Seeded DCSS version 0.32-a0-1685-gacc7b8076f (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 3 hattey the Trooper (level 1, -1/18 HPs) Began as a Human Wanderer on July 5, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (379 turns). hattey the Trooper(Human Wanderer) Turns: 379, Time: 00:00:28 Health: -1/18 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 2/2 EV: 10 Int: 12 God: Gold: 3 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 great sword rCold . . . (shield currently unavailable) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 great sword (weapon) Missiles b - 7 boomerangs (quivered) Armour d - a +0 leather armour (worn) Scrolls f - a scroll of fog Potions c - a potion of brilliance e - a potion of curing {unknown} Skills: + Level 3.2 Fighting - Level 1.0 Throwing - Level 1.0 Armour - Level 1.0 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 17% 1 Sting Conj/Alch 12% 1d3 26% 1 Fulminant Prism Conj/Alch 1% 3d5 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a scroll labelled YJEJI ALEMIBOVYT. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You miss the jackal. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......#ߧ≈§≈≈§§ß#...#####...##.#. ###...###########...#............ ........# #.........###...##... #######.# ##.....##..# #...##### #.# ##.#....##..###........ #.###.###.............###.# #......#.............####.# #######..##.###.####......# #.....hh@.# #.# #.###..# ####..###K##.# #.####.###... #.........##.# #...........# #.#.#.#?#.##.# ######.###.## #.........##.# ###.# #.# ...#.#.#h#.##.## #...# #.# .#.........##...####.#.###.# #.#.#.#.#......#....#...#.## #.........##.#.#.######.#... You could see 2 jackals and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a scroll of fog, 7 | boomerangs, a potion of brilliance, a +0 leather armour; | and the following spells available to memorise: Magic Dart, | Sting, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 379 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_a, co_window_corner_b, co_window_corner_cb, co_window_corner_cb, co_window_paths_c, co_window_paths_d, glass_columns_c, glass_columns_c, glass_columns_a Action || total ---------------------------++------- Melee: Great sword || 12 Unarmed || 8 Armour: Leather armour || 21 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 386 | 0 | 0 | 336 | 1 | 386.0 | Dungeon | 386 | 386 | 0 | 0 | 336 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts