heartgrenade Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 5, D:1) a +0 quarterstaff (3, 11, D:1) a +0 sling (12, -24, D:1) a +0 dagger (12, 25, D:1) a +0 dagger (15, 11, D:1) a +0 ring mail (19, -21, D:1) a +0 club (22, -22, D:1) a +0 cloak (36, -21, D:1) a +0 sling (49, -9, D:1) a +0 war axe (57, -22, D:1) a +0 short sword (63, -3, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) a book of Blasting (1, 22, D:2) a +0 robe (12, 42, D:2) a book of Spatial Translocations (25, 31, D:2) a +0 dagger (38, 47, D:2) a +0 dagger (38, 59, D:2) a +0 scythe a +0 robe (46, 48, D:2) a +0 club a +0 robe Level 3 of the Dungeon [Shop] Inous's Book Shoppe a book of the Hunter (338 gold) a book of Callings (260 gold) a book of the Wilderness (494 gold) a book of the Wilderness (494 gold) a book of the Hunter (338 gold) a book of Conjurations (260 gold) a book of Alchemy (364 gold) a book of Burglary (260 gold) a book of Storms (338 gold) [Shop] Ebeiquj's Assorted Antiques a potion of flight (48 gold) a +0 leather armour (32 gold) a scroll of brand weapon (152 gold) a scroll of identify (32 gold) the +3 helmet "Gyuwub" {Harm rN+++ Regen+ Dex-4} (625 gold) Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a staff of conjuration (400 gold) a +0 trident (56 gold) a potion of flight (48 gold) a scroll of enchant armour (120 gold) [Shop] Ziatew's Assorted Antiques a scroll of acquirement (1612 gold) a +0 robe (21 gold) a phial of floods (1240 gold) a scroll of fear (124 gold) the ring of the Raven {Will+ rCorr Str+7} (1621 gold) [ring of willpower] Str: It affects your strength (+7). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 shortbow (93 gold) 2 scrolls of poison (248 gold) a +0 spear (93 gold) a scroll of teleportation (93 gold) the +7 scale mail "Lal Dutz" {Rampage Fly} (1491 gold) Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. the +7 flail of the Evening {antimagic, +Blink rElec} (2061 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. the +3 broad axe "Summ" {antimagic, Int+6 Stlth-} (1401 gold) Int: It affects your intelligence (+6). Stlth: It makes you less stealthy. (0, 0, D:3) a +0 robe (7, 23, D:3) a +0 dagger (17, 10, D:3) a +0 whip (21, 20, D:3) a +0 war axe 2 poisoned darts (23, 14, D:3) a +0 animal skin (34, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 2, D:4) a +0 falchion a +0 leather armour (8, -16, D:4) a +0 robe (8, -5, D:4) a +0 rapier (8, 16, D:4) a +0 ring mail a +0 club (18, 6, D:4) a +0 dagger (30, 16, D:4) a +0 club (41, 14, D:4) a +0 club a +0 ring mail a +0 mace a +0 hand axe a +1 leather armour of fire resistance a +0 hand axe (48, 7, D:4) 5 gold pieces Level 5 of the Dungeon (5, -2, D:5) a +0 hand axe (6, -3, D:5) a +0 dagger of electrocution a +0 hand axe (20, -9, D:5) a +0 dagger (25, 18, D:5) a +0 ring mail (25, 19, D:5) a +0 falchion (25, 20, D:5) a +0 hand axe a +0 hand axe (28, 11, D:5) a +0 whip (39, 13, D:5) a +0 ring mail a +0 whip (41, 13, D:5) a +0 leather armour a +0 club (42, 13, D:5) a +0 leather armour a +0 club (42, 14, D:5) a +0 robe a +0 dagger (46, 15, D:5) a potion of mutation (48, 15, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Itoedghuu's Magic Scroll Emporium a scroll of poison (44 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:6) a +0 mace (6, 15, D:6) a potion of lignification (9, 24, D:6) a book of Scorching (14, -2, D:6) a +0 dagger of pain (14, 14, D:6) a +0 short sword (16, 15, D:6) a +0 dagger 8 poisoned darts (16, 16, D:6) a +0 short sword (16, 17, D:6) a +0 club 4 poisoned darts (17, 1, D:6) a +0 short sword a +0 robe (17, 15, D:6) a +0 dagger (17, 17, D:6) a +0 short sword 5 poisoned darts (18, 1, D:6) a +0 robe (19, 1, D:6) a +0 hand axe a +0 robe (20, 6, D:6) a +0 dagger (27, 8, D:6) a +2 whip of electrocution a +0 robe (34, 7, D:6) 2 potions of degeneration (36, 27, D:6) a +2 robe of cold resistance (39, 7, D:6) a potion of brilliance (43, 10, D:6) a +0 spear (54, 31, D:6) a +0 club (58, 23, D:6) a +0 halberd +0 swamp dragon scales (62, 17, D:6) a scroll of noise Level 7 of the Dungeon [Shop] Qaacit's Antique Armour Boutique a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 plate armour (552 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) a +2 pair of gloves of dexterity (516 gold) a +0 pair of boots (108 gold) the +2 pair of boots "Lypp" {Harm rElec rF+ MP-9} (398 gold) rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. (0, 0, D:7) a +0 short sword 8 poisoned darts (0, 1, D:7) a +0 short sword (1, 0, D:7) a +0 dagger 2 poisoned darts (1, 1, D:7) a +0 whip (2, 0, D:7) a +0 dagger a +0 dagger (2, 4, D:7) a +0 club (3, 14, D:7) 2 gold pieces (4, 14, D:7) 2 gold pieces (4, 15, D:7) 2 gold pieces (5, 14, D:7) a gold piece (11, -8, D:7) a wand of polymorph (10) (11, 14, D:7) 4 javelins (11, 22, D:7) a +0 giant club (12, 10, D:7) a +0 great sword (20, 5, D:7) a scarf of invisibility (27, 18, D:7) a +0 robe (29, -6, D:7) a +1 trident of protection (46, 5, D:7) a +0 club 2 boomerangs a +0 leather armour Level 8 of the Dungeon [Shop] Misecy's Elemental Accessories Dispater's Anthology of the Quarry (440 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 Trog disapproves of the use of such an item. a lightning rod (4/4) (300 gold) a staff of fire (250 gold) the Cyclopedia of the Serac (380 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (3, -3, D:8) a +0 leather armour (4, -27, D:8) a +0 dagger (4, -26, D:8) a +0 club 3 poisoned darts (5, -20, D:8) a +0 dagger 7 poisoned darts a boulder beetle corpse (12, -25, D:8) a +0 shortbow a centaur corpse (34, -14, D:8) a +0 hand axe (52, -3, D:8) a +0 whip (53, -1, D:8) a +0 dagger a +0 robe (54, -2, D:8) a +0 short sword a stone a kobold corpse