Dungeon Crawl Stone Soup version 0.32-a0-696-g5fa0bccb63 (webtiles) character file. Game seed: 6117873585155958000 31 hattey the Vexing (level 3, -5/42 HPs) Began as a Human Wanderer on Mar 13, 2024. Asphyxiated ... on level 2 of the Dungeon. The game lasted 00:01:33 (1399 turns). hattey the Vexing (Human Wanderer) Turns: 1399, Time: 00:01:34 Health: -5/42 AC: 21 Str: 18 XL: 3 Next: 22% Magic: 4/4 EV: 2 Int: 11 God: Gold: 46 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . w - +0 arbalest rCold . . . (shield currently unavailable) rNeg . . . l - melded +0 scale mail rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-5 -> -15), tree-form, slowed, very slow A: stationary, stasis, torment immunity, boosted hp, explore regen a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 club w - a +0 arbalest (weapon) Missiles b - 2 throwing nets Armour l - a +0 scale mail (melded) Scrolls c - a scroll of blinking e - 3 scrolls of identify {unknown} f - a scroll of noise {unknown} i - 2 scrolls of vulnerability {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of fear {unknown} Potions g - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} Skills: * Level 2.7 Fighting + Level 0.1 Ranged Weapons - Level 4.0 Armour - Level 1.0 Spellcasting - Level 4.0 Hexes - Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 9% N/A 19% 3 Anguish Hex/Necr 2% N/A 80% 4 Leda's Liquefaction Alch/Erth 0% N/A 97% 4 Petrify Alch/Erth 0% N/A 97% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regain HP and MP as you explore. Message History The ribbon worm is severely wounded. You shoot a bolt. The bolt barely misses the ribbon worm. You shoot a bolt. The bolt hits the ribbon worm! You kill the ribbon worm! A goblin comes into view. It is wielding a +0 club and quivering curare-tipped darts. You see here a scroll labelled LACAWY YV GOUD. You shoot a bolt. The bolt closely misses the goblin. The goblin shouts! The goblin throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The goblin throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Unknown command. Fire: w) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club and quivering curare-tipped darts (34% to hit) Okay, then. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin throws a curare-tipped dart. The curare-tipped dart barely misses you. Unknown command. Unknown command. Fire: w) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club and quivering curare-tipped darts (34% to hit) You shoot a bolt. The bolt barely misses the goblin. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You die... ##.##.#.##.#######'##### ......................>#. ##.##....................# ...####....##..##g##.##..# ##.# #.##.....##.# ... .# #.# #.#.......#.# ###.. #.# .# #.....#.# . ##.# #.....#.# #### #..♣.# # ###### # # # . # P # You could see a goblin. Vanquished Creatures A ribbon worm (D:2) 6 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 club, a +0 | ring mail, a scroll of blinking, a potion of lignification; | and the following spell memorised: Slow; and the following | spells available to memorise: Confusing Touch, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 86 | D:1 | Reached skill level 1 in Fighting 133 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 820 | D:1 | Reached XP level 3. HP: 22/28 MP: 4/4 1399 | D:2 | HP: 1/42 [poisoned by a goblin (curare-tipped dart)] 1399 | D:2 | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: minmay_chambers_of_twos, layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_1, aquarium_window_fake, aquarium_view_2d Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Ranged Weapons | | 0.1 Armour | | 4.0 Spellcasting | | 1.0 Hexes | | 4.0 Invocations | | 1.0 Action || total ---------------------------++------- Melee: Club || 112 Fire: Arbalest || 6 Use: Potion || 1 Armour: Ring mail || 125 Dodge: Dodged || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1437 | 1387 | 50 | 0 | 1114 | 2 | 718.5 | Dungeon | 1437 | 1387 | 50 | 0 | 1114 | 2 | 718.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1260 daAuts D:2: 177 daAuts