Seeded DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 4781134657629207314 (custom seed) 3 hattey the Ducker (level 1, 0/15 HPs) Began as a Human Wanderer on Feb 16, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (89 turns). hattey the Ducker (Human Wanderer) Turns: 89, Time: 00:00:19 Health: 0/15 AC: 3 Str: 10 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls b - 2 scrolls of teleportation e - 2 scrolls of immolation {unknown} Skills: + Level 1.5 Fighting - Level 1.0 Throwing - Level 3.0 Dodging - Level 2.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 13% 1 Sting Conj/Alch 16% 1d4 16% 1 Apportation Tloc 2% N/A 24% 1 Static Discharge Conj/Air 8% 3-4/arc 24% 2 Jinxbite Hex 2% N/A 34% 2 Inner Flame Hex/Fire 2% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 4% 2d3 83% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The frilled lizard attacks as it pursues you! The frilled lizard barely misses you. The bat attacks as it pursues you! The bat hits you. The bat hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The bat misses you. The bat barely misses you. Unknown command. You hit the bat. The bat is heavily wounded. The bat closely misses you. The bat hits you. You die... . .. ... .... #.... #...#### ###.....## ..........#### ........#lb@.### ........####...### .. ........######...######.... ..............†............ ...∩....###########.###... ...>....# #..# ####### ##.####### #........ ######........ You could see a bat and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a +0 helmet; and the | following spells available to memorise: Foxfire, Sting, | Static Discharge, Inner Flame, Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 74 | D:1 | Found Keesm's Antique Armour Boutique. 89 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 14 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 12