Dungeon Crawl Stone Soup version 0.32-a0-738-g1a05c61809 (webtiles) character file. Game seed: 14725486052254462673 1 hattey the Ducker (level 1, -2/14 HPs) Began as a Human Wanderer on Mar 17, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (50 turns). hattey the Ducker (Human Wanderer) Turns: 50, Time: 00:00:20 Health: -2/14 AC: 3 Str: 16 XL: 1 Next: 20% Magic: 0/2 EV: 11 Int: 11 God: Gold: 17 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 10 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Jewellery e - a ring of poison resistance (left hand) Scrolls c - a scroll of fog Skills: + Level 0.4 Fighting - Level 2.0 Throwing - Level 3.0 Dodging - Level 1.0 Spellcasting - Level 2.0 Conjurations - Level 2.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 56% 3 Fulminant Prism Conj/Alch 2% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. Casting: Sting (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (69% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. Unknown command. Casting: Sting (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (69% to hit) The sting misses the gnoll. The gnoll completely misses you. Unknown command. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. A kobold comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip. You die... #.. #.#.##.# #.. #.#....# #..##.######. #............ #....######## #.##...##.# #.........# ####...##.##### ##.....@g..# #......##K# #......# #........ #......## #.....## ....#.## ###.#. You could see a gnoll and a kobold (wandering). Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 dagger, 10 | poisoned darts, a scroll of fog, a +0 leather armour; and | the following spell memorised: Sting; and the following | spells available to memorise: Mephitic Cloud, Fulminant | Prism, Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 50 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Sting || 1 Armour: Leather armour || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 31 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 31 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts