Dungeon Crawl Stone Soup version 0.32-a0-355-ged53ad6fd3 (webtiles) character file. Game seed: 5093812010113369246 2 hattey the Poker (level 1, -2/14 HPs) Began as a Human Wanderer on Feb 18, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (58 turns). hattey the Poker (Human Wanderer) Turns: 58, Time: 00:00:15 Health: -2/14 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 2/2 EV: 10 Int: 11 God: Gold: 6 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . a - +2 spear rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of heal wounds Skills: + Level 0.6 Fighting - Level 3.0 Polearms - Level 1.0 Throwing - Level 1.0 Armour - Level 1.0 Shields - Level 1.0 Spellcasting - Level 1.0 Summonings - Level 2.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 1% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. A gnoll comes into view. It is wielding a +0 whip. You reach to attack! The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ..##..# ...#..# ..#..# ..#..# ###.#..# ...#..# .######.#..# ......g@...# ........#..# .#########)# #.# ######.########### ................... ........#..######## ##########.## #...### You could see a gnoll. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +2 spear, a +0 | buckler, a potion of heal wounds, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 58 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Melee: Spear || 5 Stab: Sleeping || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 47 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 47 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts