Dungeon Crawl Stone Soup version 0.32-a0-171-g4625e66871 (webtiles) character file. Game seed: 376237509052753207 0 hattey the Charlatan (level 1, 13/13 HPs) Began as a Human Wanderer on Feb 12, 2024. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). hattey the Charlatan (Human Wanderer) Turns: 1, Time: 00:00:02 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (3) Scrolls c - a scroll of fear Skills: + Level 1.0 Short Blades + Level 2.0 Stealth + Level 1.0 Spellcasting + Level 2.0 Summonings + Level 1.0 Invocations + Level 3.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 3% N/A 50% 3 Animate Armour Summ/Erth 6% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, hattey the Human Wanderer. The fabled Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a wand of flame (3), a scroll of fear, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast, Animate Armour. You have escaped! ##+## +...+ #.@.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 short sword, | a wand of flame (3), a scroll of fear, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast, | Animate Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, chequers_garden Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts