Dungeon Crawl Stone Soup version 0.33-a0-1068-g4f4ccd14fd (webtiles) character file. Game seed: 7497961143887437360 0 hattey the Firebug (level 1, 0/13 HPs) Began as a Human Wanderer on Mar 10, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (27 turns). hattey the Firebug (Human Wanderer) Turns: 27, Time: 00:00:18 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 3 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 12 poisoned darts (quivered) Armour c - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of poison {unknown} Potions b - a potion of heal wounds Skills: + Level 0.0 Fighting - Level 2.0 Throwing - Level 1.0 Dodging - Level 2.0 Spellcasting - Level 1.0 Hexes - Level 3.0 Fire Magic - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Jinxbite Hex 6% N/A 26% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 32% 2 Sticky Flame Fire/Alch 4% 2d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History f - a scroll labelled XOGOUNKIFU You open the door. A quokka comes into view. The quokka misses you. There is an open door here. You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. The quokka completely misses you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... ##.....+# ##.......## ##.........## ##...........## #.............# ..............#### .......<.......... ..............###.#.# #.............@r...# #+...........######.# ##.........## ##.......## ##.....## ####### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 robe, 12 poisoned darts; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Scorch, Jinxbite, Ensorcelled | Hibernation, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 17 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 17 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts