Dungeon Crawl Stone Soup version 0.32-a0-870-g877066f4b4 (webtiles) character file. Game seed: 14994802882120862659 3 hattey the Ruffian (level 1, 0/22 HPs) Began as a Human Wanderer on Mar 29, 2024. Slain by a goblin ... wielding a +2 dagger of venom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (160 turns). hattey the Ruffian (Human Wanderer) Turns: 160, Time: 00:01:09 Health: 0/22 AC: 20 Str: 15 XL: 1 Next: 50% Magic: 3/3 EV: 2 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 great sword rCold . . . (shield currently unavailable) rNeg . . . c - melded +0 scale mail rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... f - amulet of magic regeneration Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.48/turn %: no passive effects @: lethally poisoned (0 -> -4), tree-form A: stationary, stasis, torment immunity, boosted hp, explore regen a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 great sword (weapon) h - a +0 club Armour c - a +0 scale mail (melded) Jewellery f - an amulet of magic regeneration (around neck) Scrolls e - a scroll of blinking Potions b - a potion of invisibility g - a potion of mutation {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Unarmed Combat - Level 2.0 Spellcasting - Level 1.0 Translocations - Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 4% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 2% 2d10 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You regain HP and MP as you explore. Message History The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as it pursues you! The goblin hits you but does no damage. You are lethally poisoned! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. There is an open door here. * * * LOW HITPOINT WARNING * * * You feel sick. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +2 dagger of venom. You die... #.#........... #.#....######## #............ #..#.######## #..#.######## #..#......... ...#.######## .#. #.# #. #♣# #.##+#g####### #.....g......# #............# #............# #............# #............# #............# #............# You could see a gnoll and a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 club, a | potion of invisibility, a +0 scale mail, a potion of | lignification, a scroll of blinking; and the following | spell memorised: Apportation; and the following spells | available to memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Reached skill level 1 in Fighting 160 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Armour | | 2.0 Dodging | | 2.0 Unarmed Combat | | 2.0 Spellcasting | | 2.0 Translocations | | 1.0 Invocations | | 1.0 Action || total ---------------------------++------- Melee: Club || 5 Great sword || 3 Use: Potion || 1 Armour: Scale mail || 7 Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 126 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 126 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts