Dungeon Crawl Stone Soup version 0.32-a0-1242-g08d867e968 (webtiles) character file. Game seed: 2001159213863193755 0 hattey the Vexing (level 1, 13/13 HPs) Began as a Human Wanderer on May 21, 2024. Got out of the dungeon alive. The game lasted 00:00:00 (1 turns). hattey the Vexing (Human Wanderer) Turns: 1, Time: 00:00:01 Health: 13/13 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) Potions c - a potion of lignification e - a potion of attraction Skills: + Level 3.0 Stealth + Level 3.0 Spellcasting + Level 3.0 Hexes + Level 1.0 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 34% 3 Anguish Hex/Necr 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, hattey the Human Wanderer. Will you be the one to retrieve the sublime Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 cloak, a potion of lignification, a +0 robe, a potion of attraction; and the following spell memorised: Slow; and the following spells available to memorise: Inner Flame, Anguish. Unknown command. You have escaped! ### +@+ ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 dagger, a +0 | cloak, a potion of lignification, a +0 robe, a potion of | attraction; and the following spell memorised: Slow; and | the following spells available to memorise: Inner Flame, | Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic, minmay_vboxes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts