Dungeon Crawl Stone Soup version 0.32-a0-1242-g08d867e968 (webtiles) character file. Game seed: 1766121766582028183 0 hattey the Gusty (level 1, 15/15 HPs) Began as a Human Wanderer on May 21, 2024. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). hattey the Gusty (Human Wanderer) Turns: 1, Time: 00:00:02 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 14 God: Gold: 0 SH: 3 Dex: 11 Spells: 3/4 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions a - a potion of curing c - a potion of attraction Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 1.0 Shields + Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Air Magic + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 63% 3 Vhi's Electric Charge Tloc/Air 8% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, hattey the Human Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a potion of curing, a +0 buckler, a potion of attraction, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud, Vhi's Electric Charge. Unknown command. The jackal barks! The endoplasm quivers. You hear a loud squeak. x2; The rat squeaks loudly. You have escaped! ###+#######+### #..⌠...>...⌠..# #......@......# +⌠....###....⌠+ #.... ....# #### #### #wh .r# #J .# # # You could see a ribbon worm (wandering), an endoplasm, a jackal and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a potion of | curing, a +0 buckler, a potion of attraction, a +0 robe; | and the following spell memorised: Shock; and the following | spells available to memorise: Mephitic Cloud, Vhi's | Electric Charge. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross, chequers_arboretum, minivault_11, minmay_misc_feat_diagonals, minmay_misc_feat_square, minmay_split_cup_large Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts