hcnick Level 1 of the Dungeon (24, 2, D:1) a +0,+1 dagger (-9, 16, D:1) a steel dart (-15, 17, D:1) a +0,+0 dagger (-8, 17, D:1) 2 steel darts (-5, 22, D:1) 15 poisoned needles (-19, 23, D:1) a +0,+0 short sword (-15, 24, D:1) a +0 scale mail (-4, 33, D:1) a +0,+0 club (9, 35, D:1) 7 sling bullets (-6, 38, D:1) a +0,+2 dagger Level 2 of the Dungeon (-18, 1, D:2) a +0,+0 club (12, 2, D:2) 16 arrows (28, 2, D:2) a +0,+0 club (-3, 8, D:2) 20 darts (39, 14, D:2) 20 darts (14, 21, D:2) a dart (15, 22, D:2) 18 darts (13, 23, D:2) a +0,+0 dagger 2 darts a cursed +0,-3 dagger (35, 40, D:2) a +0,+0 club (17, 44, D:2) a +0,+0 whip Level 3 of the Dungeon (-34, 4, D:3) a +0,+0 whip (-33, 9, D:3) 26 arrows (-23, 9, D:3) 8 poisoned needles (-11, 15, D:3) a +0 plate armour (-23, 18, D:3) 19 stones (-14, 19, D:3) 13 darts (-22, 36, D:3) 10 darts (-1, 37, D:3) 17 bolts of frost Level 4 of the Dungeon (0, 0, D:4) 19 arrows (28, 2, D:4) an arrow (29, 2, D:4) 5 arrows (28, 3, D:4) 2 arrows (28, 4, D:4) a +0,+0 bow an arrow (20, 10, D:4) 20 darts (33, 14, D:4) 6 needles of confusion (19, 16, D:4) a +0,+0 dagger (-1, 19, D:4) 27 sling bullets (17, 21, D:4) 3 darts (20, 28, D:4) a +0,+0 dagger (35, 28, D:4) a +0,+0 flail (39, 28, D:4) a +0 ring mail a +0,+0 club (41, 28, D:4) a +0 robe a +0,+0 dagger (18, 31, D:4) a +0 chain mail (17, 36, D:4) 21 bolts (21, 41, D:4) a +2,+1 mace (23, 41, D:4) 12 sling bullets (31, 41, D:4) 26 stones Level 5 of the Dungeon [Shop] Ehixaism's Weapon Shoppe a +2,+1 great mace (202 gold) a +0,+0 flail (52 gold) a +2,+3 bow of frost (366 gold) a +1,+1 sling of flame (160 gold) the +8,+8 bow "Kliup" {speed, Contam rElec rF+ rN+} (1149 gold) Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. a +6,+0 whip of electrocution (213 gold) 24 darts (36 gold) a +0,+0 bow (45 gold) a +0,+0 cutlass (60 gold) 14 arrows of dispersal (126 gold) a +2,+0 dagger (60 gold) a +0,+0 club (15 gold) a +0,+0 sling (22 gold) (0, 0, D:5) a -1 pair of boots (-41, 1, D:5) a +0 robe (-35, 5, D:5) a +0,+0 club (-27, 12, D:5) 11 poisoned needles (-36, 17, D:5) a +0,+0 whip a cursed -2 ring mail (3, 17, D:5) a +0,+0 club (-35, 18, D:5) a +0,+0 flail a +0 ring mail (3, 21, D:5) a dart (-25, 24, D:5) a +0,+0 dagger a +0 ring mail (-43, 27, D:5) a scroll of noise (-35, 27, D:5) a +0,+0 dagger (-38, 29, D:5) a +0,+0 dagger (-38, 32, D:5) a +0 leather armour (-22, 32, D:5) a +0,+0 dagger (-36, 38, D:5) a +0,+0 club (-35, 38, D:5) a +0,+0 whip a +0 scale mail (-35, 39, D:5) a +0,+0 whip (-34, 39, D:5) a cursed -2,-3 whip a cursed +0 robe a +2,+0 whip (-36, 40, D:5) a +0,+0 club (17, 40, D:5) a +0,+0 hand axe Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (11, 2, D:6) a scroll of noise (14, 2, D:6) a +2,+2 whip of flaming a +0 robe (-11, 8, D:6) a dart (-11, 9, D:6) a +0,+0 dagger (-42, 10, D:6) a +0 chain mail (-30, 10, D:6) a meat ration (3, 15, D:6) a dart a +0,+0 short sword (4, 18, D:6) a dart (4, 19, D:6) a dart (1, 23, D:6) a +1 scale mail a +0,+0 club (-35, 26, D:6) a cursed -2,-3 flail a +0,+0 war axe (20, 33, D:6) a +2,+0 hand axe (22, 33, D:6) a cursed -3,-2 whip a dart (7, 34, D:6) a +0 robe (-26, 37, D:6) a cursed -2,-3 flail a +0 chain mail (-47, 39, D:6) a +0,+0 club (-46, 39, D:6) 2 darts (-44, 39, D:6) a dart (-32, 39, D:6) a +5,+1 dire flail of protection (-1, 40, D:6) a +0,+0 quarterstaff Level 7 of the Dungeon [Shop] Watimit's Antique Weapon Shoppe a +0,+0 crossbow (123 gold) a +0,+0 war axe (105 gold) a +3 blowgun (75 gold) a +1,+1 longbow (135 gold) a +0,+0 club (30 gold) a +1,+3 cutlass (120 gold) a +2,+1 quarterstaff (120 gold) the +13,+13 sword of the Doom Knight {pain, -Cast MR+} (2994 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +2,+1 flail (105 gold) a +1,+0 quarterstaff (120 gold) a +0,+0 mace (90 gold) a +2,+0 crossbow of flame (123 gold) a +0,+0 sling (45 gold) a +2,+1 trident (105 gold) (-34, 2, D:7) a +0,+0 dagger a +2 robe an orc corpse (skeletalised by now) (-34, 3, D:7) a +0,+0 flail (-35, 4, D:7) a +0,+0 whip a +2 chain mail (-34, 4, D:7) a +0,+0 whip a +0 leather armour (-34, 5, D:7) a +0,+0 dagger a cursed +0 robe an orc corpse (skeletalised by now) (-15, 6, D:7) an arrow (-14, 6, D:7) an arrow (-12, 6, D:7) an arrow (-45, 7, D:7) a +0 leather armour (-13, 7, D:7) an arrow (-13, 8, D:7) 6 arrows (-14, 9, D:7) an arrow (-12, 9, D:7) an arrow (-45, 10, D:7) a +0,+0 flail a +0 leather armour (-11, 10, D:7) 2 arrows (-45, 11, D:7) a +0,+0 club a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (-10, 11, D:7) a +0,+0 bow 8 arrows (-45, 14, D:7) a +0,+0 flail 12 arrows (-42, 19, D:7) a +0,+0 broad axe a +0 plate armour (-16, 24, D:7) a +0,+0 quarterstaff (-15, 24, D:7) 14 darts of frost (-23, 25, D:7) a +1 chain mail of magic resistance a +0,+0 trident (-22, 26, D:7) a +0 ring mail a +0,+0 dagger (-43, 27, D:7) a +2,+1 scythe a +6,+4 sling of frost 29 sling bullets a +0 leather armour a +4,+0 quarterstaff of speed a +0 robe (-42, 27, D:7) a +0,+0 dagger (-35, 27, D:7) a +0,+0 spear (-21, 35, D:7) a +0,+0 trident a +0 scale mail (-21, 36, D:7) a cursed -3,-3 war axe 21 arrows a +2,+0 bow (-17, 37, D:7) a +0 leather armour (-27, 38, D:7) a +0,+0 mace (-25, 38, D:7) a +0,+0 mace (-24, 38, D:7) a +0,+0 scimitar a cursed +0 chain mail a +0 robe a +0,+0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0,+0 whip an orc corpse (2, 6, D:8) 26 sling bullets (4, 7, D:8) an uncursed ring of protection from magic (5, 9, D:8) 32 stones (-7, 10, D:8) a +0,+0 whip an orc corpse (-4, 12, D:8) a +0,+0 glaive a +1,+0 spear a +0,+1 spear (-6, 21, D:8) a +0,+0 war axe a cursed +0 leather armour a +0,+0 hand axe (-2, 22, D:8) a +1,+2 dagger a +0 robe (0, 22, D:8) a +0,+0 dagger a +1 robe (1, 23, D:8) a +0,+0 dagger a +0 robe a +0,+0 dagger (-6, 24, D:8) a +0,+0 giant spiked club (unseen) (1, 24, D:8) a +1,+2 dagger a +0 robe