Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 12606757033351216485 0 hattey the Chiller (level 1, 13/13 HPs) Began as a Human Wanderer on Aug 30, 2024. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). hattey the Chiller (Human Wanderer) Turns: 1, Time: 00:00:02 Health: 13/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Potions c - a potion of attraction Skills: + Level 1.0 Short Blades + Level 2.0 Armour + Level 3.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 12% 1d2 30% 3 Ozocubu's Armour Ice 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, hattey the Human Wanderer. Are you destined to find the terrific Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 pair of gloves, a potion of attraction, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts, Ozocubu's Armour. Unknown command. You have escaped! ### ##.# +..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 short sword, | a +0 pair of gloves, a potion of attraction, a +0 robe; and | the following spell memorised: Freeze; and the following | spells available to memorise: Frozen Ramparts, Ozocubu's | Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, wad_floor_pattern_untrapped Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts