Dungeon Crawl Stone Soup version 0.32-a0-1301-g0fe9cc0fda (webtiles) character file. Game seed: 16555772915368710493 0 hattey the Ducker (level 1, 15/15 HPs) Began as a Human Wanderer on May 25, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). hattey the Ducker (Human Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . a - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 2.0 Staves + Level 1.0 Armour + Level 2.0 Dodging + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 1.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 8% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d1 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, hattey the Human Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a lumpy emerald potion and 12 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 quarterstaff, a +0 pair of gloves, a potion of curing, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts. Unknown command. You have escaped! ...ß........~~≈ ...........~.~≈ .$.........~.≈≈ !....ß......~~≈ ..........~~~~≈ ...........~~~≈ .........~~.~~≈ ß......@~~..≈≈≈ .......~~~.~~≈≈ ..ß...~..~≈~≈≈≈ ....~.~~.~~≈≈≈≈ ~~~.~~~.~~≈≈≈≈≈ ...~.~~~~≈≈≈≈≈≈ ~~~~≈≈~≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +2 quarterstaff, | a +0 pair of gloves, a potion of curing, a +0 leather | armour; and the following spell memorised: Freeze; and the | following spells available to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts