Dungeon Crawl Stone Soup version 0.32-a0-815-g315f82d515 (webtiles) character file. Game seed: 7811809360080793867 14 hattey the Conjurer (level 2, 0/23 HPs) Began as a Human Wanderer on Mar 23, 2024. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (405 turns). hattey the Conjurer (Human Wanderer) Turns: 405, Time: 00:00:33 Health: 0/23 AC: 3 Str: 12 XL: 2 Next: 45% Magic: 3/3 EV: 9 Int: 10 God: Gold: 36 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) c - a +0 dagger Missiles b - 8 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Scrolls f - a scroll of identify {unknown} Potions d - a potion of might g - a potion of curing {unknown} Skills: + Level 2.4 Fighting - Level 1.0 Staves - Level 2.0 Throwing - Level 1.0 Spellcasting - Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 20% 2d5 9% 2 Hailstorm Conj/Ice 5% 3d5 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! The hobgoblin hits the plant. The plant begins to die. The hobgoblin hits the plant. A bat comes into view. Something hits the plant. The bat moves out of view. You closely miss the gnoll. The gnoll hits you with a +0 club. Something hits the plant. The gnoll hits you with a +0 club. Something hits the plant. You closely miss the gnoll. A nearby plant withers and dies. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #....############.#.. ####.## #.### . #..### #.... .. ##...####### ##### ... ###........ ... #....PP.. .. #..♣PP... ..♣.♣.♣#♣#.♣♣♣PP.. ### .....bg@g.P.♣ ♣P . #.. ..♣.♣.♣#♣J.P.♣ #.. .. ##.P♣P. #.. ... #..♣..P #.. ... #.PPPP.. #.. ## #......J$ #.. #........ #.. ...... #.. . #.. You could see a gnoll, an endoplasm, a hobgoblin and a bat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 kobolds (D:1) 2 bats (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 quarterstaff, | 8 poisoned darts, a +0 dagger, a potion of might, a +0 | leather armour; and the following spell memorised: Foxfire; | and the following spells available to memorise: Searing | Ray, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 175 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 405 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_2, infiniplex_forest_end_1, infiniplex_forest_corner_1, infiniplex_forest_zigzag_2, infiniplex_forest_lined_2, infiniplex_forest_corner_1, ebering_ecumenical_altar_petrified Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Staves | | 1.0 Throwing | | 2.0 Spellcasting | | 1.0 Conjurations | | 5.0 Action || total ---------------------------++------- Melee: Quarterstaff || 25 Stab: Sleeping || 1 Armour: Leather armour || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 410 | 410 | 0 | 0 | 338 | 1 | 410.0 | Dungeon | 410 | 410 | 0 | 0 | 338 | 1 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts