Dungeon Crawl Stone Soup version 0.32-a0-1325-geaf9e87d58 (webtiles) character file. Game seed: 8639770298975512034 10 hattey the Cudgeller (level 2, -3/33 HPs) Began as a Human Wanderer on June 4, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:39 (197 turns). hattey the Cudgeller (Human Wanderer) Turns: 197, Time: 00:00:40 Health: -3/33 AC: 21 Str: 15 XL: 2 Next: 20% Magic: 2/2 EV: 2 Int: 10 God: Gold: 0 SH: 3 Dex: 11 Spells: 1/1 levels left rFire + . . a - +2 mace rCold + . . c - +0 buckler rNeg . . . e - melded +0 leather armour rPois + (helmet currently unavailable) rElec + (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-3 -> -16), tree-form, resistant A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, explore regen a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) q - a +0 quarterstaff Missiles f - 4 curare-tipped darts (quivered) Armour c - a +0 buckler (worn) e - a +0 leather armour (melded) Scrolls b - a scroll of vulnerability {unknown} Skills: + Level 2.2 Fighting - Level 4.0 Maces & Flails - Level 1.0(2.6) Staves - Level 1.0 Armour - Level 1.0 Stealth - Level 1.0 Shields - Level 1.0 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regain HP and MP as you explore. Message History The endoplasm hits you but does no damage. You thump the endoplasm! You kill the endoplasm! You closely miss the rat. The rat bites you. A goblin comes into view. It is wielding a +2 dagger of venom. You barely miss the rat. The rat bites you. The rat barely misses you. You closely miss the rat. The rat bites you. You barely miss the rat. The goblin shouts! The rat bites you but does no damage. You barely miss the rat. You block the rat's attack. You barely miss the rat. The rat bites you. The rat bites you but does no damage. The goblin hits you with a +2 dagger of venom. You closely miss the goblin. The rat bites you but does no damage. The goblin hits you but does no damage. You are poisoned. You barely miss the goblin. You feel very sick. The rat bites you. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You are too injured to fight recklessly! Okay, then. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the rat's attack. The goblin hits you but does no damage. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the rat's attack. The goblin hits you but does no damage. Unknown command. You thump the goblin! You kill the goblin! You die... #..<.....#..#....#.#. ##################... ################ ####... #..............###....#. #..........(........###† ##.......###.......###.. #.........##..##...###.# #.........#...###....#.# #.....r♣....#..##....... ......).........#.>..... ................#....... ........................ .....!.................. .######................. #................. ..........#....... ................ You could see a rat. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +2 mace, a +0 | quarterstaff, a +0 buckler, a potion of lignification, a +0 | leather armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 12/22 MP: 2/2 196 | D:1 | HP: 1/33 [poisoned by a goblin] 197 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Maces & Flails | | 4.0 Staves | | 1.0 Armour | | 1.0 Stealth | | 1.0 Shields | | 1.0 Invocations | | 1.0 Action || total ---------------------------++------- Melee: Mace || 31 Use: Potion || 2 Armour: Leather armour || 24 Skin || 2 Dodge: Dodged || 7 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 129 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 129 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts