heartgrenade Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 0, D:1) a +0 dagger of protection (7, 0, D:1) a +0 club (13, 4, D:1) a +0 short sword (28, -16, D:1) a +0 club (28, -13, D:1) a +0 leather armour (29, -14, D:1) a cloak (31, -11, D:1) a +0 ring mail (31, -2, D:1) a +0 robe (31, 6, D:1) a +0 mace (33, 26, D:1) a +0 spear of freezing (50, -12, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a +2 leather armour of fire resistance (39, -1, D:2) a +0 leather armour (40, 12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Caixaigiud's Armour Shoppe a +2 robe (127 gold) the +3 leather armour of Recklessness {Rampage rF+ Will+ Str+2} (408 gold) Str: It affects your strength (+2). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 19 (37 -> 18). a +0 robe (7 gold) a +2 robe of the Archmagi (377 gold) a +0 scale mail (40 gold) a +0 cloak (45 gold) a +0 leather armour (20 gold) a +1 chain mail of positive energy (135 gold) [Shop] Ytumosm's Assorted Antiques a scroll of identify (54 gold) a wand of flame (11) (207 gold) a scroll labelled NAARHE MASKECH (27 gold) a short sword (81 gold) a scroll of poison (108 gold) a scroll of amnesia (108 gold) a bloodstained lajatang (540 gold) a scroll of magic mapping (202 gold) a potion of attraction (81 gold) [Shop] Piohuope's Weapon Boutique a +6 triple sword of electrocution (627 gold) a +0 spectral quarterstaff (132 gold) a +3 shortbow (220 gold) a +0 club (11 gold) a +0 spear (33 gold) a +0 trident (38 gold) 5 stones (5 gold) a +0 mace (33 gold) 5 atropa-tipped darts (49 gold) the +12 rapier "Sarcophage" {protect, rPois rF+ Str+3} (982 gold) Str: It affects your strength (+3). rF: It protects you from fire. rPois: It protects you from poison. (0, 0, D:3) a +0 halberd (1, 1, D:3) a +0 hand axe a +0 club (1, 2, D:3) a +0 hand axe (9, -21, D:3) a +0 dagger a +0 robe (26, -1, D:3) a +0 club (28, -15, D:3) a ring mail (42, 4, D:3) a +2 dagger of speed a +0 leather armour Level 4 of the Dungeon [Shop] Zytoidoc's Distillery a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of resistance (unknown) (100 gold) a potion of heal wounds (50 gold) a potion of ambrosia (80 gold) (0, 0, D:4) a +0 leather armour (5, -22, D:4) a +0 flail (9, -31, D:4) a whip (9, -17, D:4) a +0 mace a +0 club (10, -16, D:4) a +0 dagger (10, 0, D:4) a +0 quarterstaff (12, -21, D:4) a +0 heavy flail (15, -27, D:4) a +0 hand axe (15, -8, D:4) a +0 short sword (25, -8, D:4) a spear (26, -16, D:4) a +2 dagger of venom a +0 leather armour (28, -3, D:4) a +0 short sword (31, -25, D:4) a +0 short sword (34, -26, D:4) a +0 dagger (34, -3, D:4) a flail (39, -33, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Rajiapai's Weapon Shoppe a +0 battleaxe (97 gold) a +2 glaive of protection (297 gold) a +0 spear (45 gold) the +4 rapier of Bamar {pain, rF+ Str+3} (754 gold) Str: It affects your strength (+3). rF: It protects you from fire. a +0 long sword (52 gold) a +0 spear (45 gold) the +3 halberd of Gerear {flame, *Corrode rF++} (616 gold) rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. [Shop] Ozuef's Distillery a potion of berserk rage (75 gold) a potion of lignification (45 gold) a potion of flight (45 gold) a potion of haste (150 gold) 2 potions of curing (90 gold) a potion of might (60 gold) [Shop] Doajue's Firing Range 4 large rocks (72 gold) 4 boomerangs of dispersal (288 gold) a +0 longbow (78 gold) 2 poisoned darts (14 gold) a +0 arbalest (54 gold) a +0 sling (18 gold) 6 poisoned darts (43 gold) a +0 hand crossbow (42 gold) 6 large rocks (108 gold) (7, -7, D:5) a club (12, -11, D:5) a +0 whip a +0 whip (12, -10, D:5) a +0 spear (14, -20, D:5) a +0 giant club (25, -31, D:5) a scale mail (25, -3, D:5) a +0 leather armour a +0 flail (26, -2, D:5) a +0 leather armour a +4 vampiric whip a +0 robe a +0 dagger (27, -11, D:5) a +0 dagger of speed (41, 18, D:5) 3 potions of attraction (42, -4, D:5) a scale mail (43, -22, D:5) a short sword (45, -10, D:5) a mace (49, -8, D:5) a +0 leather armour (50, 0, D:5) a +0 giant spiked club (56, 13, D:5) a throwing net (56, 14, D:5) a stone a stone (56, 15, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a war axe (5, -32, D:6) a leather armour (5, -3, D:6) a +0 hand axe a +0 leather armour (6, -3, D:6) a +0 club a +0 leather armour a +0 flail (8, -25, D:6) a mace (15, 2, D:6) a ring mail (16, -27, D:6) a +0 leather armour (17, 3, D:6) a rapier (19, -37, D:6) a +0 spear a +0 robe (19, -34, D:6) a +0 mace a +0 robe (29, -7, D:6) a +0 robe a +0 dagger (30, -8, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 battleaxe a +0 plate armour a +0 hand axe a +0 scale mail Level 7 of the Dungeon (6, -4, D:7) a robe (8, -1, D:7) a scale mail (11, 30, D:7) an orb of wrath (23, 13, D:7) a +0 scale mail (23, 17, D:7) a +0 scimitar a +0 robe (33, 10, D:7) a +0 club (35, 0, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 bardiche (5, -17, D:8) a +2 robe of positive energy (6, -34, D:8) a robe (6, -17, D:8) a +0 shortbow (7, 4, D:8) a spear (7, 7, D:8) a +0 robe a +0 dagger (7, 8, D:8) a +0 scale mail a +0 dagger (8, 3, D:8) a halberd (8, 5, D:8) a +0 club a +0 halberd (8, 7, D:8) a +0 robe a +0 dagger (8, 9, D:8) a +0 scale mail a +0 hand axe (9, 4, D:8) a halberd (18, -21, D:8) a +0 robe a +5 long sword of freezing (18, -20, D:8) a +0 robe a +1 flail a +0 robe a +3 falchion (19, -19, D:8) a +0 robe (41, -9, D:8) a +0 dagger (41, -8, D:8) a +0 whip a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 flail (15, 6, D:9) a leather armour (27, 11, D:9) a +0 flail a +0 club a +0 club a +0 leather armour a +0 club (27, 12, D:9) a +2 flail of draining (34, 8, D:9) a +0 whip a +0 whip a +0 whip (36, 6, D:9) a +0 short sword (43, -13, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (52, 28, D:9) a staff of fire (54, 27, D:9) a +2 whip of freezing a +0 robe (58, 32, D:9) a dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (11, 21, D:10) a +0 arbalest (18, 16, D:10) a +0 dagger a +0 robe (18, 21, D:10) a +0 falchion a +0 robe (19, 36, D:10) a +0 shortbow (19, 37, D:10) a +0 giant club a +0 giant club (21, 15, D:10) +0 steam dragon scales (21, 16, D:10) a +0 shortbow (25, 22, D:10) a box of beasts (25, 24, D:10) a long sword (33, 15, D:10) a +0 giant club a +0 giant spiked club (33, 16, D:10) a +0 glaive a +0 plate armour (33, 18, D:10) a +1 short sword of venom (37, 28, D:10) a scale mail (45, -1, D:10) a +3 hand axe of freezing (54, 18, D:10) a +0 short sword (54, 19, D:10) a +0 dagger (54, 20, D:10) a +0 whip (55, 20, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 2 large rocks a +0 flail (1, -11, D:11) a +0 pair of gloves (1, -1, D:11) 5 large rocks (4, -6, D:11) a +0 helmet (19, 1, D:11) 3 large rocks (25, 15, D:11) a +0 shortbow (30, 4, D:11) a +0 club a +0 short sword (30, 5, D:11) a +0 club (31, 5, D:11) a +0 dagger (32, -1, D:11) a potion of magic (33, 6, D:11) a +0 dagger (34, -25, D:11) a lightning rod (4/4) (35, -25, D:11) the +2 mace of Resourcefulness {protect, rPois Will+ rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. (38, -15, D:11) 2 potions of brilliance a ring of wizardry a scroll of immolation a +0 buckler (39, -15, D:11) a +1 troll leather armour {Snorg} (39, 21, D:11) +0 acid dragon scales (46, -13, D:11) a potion of attraction (49, -2, D:11) a +3 scimitar of flaming Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (4, 5, D:12) a +0 long sword (17, -1, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (18, 0, D:12) a +0 plate armour a +0 scimitar a +0 falchion a +0 ring mail a +0 falchion a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 falchion (19, 12, D:12) a +0 ring mail (20, 11, D:12) a staff of earth (24, -16, D:12) a potion of magic (24, -15, D:12) a staff of cold (unseen) (24, -14, D:12) a ring of positive energy (24, -13, D:12) a scroll of identify (24, 20, D:12) a +1 mace of draining (25, -15, D:12) a pitted ivory amulet (unseen) (25, -13, D:12) a scroll of identify (27, 12, D:12) a +2 short sword of freezing (30, -1, D:12) a +0 leather armour a +0 war axe (30, 18, D:12) a +0 club (31, -1, D:12) a +0 chain mail a +0 dire flail (31, 0, D:12) a +0 scale mail a +0 short sword (31, 2, D:12) a +0 flail (43, 1, D:12) a potion of brilliance (56, -7, D:12) 2 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (6, 16, D:13) a +0 club (7, 1, D:13) a +0 mace (8, 19, D:13) a +0 shortbow a scroll of vulnerability a +0 short sword (8, 20, D:13) a +0 shortbow a +0 trident a +0 chain mail (8, 21, D:13) a +0 whip (8, 22, D:13) a +0 shortbow a +0 longbow (9, 19, D:13) a +0 shortbow (9, 22, D:13) a +0 shortbow a +0 shortbow (10, -1, D:13) a short sword (10, 10, D:13) a +0 shortbow a +0 shortbow (11, 1, D:13) an amulet of reflection (11, 9, D:13) a +0 leather armour a +0 short sword a +0 dagger a +0 whip (11, 10, D:13) a +0 longbow (13, 14, D:13) a +0 chain mail a +0 long sword a +0 arbalest (17, 13, D:13) a +0 ring mail a +0 dagger (24, 11, D:13) a +0 chain mail a +0 war axe a +0 arbalest (25, 13, D:13) a +0 leather armour a +0 hand axe (25, 15, D:13) a +0 plate armour a +2 antimagic glaive (26, -9, D:13) a +0 shortbow (28, 9, D:13) a +0 dagger (28, 11, D:13) a +0 club (29, 9, D:13) 5 large rocks (32, 20, D:13) a potion of degeneration (34, 12, D:13) a +0 mace (37, 11, D:13) a scale mail (39, -11, D:13) a robe Level 14 of the Dungeon (0, 0, D:14) a scroll of torment (1, 26, D:14) Great Wizards, Vol. VII (8, 1, D:14) a +0 robe a +0 dagger (8, 25, D:14) a potion of magic (13, 17, D:14) 4 large rocks (19, 20, D:14) a potion of mutation (21, 1, D:14) a +0 pair of gloves (21, 30, D:14) a ring mail (22, -4, D:14) a +0 flail (23, -4, D:14) a +1 heavy quarterstaff (23, -3, D:14) a +0 dire flail (24, -4, D:14) a +0 mace (24, 14, D:14) a +0 quarterstaff (24, 21, D:14) a +0 robe a +0 dagger (24, 26, D:14) a +0 robe a +0 dagger (26, 29, D:14) a +0 plate armour a +0 great sword (27, 2, D:14) a +0 glaive (27, 28, D:14) a +0 chain mail a +0 bardiche (27, 29, D:14) a +0 robe of fire resistance a +0 dagger of venom (29, 1, D:14) a +0 club (30, 24, D:14) a +0 scale mail (30, 26, D:14) a +0 helmet (31, 24, D:14) a potion of degeneration (31, 26, D:14) a +0 leather armour (31, 29, D:14) a +0 ring mail (47, -10, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +3 demon trident of venom a +0 plate armour a potion of attraction (8, -12, D:15) a +0 cloak (14, -25, D:15) a +4 scimitar of flaming (20, -14, D:15) a scroll of torment (28, -23, D:15) 4 large rocks (28, -21, D:15) a +0 glaive (37, -18, D:15) a +0 war axe a +0 flail (37, -17, D:15) a +0 flail (42, -27, D:15) a potion of attraction (42, -3, D:15) a +0 arbalest (46, 20, D:15) a wand of mindburst (5) a +6 ring of strength (53, -12, D:15) a +0 scimitar (53, -11, D:15) 4 large rocks (53, -1, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour (1, 0, Orc:1) a +0 dire flail a +0 giant club (3, 36, Orc:1) a +0 falchion a +0 plate armour a +0 flail (3, 37, Orc:1) a +0 leather armour a +0 hand axe a +2 leather armour of poison resistance a +0 whip (3, 38, Orc:1) a +0 giant club (5, 37, Orc:1) a +0 giant club (5, 38, Orc:1) a +0 dagger (5, 39, Orc:1) 5 large rocks (6, 39, Orc:1) a +0 robe a +2 dagger of venom a +0 plate armour a +0 trident (7, 37, Orc:1) a +0 giant spiked club a +0 ring mail a +0 club (10, 28, Orc:1) a +0 plate armour a +0 trident (25, 44, Orc:1) 4 large rocks (30, 24, Orc:1) a phial of floods (30, 26, Orc:1) a war axe (31, 20, Orc:1) a +0 giant club (31, 43, Orc:1) a +0 trident a +0 chain mail (32, 21, Orc:1) a +0 leather armour a +0 falchion a +0 leather armour a +1 falchion of protection a +0 robe a +0 dagger a +0 robe a +0 dagger (32, 44, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 44, Orc:1) the +2 pair of gloves of Liberalism {Harm} Harm: It increases damage dealt and taken. If you switch to wearing this armour, your AC would increase by 1 (37 -> 38). a +0 mace a +0 dagger a +0 ring mail a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +1 scimitar of draining a +0 mace a +0 bardiche a +0 plate armour (34, 43, Orc:1) a +0 club a +0 chain mail a +0 short sword a +0 leather armour (34, 45, Orc:1) a +0 glaive a +4 chain mail Level 2 of the Orcish Mines [Shop] Goleurarch's Antique Weapon Emporium a trident (119 gold) a fading flail (289 gold) a glowing morningstar (238 gold) a runed falchion (204 gold) a long sword (119 gold) a glowing flail (221 gold) [Shop] Amnish's Antique Weapon Shop a long sword (77 gold) a glaive (143 gold) a whip (55 gold) a runed mace (132 gold) a runed short sword (132 gold) a hand axe (66 gold) a short sword (66 gold) a runed spear (132 gold) a broad axe (88 gold) an arbalest (99 gold) [Shop] Sobiuf's Jewellery Emporium an amulet of reflection (450 gold) an amulet of magic regeneration (450 gold) a +4 ring of protection (540 gold) a +6 ring of dexterity (540 gold) the ring "Soode" {MP+9 Int+2} (468 gold) [ring of magical power] Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). a ring of positive energy (300 gold) an amulet of the acrobat (450 gold) [Shop] Waasch's Book Shop the Compendium of the Volatile Compass (484 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 yes b - Gell's Gravitas Translocation 3 yes c - Manifold Assault Translocation 4 no d - Ignition Fire 8 no a book of Debilitation (220 gold) a book of Decay (330 gold) the Atlas of Freezing Production (330 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Metabolic Englaciation Hexes/Ice 5 yes c - Simulacrum Ice/Necromancy 6 no a Young Poisoner's Handbook (220 gold) a book of Spectacle (440 gold) a book of Air (242 gold) a book of Fire (484 gold) a manual of Stealth (880 gold) [Shop] Faschocwuch's Jewellery Shop an amulet of the acrobat (390 gold) a ring of wizardry (390 gold) an amulet of the acrobat (390 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) an amulet of reflection (390 gold) the ring of Okawaru's Whim {Wiz Str+3 Int+2} (617 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). Int: It affects your intelligence (+2). a +6 ring of intelligence (unknown) (468 gold) (0, 0, Orc:2) a +0 hand axe a +0 chain mail (1, 7, Orc:2) a +0 heavy hand axe a +0 leather armour a +0 hand axe (2, 2, Orc:2) a +0 hand axe (2, 6, Orc:2) a +0 whip a +0 dagger a +0 leather armour (2, 7, Orc:2) a +0 mace a +0 chain mail a +0 dagger a +0 robe (3, 5, Orc:2) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 short sword a +0 leather armour a +3 long sword of holy wrath a +0 chain mail a +0 kite shield a +0 giant club a +0 short sword a +0 club a +0 scimitar of electrocution a +0 chain mail a +0 short sword (3, 7, Orc:2) a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 short sword (4, 5, Orc:2) a +0 flail a +0 arbalest a +0 chain mail (4, 8, Orc:2) a +0 club a +0 leather armour (8, 20, Orc:2) a +0 giant spiked club (9, -11, Orc:2) a +0 hand axe (11, 18, Orc:2) a +0 hand axe a +0 leather armour (13, -6, Orc:2) a +0 whip a +0 chain mail (14, -9, Orc:2) a +0 falchion (14, 17, Orc:2) a +0 dagger a +0 chain mail (14, 18, Orc:2) a +0 flail (15, 18, Orc:2) a +0 hand axe of flaming a +0 scale mail a +0 short sword (16, -10, Orc:2) a +0 giant club (16, 18, Orc:2) a +0 hand axe a +0 hand axe a +0 chain mail (19, -10, Orc:2) a +0 mace (19, -9, Orc:2) a +0 plate armour a +0 dire flail (20, -9, Orc:2) a +0 dagger a +2 robe of positive energy (22, -9, Orc:2) a +0 leather armour a +0 whip (22, 19, Orc:2) a +0 short sword (22, 20, Orc:2) a +0 mace a +0 leather armour a +0 club a +0 scale mail a +0 short sword a +0 long sword a +0 flail a +0 club a +0 scale mail a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword (22, 21, Orc:2) a +0 club (23, 19, Orc:2) a +0 club a +0 whip a +0 leather armour (24, -10, Orc:2) a +2 whip of venom (24, 18, Orc:2) a +0 dire flail a +0 ring mail (34, 13, Orc:2) a +0 flail a +0 leather armour (38, 19, Orc:2) a +0 falchion a +0 hand axe a +0 ring mail (38, 20, Orc:2) a +0 dagger (40, 12, Orc:2) a +0 short sword (41, 11, Orc:2) a +0 mace (41, 12, Orc:2) a +0 dagger a +0 leather armour (42, 8, Orc:2) a +0 short sword a +0 flail a +0 mace a +3 leather armour a +0 hand axe (42, 10, Orc:2) a +1 war axe a +0 hand axe a +0 leather armour a +0 club (42, 11, Orc:2) a +0 scimitar (43, -3, Orc:2) a +0 giant spiked club a +0 giant club (43, -2, Orc:2) a +0 scimitar a +0 plate armour (43, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger (43, 7, Orc:2) a +0 whip a +1 heavy flail a +0 short sword a +0 ring mail (43, 8, Orc:2) a +2 battleaxe of draining (43, 9, Orc:2) a +0 mace (44, 1, Orc:2) a +0 giant spiked club (44, 8, Orc:2) a +0 halberd a +2 chain mail of cold resistance (46, 12, Orc:2) a +0 club a +0 leather armour (47, 11, Orc:2) a +3 flail of protection Level 1 of the Elven Halls (0, 0, Elf:1) a +0 chain mail (1, 34, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (1, 38, Elf:1) a +0 long sword (2, 34, Elf:1) a +0 short sword (6, 35, Elf:1) a +0 long sword a +0 dagger (7, 9, Elf:1) a +0 ring mail (7, 34, Elf:1) a +0 short sword (9, 2, Elf:1) the Dissertation on the Comitatus (9, 4, Elf:1) a potion of mutation (20, 27, Elf:1) a +0 long sword a +0 chain mail a +0 long sword a +0 ring mail (21, 27, Elf:1) a +0 long sword (22, 27, Elf:1) a +0 short sword (23, 13, Elf:1) a +0 short sword (23, 26, Elf:1) a +0 long sword a +0 long sword a +0 scale mail (23, 28, Elf:1) a +0 leather armour a +0 dagger a scroll of identify (24, 29, Elf:1) a +0 long sword (24, 31, Elf:1) a +0 shortbow a +0 short sword a +0 ring mail a +0 leather armour a +0 dagger a +0 shortbow (30, 33, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (31, 29, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (32, 34, Elf:1) a +0 dagger (32, 36, Elf:1) a +0 ring mail a +0 short sword (38, 41, Elf:1) a +2 robe of the Archmagi a +0 dagger a +0 ring mail a +0 long sword (39, 22, Elf:1) a +0 rapier (39, 39, Elf:1) a +2 heavy halberd (39, 40, Elf:1) a +0 long sword a +0 short sword (39, 41, Elf:1) a +2 long sword of protection (43, -5, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (45, -5, Elf:1) a +0 long sword (46, -5, Elf:1) a +0 dagger a +0 scale mail (50, -5, Elf:1) a +0 short sword (56, 33, Elf:1) a +1 short sword of draining (57, 3, Elf:1) a +0 chain mail a +0 dagger (57, 5, Elf:1) a +0 rapier a +0 rapier (57, 6, Elf:1) a +0 scimitar (57, 7, Elf:1) a +0 long sword a +0 longbow (57, 21, Elf:1) a +0 short sword (57, 34, Elf:1) a +2 flail of protection Level 2 of the Elven Halls [Shop] Packur's Specific Store a potion of mutation (120 gold) [Shop] Omiem's General Store a +3 rapier of venom (370 gold) a +0 helmet (76 gold) a +0 scale mail (68 gold) a wand of flame (13) (154 gold) a book of the Earth (612 gold) a potion of attraction (51 gold) 6 stones (10 gold) a +0 mace (51 gold) (0, 0, Elf:2) a +0 buckler a +0 chain mail a +0 short sword (1, -13, Elf:2) a +0 rapier of draining (1, -4, Elf:2) a +6 glaive (1, 0, Elf:2) a +0 short sword a +0 leather armour a +0 short sword (2, -5, Elf:2) a +2 mace of protection (2, -4, Elf:2) a +0 halberd of venom a +1 halberd of protection (4, -19, Elf:2) a +2 heavy hand axe (5, 2, Elf:2) a +0 leather armour a +0 short sword (15, 30, Elf:2) a +0 short sword (16, -19, Elf:2) a +3 short sword of venom (16, -18, Elf:2) a +0 short sword (16, 11, Elf:2) a +0 triple sword of freezing (16, 19, Elf:2) a +4 hand axe of flaming (17, -19, Elf:2) a +6 quick blade of pain (20, -19, Elf:2) a +5 heavy battleaxe (20, 12, Elf:2) a +0 dagger a +0 scale mail (21, -2, Elf:2) a +0 long sword of holy wrath (22, 8, Elf:2) a +0 long sword (24, 9, Elf:2) a +3 antimagic trident a +0 leather armour a +0 rapier (26, 30, Elf:2) a potion of mutation (31, 36, Elf:2) a scroll of noise (32, -7, Elf:2) a +3 long sword of holy wrath (34, 7, Elf:2) a +0 falchion (37, 11, Elf:2) a +1 animal skin a +3 dagger (37, 12, Elf:2) a +2 dagger (37, 30, Elf:2) a ring of flight a wand of polymorph (5) (37, 36, Elf:2) a +1 heavy dire flail (38, 9, Elf:2) a +8 dagger (39, -1, Elf:2) a +0 long sword a +0 short sword (39, 2, Elf:2) a +0 leather armour a +0 dagger (39, 32, Elf:2) a robe (40, 1, Elf:2) a +0 long sword a +0 shortbow a +0 chain mail a +0 dagger (43, -13, Elf:2) a great mace (44, 9, Elf:2) a +0 scale mail a +0 rapier (50, 35, Elf:2) a +0 leather armour a +0 short sword (51, 7, Elf:2) a staff of conjuration (51, 34, Elf:2) a +0 rapier (51, 36, Elf:2) a +0 rapier (52, 4, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (52, 32, Elf:2) a +0 long sword (52, 33, Elf:2) a scroll of immolation a +2 mace of protection (54, 6, Elf:2) a +0 short sword (55, 8, Elf:2) a +0 ring mail a +0 long sword (55, 19, Elf:2) a +0 short sword (55, 20, Elf:2) a +0 leather armour a +0 long sword a +0 shortbow (55, 22, Elf:2) a +0 short sword (56, -1, Elf:2) a +2 plate armour of poison resistance the amulet "Viedeitre" {Faith rN+} [amulet of faith] It allows you to gain divine favour quickly. rN: It protects you from negative energy. (57, -3, Elf:2) an amulet of magic regeneration (57, 21, Elf:2) a +0 rapier (58, -3, Elf:2) a +1 morningstar of freezing (58, -2, Elf:2) a silver boomerang (58, 21, Elf:2) a +0 leather armour a +0 dagger a +0 heavy shortbow (59, -5, Elf:2) a +0 scimitar (60, -15, Elf:2) a +0 spear Level 3 of the Elven Halls (0, 0, Elf:3) a staff of conjuration (unseen) (0, 2, Elf:3) a +1 glaive of venom (0, 3, Elf:3) a +3 ring mail of positive energy (1, -3, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (1, -2, Elf:3) the +5 rapier of Courage {freeze, rElec Will+ Int+5 Stlth+} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 leather armour an orb of mayhem a ring of see invisible a scroll of identify (1, 3, Elf:3) a +0 cloak (2, -2, Elf:3) a +0 longbow a +0 leather armour (2, 1, Elf:3) a crude ring mail (unseen) (2, 3, Elf:3) a +0 scimitar (3, 2, Elf:3) a staff of cold (3, 3, Elf:3) a +0 rapier (4, 0, Elf:3) a +1 vampiric war axe a +0 ring mail a +0 long sword (4, 1, Elf:3) a +0 short sword (4, 2, Elf:3) a glowing war axe (unseen) (5, 3, Elf:3) a +1 heavy long sword (5, 27, Elf:3) a +0 scale mail (6, 1, Elf:3) a staff of cold (7, -4, Elf:3) a dagger (7, 1, Elf:3) a +1 shortbow of flaming (8, 1, Elf:3) a staff of earth (8, 3, Elf:3) a +1 heavy hand axe (8, 8, Elf:3) a +0 long sword (8, 13, Elf:3) a +3 halberd of venom (9, -8, Elf:3) a +0 long sword of holy wrath a +5 glaive of freezing a +2 robe of willpower a ring of magical power (9, 9, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (10, 7, Elf:3) a +0 leather armour a +0 long sword a +0 short sword a +5 heavy mace a +4 ring of protection (10, 8, Elf:3) a +0 ring mail a +0 rapier (11, 3, Elf:3) a +2 scimitar of electrocution (11, 6, Elf:3) a +0 leather armour a +0 short sword a +0 scimitar a +0 chain mail a +0 long sword (11, 42, Elf:3) a potion of magic (12, -4, Elf:3) a +0 hand axe (12, 32, Elf:3) a +0 whip (13, 18, Elf:3) a +0 short sword a +0 ring mail (14, -9, Elf:3) a +0 dire flail of holy wrath a +0 leather armour a +6 ring of dexterity (15, 3, Elf:3) a wand of mindburst (7) (16, 0, Elf:3) a +0 pair of gloves of dexterity (16, 2, Elf:3) a +3 rapier (17, 1, Elf:3) a +0 dagger (18, 0, Elf:3) the staff of cold "Wodapp" {rC+ Dex+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in about 0.6 XLs. Damage rating: 9 (Base 5 x 145% (Str) x 137% (Skill)). Dex: It affects your dexterity (+3). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (18, 2, Elf:3) the +1 pair of gloves "Ankoumer" {rPois rF+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rPois: It protects you from poison. If you switch to wearing this armour, your AC would remain unchanged. (18, 23, Elf:3) a +0 leather armour a +0 dagger (19, 3, Elf:3) a runed rapier (unseen) (19, 24, Elf:3) a +0 scimitar a +0 long sword a +0 leather armour a +0 short sword of venom a +0 rapier a +0 scale mail a +0 long sword (19, 25, Elf:3) a +0 rapier the +1 trident of the Common Good {freeze, rCorr} rCorr: It protects you from acid and corrosion. (19, 27, Elf:3) a +0 long sword (20, 0, Elf:3) a +0 rapier (20, 13, Elf:3) a +2 pair of gloves of strength (21, 3, Elf:3) a book of Flames (21, 12, Elf:3) a +0 long sword a +0 leather armour (21, 13, Elf:3) a +1 heavy long sword a +0 buckler (22, 0, Elf:3) a staff of conjuration (22, 2, Elf:3) a book of Flames (22, 12, Elf:3) a +0 short sword (22, 14, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (23, -1, Elf:3) a +0 longbow a +0 leather armour (33, 20, Elf:3) a +0 rapier (34, 41, Elf:3) a wand of polymorph (2) (35, 26, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (41, -15, Elf:3) a +0 long sword (47, 40, Elf:3) a +0 short sword (52, 40, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (53, 26, Elf:3) a +0 long sword (54, 26, Elf:3) a +2 scimitar of electrocution (54, 27, Elf:3) a +0 long sword (55, 26, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (56, 16, Elf:3) a +3 heavy executioner's axe a +0 leather armour (57, 39, Elf:3) a scroll of amnesia (58, 15, Elf:3) a +0 dagger of speed a +0 shortbow a +0 leather armour (59, -9, Elf:3) a +0 dagger a +0 chain mail a +0 scimitar (59, -8, Elf:3) a poisoned dart (59, -6, Elf:3) a +0 rapier (61, -14, Elf:3) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 leather armour of Imperfection {Regen+ Str+2 Dex+2 Stlth+} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 21 (37 -> 16). (11, 13, Lair:1) a spear (28, 22, Lair:1) a +0 kite shield (29, 14, Lair:1) a +0 long sword +0 steam dragon scales (29, 22, Lair:1) a +0 long sword (33, 22, Lair:1) a +5 long sword a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (7, 31, Lair:2) a ring mail (8, 0, Lair:2) a staff of fire (8, 11, Lair:2) a short sword (9, 10, Lair:2) a +0 pair of gloves (23, 40, Lair:2) a +0 robe (25, 1, Lair:2) a pair of gloves (29, 16, Lair:2) a scroll of vulnerability a +2 hand axe of venom 4 potions of mutation the +10 plate armour "Ruogg" {Harm SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. If you switch to wearing this armour, your AC would remain unchanged. an amulet of the acrobat (30, -5, Lair:2) 4 scrolls of amnesia (43, 36, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a quarterstaff (14, -19, Lair:3) a +4 hand axe of freezing (21, 21, Lair:3) a trident (28, -6, Lair:3) 3 potions of degeneration (41, 16, Lair:3) 2 scrolls of amnesia (43, 32, Lair:3) a +0 war axe (55, -7, Lair:3) a scroll of immolation (57, 26, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a leather armour (7, 20, Lair:4) a tin of tremorstones (2/2) (29, 7, Lair:4) an amulet of guardian spirit a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) 4 large rocks (2, -20, Shoals:1) a +0 spear (5, 16, Shoals:1) a +0 heavy sling (still there?) a +0 club (still there?) (5, 17, Shoals:1) a +0 spear (6, 17, Shoals:1) a +0 spear a +0 sling (8, 16, Shoals:1) a +0 trident (12, -3, Shoals:1) a +0 pair of gloves (12, -1, Shoals:1) a +2 scale mail of fire resistance (12, 2, Shoals:1) a +0 spear (12, 21, Shoals:1) a +0 trident (17, 27, Shoals:1) a +0 trident (24, -20, Shoals:1) a +3 trident (28, 13, Shoals:1) a scroll of immolation (still there?) a +0 robe (still there?) a +1 trident of venom (still there?) (30, 7, Shoals:1) a +0 trident (31, -7, Shoals:1) a quarterstaff (41, -11, Shoals:1) a +0 spear a +0 leather armour (41, 19, Shoals:1) a +0 spear (42, 18, Shoals:1) a +0 spear a +0 sling (42, 19, Shoals:1) a +0 quarterstaff a +0 sling (42, 20, Shoals:1) a +0 trident (43, 4, Shoals:1) a +0 pair of gloves (47, 22, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a book of Cantrips (6, 12, Shoals:2) 4 large rocks (8, 22, Shoals:2) a +0 robe (still there?) a +4 trident of freezing (still there?) (13, 16, Shoals:2) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution (14, 17, Shoals:2) a +2 spear of freezing (16, 33, Shoals:2) a +0 spear a +0 sling (17, 16, Shoals:2) a +0 leather armour a +3 spear of pain (18, 34, Shoals:2) a +0 spear a +0 sling (19, 34, Shoals:2) a +0 longbow a +0 quarterstaff (19, 35, Shoals:2) a +0 spear a +0 sling (20, 34, Shoals:2) a +0 spear a +0 sling (20, 36, Shoals:2) a +1 battleaxe of flaming (23, 0, Shoals:2) a +0 trident (23, 13, Shoals:2) a scroll of immolation (31, 0, Shoals:2) 5 large rocks (34, 11, Shoals:2) a +0 robe a +2 trident of venom (36, -2, Shoals:2) a +0 leather armour a +1 vampiric spear (39, -2, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +0 quarterstaff a +0 sling (0, 1, Shoals:3) a +0 longbow a +0 club (1, 1, Shoals:3) a +0 sling a +2 heavy quarterstaff (3, -41, Shoals:3) a +0 trident (3, -2, Shoals:3) a +0 spear a +0 sling (8, -27, Shoals:3) a +2 dagger of venom (8, -26, Shoals:3) a +0 war axe (11, 2, Shoals:3) a +0 trident (19, -21, Shoals:3) a scroll of identify a +0 trident (21, -22, Shoals:3) a potion of degeneration (21, 1, Shoals:3) a +0 trident of freezing (still there?) a +0 robe (still there?) (22, -26, Shoals:3) a potion of mutation (24, -29, Shoals:3) 8 gold pieces (25, -31, Shoals:3) a potion of curing (25, -29, Shoals:3) a scroll of enchant weapon (26, -31, Shoals:3) a trident (26, -30, Shoals:3) a vibrating graven amulet (unseen) (26, -29, Shoals:3) a potion of haste (28, -30, Shoals:3) a scroll of identify (34, 3, Shoals:3) a +0 trident (38, -21, Shoals:3) a +0 ring mail (38, -3, Shoals:3) a +0 leather armour a +5 heavy trident (39, -39, Shoals:3) a runed sling (unseen) (39, -1, Shoals:3) a +0 spear (40, -2, Shoals:3) a +0 glaive (40, -1, Shoals:3) a +0 trident (40, 0, Shoals:3) a +0 glaive (42, 1, Shoals:3) a +0 spear (45, -18, Shoals:3) a +0 longbow a +0 spear (47, -20, Shoals:3) a +0 longbow a +0 spear of venom (50, -14, Shoals:3) a +3 trident (51, -20, Shoals:3) a +0 spear (52, -19, Shoals:3) a +0 trident (52, -16, Shoals:3) a +0 trident (54, -19, Shoals:3) a +0 spear (54, -18, Shoals:3) a +0 trident (54, -17, Shoals:3) a +0 robe a +2 vampiric demon trident Level 4 of the Shoals (0, 0, Shoals:4) the amulet "Maxzot" {Acrobat rC+ rN+ Str+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). rC: It protects you from cold. rN: It protects you from negative energy. (0, 2, Shoals:4) a +1 kite shield of fire resistance (4, 4, Shoals:4) a quarterstaff (5, 2, Shoals:4) a +0 chain mail (6, -7, Shoals:4) a scroll of immolation (8, 5, Shoals:4) a +0 longbow a +0 spear a +2 trident of flaming a +0 leather armour (9, 4, Shoals:4) a +4 heavy spear a +0 leather armour a +0 longbow a +0 spear (10, 3, Shoals:4) a +0 trident (10, 5, Shoals:4) a +0 trident (11, 5, Shoals:4) a +0 spear a +0 sling (11, 6, Shoals:4) a +0 trident (13, -13, Shoals:4) a +3 falchion of holy wrath (13, -11, Shoals:4) a +1 pair of gloves (13, -2, Shoals:4) a quarterstaff (13, 10, Shoals:4) a +0 sling a +0 quarterstaff (14, 0, Shoals:4) a +0 longbow a +0 club (15, 13, Shoals:4) a +0 trident (16, 1, Shoals:4) a +0 cloak (17, -8, Shoals:4) a +0 longbow a +0 spear (20, -15, Shoals:4) a +0 chain mail a +0 trident (24, 7, Shoals:4) a +0 club a +0 longbow (25, 7, Shoals:4) a +3 trident (28, 16, Shoals:4) a +0 longbow a +0 spear (29, 5, Shoals:4) a +0 spear (32, -12, Shoals:4) a +0 longbow a +0 club (37, -11, Shoals:4) a scroll of torment (37, -5, Shoals:4) 4 large rocks (39, -3, Shoals:4) a +0 plate armour (44, -6, Shoals:4) 11 scrolls of identify a +0 scimitar (45, -2, Shoals:4) a +0 trident (45, 13, Shoals:4) a +0 heavy trident (46, -2, Shoals:4) a +0 trident (47, -2, Shoals:4) a +0 trident (48, -4, Shoals:4) a +2 heavy trident Level 1 of the Snake Pit (0, 0, Snake:1) 5 large rocks (3, -42, Snake:1) a +0 trident (4, -35, Snake:1) a +0 spear (5, -46, Snake:1) a +0 battleaxe a +0 shortbow a +0 scimitar a +0 shortbow (8, -35, Snake:1) a +0 battleaxe (19, 4, Snake:1) a +0 battleaxe (25, -49, Snake:1) a +0 glaive (28, -24, Snake:1) an orb of energy (31, -6, Snake:1) a scroll of immolation (34, -47, Snake:1) a +0 trident a +0 shortbow (34, -26, Snake:1) a scroll of immolation (34, 8, Snake:1) a +0 shortbow a +0 battleaxe a +0 scale mail a +0 kite shield (35, -41, Snake:1) a +0 robe a +0 war axe (36, -29, Snake:1) a +0 robe a +0 whip (37, -5, Snake:1) a +0 war axe of electrocution (38, -51, Snake:1) a chain mail (40, -42, Snake:1) a +0 flail (47, -47, Snake:1) a +0 sling (51, -22, Snake:1) a scroll of amnesia (52, -12, Snake:1) a +0 long sword (55, -17, Snake:1) a +0 robe a +0 mace a +0 scimitar a +0 battleaxe a +0 shortbow a +0 kite shield a +10 plate armour of ponderousness a +0 scimitar Level 2 of the Snake Pit [Shop] Gizaus's Magic Scroll Shoppe a scroll of identify (32 gold) a scroll of magic mapping (120 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) a scroll of summoning (152 gold) a scroll of enchant armour (120 gold) (0, 0, Snake:2) a +2 flail of venom (1, -1, Snake:2) a +0 glaive (7, 13, Snake:2) a +0 pair of gloves (10, 3, Snake:2) a +0 shortbow of flaming (11, 1, Snake:2) a +0 arbalest a +0 long sword of electrocution a +2 barding of flying a potion of mutation (12, 17, Snake:2) a +0 shortbow of flaming (14, 8, Snake:2) a +0 pair of gloves (15, 18, Snake:2) a +0 ring mail (21, 30, Snake:2) a morningstar (22, 5, Snake:2) a +0 leather armour (22, 18, Snake:2) a potion of degeneration (22, 29, Snake:2) a +0 battleaxe (23, -3, Snake:2) a +0 falchion (23, -2, Snake:2) a +2 heavy glaive a +0 robe (24, 1, Snake:2) a +0 scale mail (26, 31, Snake:2) a book of Rime (30, 22, Snake:2) a +0 halberd a +0 shortbow (34, 22, Snake:2) a +0 short sword a +0 longbow (35, 22, Snake:2) a +0 robe a +0 dire flail a +0 shortbow of freezing a +0 short sword a +0 shortbow (35, 23, Snake:2) a +0 hand axe a +0 arbalest (38, 14, Snake:2) a +0 spear (40, 10, Snake:2) a +0 robe a +1 dire flail of holy wrath a +0 shortbow (40, 13, Snake:2) a +0 robe a +0 war axe (40, 19, Snake:2) a +0 halberd (41, 10, Snake:2) a +0 robe a +0 flail of protection a +3 battleaxe a +0 scimitar (42, 10, Snake:2) a scarf of invisibility (46, 1, Snake:2) a +0 halberd (46, 10, Snake:2) a stone (47, 12, Snake:2) a stone (48, 14, Snake:2) a piece from Xom's chessboard (15/15) (49, 11, Snake:2) 2 large rocks (50, 13, Snake:2) 7 large rocks (51, 10, Snake:2) a glowing falchion (unseen) (51, 13, Snake:2) a stone Level 3 of the Snake Pit [Shop] Zetauno's Assorted Antiques a runed rapier (203 gold) a scale mail (116 gold) a robe (20 gold) a hand axe (87 gold) a potion of ambrosia (232 gold) a scroll of identify (58 gold) a potion of brilliance (116 gold) (0, 0, Snake:3) a +0 shortbow a +0 mace (4, -25, Snake:3) a +0 dagger a +0 robe (9, -27, Snake:3) a +4 halberd of protection (10, -28, Snake:3) a +1 spear (12, -1, Snake:3) a +5 heavy battleaxe (14, -14, Snake:3) a +0 halberd a +0 robe (15, 9, Snake:3) a +0 mace a +0 robe (16, -47, Snake:3) a +0 dire flail (20, -30, Snake:3) a +2 robe of positive energy a staff of earth (24, -41, Snake:3) a +0 robe a +0 dire flail (24, -40, Snake:3) a +0 halberd (24, -12, Snake:3) a +0 robe a +3 scimitar (36, -5, Snake:3) an amulet of magic regeneration (38, -14, Snake:3) a +0 whip a +0 robe (38, -13, Snake:3) a +0 halberd (43, -44, Snake:3) a +0 war axe a +0 club (48, -48, Snake:3) a +0 trident a +0 robe a +0 long sword (48, -15, Snake:3) a +0 dire flail (48, -14, Snake:3) a +0 quarterstaff a +0 robe (48, -13, Snake:3) a +0 hand axe a +0 robe a +0 battleaxe a +0 robe a +0 flail (48, -12, Snake:3) a +0 flail (48, -11, Snake:3) a +0 whip a +0 robe (49, -14, Snake:3) a +4 trident (52, 7, Snake:3) a flail (58, -8, Snake:3) a +4 halberd (59, -38, Snake:3) a +2 demon blade of draining a +2 robe of willpower (60, -39, Snake:3) a +0 trident Level 4 of the Snake Pit (5, 23, Snake:4) a +0 dagger a +0 robe (8, 15, Snake:4) a +0 battleaxe (8, 16, Snake:4) a +0 shortbow of flaming a +0 ring mail (9, 7, Snake:4) a +0 halberd a +0 battleaxe a +0 flail a +0 whip a +1 robe of cold resistance (10, 10, Snake:4) a +0 trident (10, 12, Snake:4) a +0 robe (10, 25, Snake:4) a +2 halberd of flaming (10, 46, Snake:4) a +0 chain mail (11, -6, Snake:4) a +0 trident (11, 10, Snake:4) a +0 dire flail a +0 robe (12, -5, Snake:4) a +0 arbalest a +0 dire flail a +0 robe (12, 10, Snake:4) a +0 halberd a +0 robe a +0 whip a +0 robe a +0 whip a +1 robe of willpower a +2 dire flail of protection a +0 flail a +0 robe a +0 scimitar a +0 robe a scroll of vulnerability (12, 11, Snake:4) a +0 war axe a +0 robe a +0 flail a +0 dire flail a +0 trident a +0 robe (14, 15, Snake:4) a +1 robe of cold resistance (14, 16, Snake:4) a +0 scimitar a +0 robe a +1 long sword of electrocution a +0 robe (15, 20, Snake:4) a +0 hand axe a +0 robe (16, 18, Snake:4) a +0 battleaxe a +0 robe of the Archmagi a +0 trident (17, 15, Snake:4) a +0 shortbow a +0 scimitar (19, 11, Snake:4) a +0 hand axe (23, 24, Snake:4) a +0 scimitar (24, 23, Snake:4) a +0 spear (24, 24, Snake:4) a +0 shortbow of flaming (25, 22, Snake:4) a +0 long sword (25, 29, Snake:4) a +0 hand axe a +0 robe (25, 30, Snake:4) a +0 halberd (25, 31, Snake:4) a +0 halberd a +0 robe (25, 34, Snake:4) a +0 trident a +0 robe a +0 spear a +0 robe a +0 spear a +0 robe a +3 spear a +0 robe (26, 21, Snake:4) a +0 quarterstaff a +0 short sword a +0 robe a +0 hand axe (26, 35, Snake:4) the +4 ring mail of Grim Birdsong {Drain rC+ rCorr Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. If you switch to wearing this armour, your AC would decrease by 15 (37 -> 22). (29, 8, Snake:4) a +0 quarterstaff a +0 robe (31, -2, Snake:4) a +0 pair of gloves (33, 6, Snake:4) a +0 glaive (34, 8, Snake:4) a +0 shortbow of flaming (34, 37, Snake:4) a +0 mace (35, -2, Snake:4) a +0 quarterstaff (36, 44, Snake:4) a +2 shortbow of flaming a +0 short sword of venom (37, 10, Snake:4) a +0 great sword a +0 robe (40, 31, Snake:4) a wand of polymorph (12) (41, 31, Snake:4) a +0 robe a +0 halberd (41, 38, Snake:4) a +0 war axe (42, 5, Snake:4) 2 javelins (42, 24, Snake:4) a +0 long sword (42, 39, Snake:4) a +0 short sword (43, 24, Snake:4) a +0 robe a +0 quarterstaff (43, 25, Snake:4) an amulet of reflection a +2 kite shield of protection a +0 tower shield (43, 26, Snake:4) a +0 robe a +0 trident (43, 49, Snake:4) a +1 dire flail of protection (44, 24, Snake:4) a +0 trident a +0 flail (44, 48, Snake:4) a +0 whip a +0 robe (46, 10, Snake:4) a +0 flail a +0 robe (46, 27, Snake:4) a +0 glaive (49, 20, Snake:4) a +0 halberd (49, 46, Snake:4) a +0 glaive a +0 shortbow (50, 25, Snake:4) a +0 hand axe (50, 46, Snake:4) a +0 flail a +1 robe of resistance a +0 glaive (52, -8, Snake:4) a +0 club a +0 robe (54, -6, Snake:4) a +0 glaive a +0 scale mail (54, -5, Snake:4) a +3 spear (54, 48, Snake:4) a +0 broad axe (57, 2, Snake:4) a +0 arbalest a +0 trident (60, 48, Snake:4) a +0 glaive (67, 26, Snake:4) a +0 leather armour Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail a +3 falchion (2, -63, Vaults:1) a +2 great sword a +0 chain mail (2, -62, Vaults:1) a +0 great mace a +1 plate armour of fire resistance (2, -2, Vaults:1) a +0 arbalest (3, -62, Vaults:1) a +2 war axe of flaming a +0 scale mail (3, -20, Vaults:1) a +0 animal skin a +0 dire flail of protection (12, -10, Vaults:1) a +0 troll leather armour (12, -9, Vaults:1) a +0 scale mail (13, -10, Vaults:1) a scroll of identify a +0 leather armour a +0 great mace a +0 scale mail a +0 morningstar a +0 arbalest (15, -18, Vaults:1) a +0 ring mail (21, -57, Vaults:1) a +2 helmet (23, -64, Vaults:1) a potion of attraction (23, -59, Vaults:1) a +0 morningstar (23, -57, Vaults:1) a +0 great mace a +0 scale mail (24, -57, Vaults:1) a +3 arbalest (25, -57, Vaults:1) a +0 arbalest (25, -56, Vaults:1) a +0 arbalest (25, -52, Vaults:1) 4 potions of flight (25, -49, Vaults:1) a +0 dire flail a +0 ring mail (29, -53, Vaults:1) a ring of resist corrosion (38, -2, Vaults:1) a scroll of identify (40, -61, Vaults:1) a +0 quarterstaff (55, -33, Vaults:1) a +0 ring mail a +0 great mace (62, -10, Vaults:1) a +0 ring mail (63, -38, Vaults:1) a +0 ring mail a +0 falchion (67, -14, Vaults:1) a +2 chain mail of fire resistance Level 2 of the Vaults (0, 0, Vaults:2) the +4 dagger of Bixt {elec, Will+ Int+2} Int: It affects your intelligence (+2). Will: It increases your willpower. (1, -1, Vaults:2) a +0 sling (7, -15, Vaults:2) a +0 dire flail (8, -31, Vaults:2) a ring mail (20, -4, Vaults:2) a +0 short sword of venom (28, -57, Vaults:2) a scroll of noise (43, -24, Vaults:2) the +5 battleaxe of Intense True Grit {venom, rPois rF+ Will- Str+5} Str: It affects your strength (+5). rF: It protects you from fire. rPois: It protects you from poison. Will: It decreases your willpower. (47, -3, Vaults:2) a +0 hand axe (48, -3, Vaults:2) the +11 lajatang of the Hurting Butterfly {venom, *Corrode Will+++ SInv Stlth+} SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (49, -50, Vaults:2) a +0 morningstar a +0 ring mail (51, -16, Vaults:2) a +0 arbalest (53, -9, Vaults:2) a +0 ring mail a +0 morningstar (53, -8, Vaults:2) a +0 scale mail a +0 flail a +0 ring mail a +0 flail a +0 arbalest (53, -7, Vaults:2) a +0 ring mail a +0 dire flail (54, -10, Vaults:2) a +0 animal skin a +0 dire flail a +0 scale mail a +0 dire flail (54, -9, Vaults:2) a +0 animal skin a +0 dire flail a +0 ring mail a +0 dire flail (54, -8, Vaults:2) a +2 tower shield a +0 plate armour a +2 broad axe (54, -7, Vaults:2) a +0 chain mail a +3 great mace (55, -12, Vaults:2) a +0 ring mail (55, -10, Vaults:2) a +0 troll leather armour a +0 arbalest a +0 ring mail a +0 chain mail a +2 battleaxe of venom (56, -10, Vaults:2) a +3 heavy great mace a +0 arbalest (56, -9, Vaults:2) a +0 robe a +0 flail (56, -8, Vaults:2) a +0 great mace a +0 ring mail a +0 great mace a +0 plate armour (57, -10, Vaults:2) a +0 troll leather armour a +0 ring mail a +0 scale mail a +0 flail a +0 arbalest 5 large rocks (57, -8, Vaults:2) a +0 ring mail a +0 arbalest (62, -26, Vaults:2) a +0 scale mail a +0 long sword (66, -17, Vaults:2) a +0 arbalest (66, -11, Vaults:2) a +0 troll leather armour a +0 leather armour a +0 flail (66, -10, Vaults:2) a +0 troll leather armour a +3 war axe of distortion (67, -9, Vaults:2) a +0 ring mail a +0 great mace (68, -60, Vaults:2) a +0 arbalest (71, -17, Vaults:2) a +0 arbalest (72, -7, Vaults:2) the staff of cold "Erom" {Fly rC+ Dex+6} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in about 0.6 XLs. Damage rating: 9 (Base 5 x 145% (Str) x 137% (Skill)). Dex: It affects your dexterity (+6). rC: It protects you from cold. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (75, -55, Vaults:2) a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 arbalest (2, 18, Vaults:3) a +0 battleaxe (8, 11, Vaults:3) a +0 shortbow a centaur corpse (9, 10, Vaults:3) a +1 shortbow of freezing (9, 11, Vaults:3) a +0 shortbow (9, 12, Vaults:3) a +0 shortbow a centaur corpse (10, 11, Vaults:3) a +0 shortbow (14, 5, Vaults:3) a +0 robe a +0 dagger of electrocution a human corpse Level 4 of the Vaults (0, 0, Vaults:4) a sling (3, 1, Vaults:4) a helmet (3, 2, Vaults:4) a +0 dagger a +0 robe a human corpse