hcgyg4s Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, -20, D:1) a +0 robe (5, 10, D:1) a +0 club (8, 9, D:1) 14 sling bullets (9, 15, D:1) 26 sling bullets (13, -3, D:1) a +0 leather armour (24, -14, D:1) a +0 hand axe (32, 1, D:1) a +0 whip (35, 8, D:1) 24 stones (41, -12, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -8, D:2) a +0 hand axe (7, 13, D:2) a +0 robe (8, 5, D:2) a +0 robe (20, 9, D:2) a stone (22, 8, D:2) a stone (24, 7, D:2) a stone (32, -18, D:2) a +0 club (38, 22, D:2) a +0 club (54, 23, D:2) a +0 mace a +0 scale mail (61, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 helmet (3, -28, D:3) 3 boomerangs of dispersal (3, 0, D:3) 19 bolts (6, -17, D:3) 13 sling bullets (14, -5, D:3) a +0 robe (19, -39, D:3) a cursed +0 club (26, -34, D:3) 13 stones (27, 2, D:3) a +2 pair of boots (33, -43, D:3) a poisoned dart (33, -33, D:3) a +0 dagger (34, -36, D:3) a stone (35, -39, D:3) a +0 hand axe (36, -38, D:3) 3 poisoned darts (41, -34, D:3) a +0 spear (50, -11, D:3) 20 stones (50, -1, D:3) 15 sling bullets Level 4 of the Dungeon [Shop] Jyogram's Distillery a potion of flight (33 gold) a potion of resistance (110 gold) 2 potions of ambrosia (176 gold) a potion of magic (88 gold) a potion of curing (33 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) 2 potions of curing (66 gold) a potion of haste (110 gold) 2 potions of curing (66 gold) 2 potions of berserk rage (110 gold) a potion of haste (110 gold) a potion of invisibility (88 gold) (0, 0, D:4) a +0 whip (0, 1, D:4) a +0 halberd (0, 2, D:4) a +2 spear of freezing (3, 8, D:4) 21 poisoned darts (16, 31, D:4) 3 boomerangs (17, 16, D:4) 16 poisoned darts (20, 7, D:4) a potion of might (25, 9, D:4) a +0 giant club (33, -4, D:4) a +0 giant club (38, 16, D:4) a +0 club (42, 9, D:4) a +0 chain mail a +0 short sword (49, 26, D:4) 27 sling bullets Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Teacher {rF- MR+ Int+3} (1890 gold) It affects your intelligence (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. the +5 dagger of Wurymav {pierce, rElec Str+4 Int+2 Stlth+} (5740 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. It makes you more stealthy. the +9 dagger of Xiam {elec, rElec} (6400 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the amulet of Anarchy {+Rage rPois Str+2 Dex+3} (6170 gold) [amulet of rage] It affects your strength (+2). It affects your dexterity (+3). It protects you from poison. It lets you go berserk. (0, 0, D:5) 7 sling bullets (21, 42, D:5) a +0 falchion (36, 10, D:5) 29 stones (39, 15, D:5) a +0 dagger (39, 43, D:5) a +0 dagger a cursed +0 leather armour (50, -8, D:5) a +0 whip (57, 34, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (9, -28, D:6) a +0 spear (11, 6, D:6) 17 stones (14, -35, D:6) 11 gold pieces (14, -34, D:6) an uncursed ring of ice (14, -24, D:6) a wand of disintegration (13) (16, -35, D:6) 18 gold pieces (16, -34, D:6) 23 stones (16, -27, D:6) a potion of ambrosia (16, -24, D:6) a wand of iceblast (4) (17, 5, D:6) a +0 dagger a +0 robe (18, 4, D:6) a +0 dagger a +0 robe (31, -44, D:6) a +2 war axe of venom a +0 leather armour a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (35, -44, D:6) a +0 dire flail a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a throwing net {!f} (7, 7, D:7) a +0 robe (10, 1, D:7) a throwing net {!f} (11, 1, D:7) a throwing net {!f} (16, 1, D:7) a +0 mace (16, 2, D:7) a throwing net {!f} (17, 2, D:7) a throwing net the Ecumenical Temple (26, 5, Temple) a +3 dagger of pain a +0 robe