Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a71f (webtiles) character file. 0 hcgyg4s the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on June 12, 2018. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (31 turns). hcgyg4s the Sneak (Vine Stalker Enchanter) Turns: 31, Time: 00:01:23 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles e - a ration {!d} Skills: + Level 0.0 Fighting * Level 0.8 Short Blades + Level 1.5 Dodging + Level 3.6 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History e - a ration Welcome, hcgyg4s the Vine Stalker Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found three items. Found two stairs. Okay, then. Unknown command. Unknown command. A leopard gecko comes into view. You see here 8 gold pieces. A jackal comes into view. Found a hand axe. The jackal barks! You hear a bark! A jackal comes into view. You closely miss the leopard gecko. The leopard gecko bites you. The leopard gecko bites you but does no damage. The floor. The leopard gecko bites you. The jackal bites you but does no damage. There is a stone staircase leading down here. The jackal bites you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You climb downwards. Found 10 gold pieces. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. The leopard gecko barely misses you. The jackal closely misses you. The floor. The leopard gecko barely misses you. The jackal closely misses you. There is a stone staircase leading up here. The jackal closely misses you. The leopard gecko barely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal bites you. You die... ...# ##### .... ...# ..... ...# ..... ..# ..... ..# #..#+###.# ..#....@hl.# ....##.###.# ....##..l.<# # #..........#.# #.#>.........# ##.......### #.......###. #...<........ #.......###.# You could see a leopard gecko and a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hcgyg4s the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 31 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_line_fractal D:2: nicolae_overflow_crystal_walls, kennysheep_path_1 Action || total -------------------------++------- Melee: Dagger || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 31 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------