Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 13629095264040761695 2 hattey the Charlatan (level 1, 0/16 HPs) Began as a Human Wanderer on Jan 19, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (33 turns). hattey the Charlatan (Human Wanderer) Turns: 33, Time: 00:00:11 Health: 0/16 AC: 3 Str: 14 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) Scrolls b - a scroll of silence Potions c - a potion of heal wounds Miscellaneous e - a box of beasts Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 1.0 Summonings - Level 3.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 1% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the goblin but do no damage. The goblin hits you but does no damage. The goblin hits you with a +0 club. You die... # .# #.## #.########...## #......@g.....# #.###.###....## ##..###.#...# #.............. ##.########....# #..<.# ....# #....# ...# ##+#+# #### You could see a goblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 club, a | scroll of silence, a potion of heal wounds, a +0 leather | armour, a box of beasts; and the following spell memorised: | Summon Small Mammal; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 33 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, patterned_corridor Action || total ---------------------------++------- Melee: Club || 21 Armour: Leather armour || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 7 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 7 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts