) a +0 trident (20, 1, D:5) a +0 mace a +0 whip a +0 chain mail a +0 whip a +0 robe a +0 dagger (27, 29, D:5) a +0 club (34, 44, D:5) 8 stones (43, 22, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (9, 29, D:6) a +0 short sword (10, 29, D:6) a +0 whip (11, 31, D:6) 4 stones (14, 17, D:6) 6 stones (15, 21, D:6) 3 boomerangs (18, 32, D:6) a +0 club (21, 6, D:6) a +0 dagger a +0 robe (22, 10, D:6) a +0 rapier a +0 chain mail (24, 22, D:6) a +0 ring mail (25, -2, D:6) a +0 ring mail a +0 flail (26, -2, D:6) a +0 mace a +0 leather armour (27, -2, D:6) a +0 dagger (28, -2, D:6) a +0 dagger (37, 32, D:6) 4 stones (38, 15, D:6) a +0 club (44, 11, D:6) a +0 dagger a +0 robe (45, 12, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (48, 50, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (1, -1, D:7) a +0 dagger (8, -13, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (15, -14, D:7) a water moccasin skeleton the Ecumenical Temple