Seeded DCSS version 0.32-a0-1685-gacc7b8076f (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 21 hattey the Trooper (level 2, 25/25 HPs) Began as a Human Wanderer on July 5, 2024. Got out of the dungeon alive. The game lasted 00:02:00 (1132 turns). hattey the Trooper(Human Wanderer) Turns: 1132, Time: 00:02:00 Health: 25/25 AC: 3 Str: 13 XL: 2 Next: 83% Magic: 3/3 EV: 10 Int: 12 God: Gold: 18 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . w - +0 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 mace w - a +0 sling (weapon) Missiles b - 7 boomerangs Armour d - a +0 leather armour (worn) l - a +0 ring mail n - a +0 scale mail Jewellery h - a ring of fire Scrolls f - a scroll of fog g - a scroll of identify {unknown} i - a scroll of silence {unknown} k - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} Potions c - a potion of brilliance e - a potion of curing {unknown} j - a potion of haste {unknown} m - a potion of heal wounds {unknown} Skills: + Level 4.0 Fighting - Level 1.0 Throwing - Level 1.0 Armour - Level 1.0 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 17% 1 Sting Conj/Alch 12% 1d3 26% 1 Fulminant Prism Conj/Alch 1% 3d5 94% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Your Fighting skill increases to level 4! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. You see here a +0 dagger. You see here a hobgoblin corpse. j - a cyan potion Found a ring mail. k - a scroll labelled SEUXIZ PERE You see here a +0 ring mail. l - a +0 ring mail You see here a hobgoblin corpse. You see here a +0 dagger. m - a white potion You see here a +0 dagger. You see here a hobgoblin corpse. You see here a +0 short sword. Found a scale mail. You see here a +0 scale mail. n - a +0 scale mail o - a scroll labelled PUAQEY KATHRAL You see here a jackal skeleton. You see here a +0 robe. Done exploring. Done exploring. Search for what [? for help]? . Done exploring. You see here a +0 robe. You see here a +0 dagger. There is a stone staircase leading down here. Okay, then. Unknown command. There is a large open door here. There is a staircase leading out of the dungeon here. You have escaped! .#.#.#............# #.# # .......##########.# #.## # .......# #.# #..##### ...#...############ #......# .#.#...#ß≈§≈≈≈≈≈ß# #.###### .....#.#.........#########.## # .#.#.#.#......)..##.........# # .....#.'....ß....#.........###### .....#.'....ß...@#..######.#.##.# ####.#.#.........#..## #.#.##.# ####.#.#.........#...# #...[... .......#ß≈≈≈≈≈≈≈ß#...#####...##.# ####...###########...#........... .........# #.........###...##.. ########.# ##.....##..# #...#### #.# ##.#....##..###....... #.###.###.............###. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a scroll of fog, 7 | boomerangs, a potion of brilliance, a +0 leather armour; | and the following spells available to memorise: Magic Dart, | Sting, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 377 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 793 | D:1 | Reached skill level 4 in Fighting 1132 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_a, co_window_corner_b, co_window_corner_cb, co_window_corner_cb, co_window_paths_c, co_window_paths_d, glass_columns_c, glass_columns_c, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Throwing | | 1.0 Armour | | 1.0 Unarmed Combat | | 1.0 Spellcasting | | 1.0 Conjurations | | 2.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Mace || 60 Unarmed || 8 Fire: Sling || 3 Armour: Leather armour || 67 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1156 | 1084 | 72 | 0 | 876 | 1 | 1156.0 | Dungeon | 1156 | 1084 | 72 | 0 | 876 | 1 | 1156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts