heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (-4, 1, D:1) 7 poisoned needles (-5, 11, D:1) a +0 dagger (1, 12, D:1) 16 stones (18, 17, D:1) a +0 club (2, 26, D:1) a stone (1, 28, D:1) a stone (-40, 43, D:1) 16 poisoned needles (-41, 44, D:1) a +0 club (-25, 45, D:1) 17 arrows (-28, 46, D:1) a +0 club (-27, 58, D:1) a cursed -3 dagger (3, 58, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, 1, D:2) a stone (18, 2, D:2) a stone (21, 2, D:2) a +0 whip (-3, 9, D:2) a cursed -2 dagger (-9, 21, D:2) 16 arrows (17, 24, D:2) a +0 dagger (20, 28, D:2) 17 arrows (-7, 30, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-2, 2, D:3) a +0 hunting sling (3, 4, D:3) a cursed -2 hand axe a +0 leather armour (4, 5, D:3) a +0 hand axe a +0 dagger a +0 robe (0, 8, D:3) a +0 dagger a +0 robe (0, 9, D:3) a +0 animal skin (8, 11, D:3) a +0 club (-22, 13, D:3) a +0 club a +0 chain mail a cursed +0 club (-22, 14, D:3) a +0 hand axe a +0 leather armour (-21, 17, D:3) a +0 dagger a +0 robe (19, 20, D:3) a cursed +0 animal skin (-27, 23, D:3) 26 arrows (-13, 25, D:3) 2 stones (-13, 26, D:3) a stone (-13, 27, D:3) a stone (17, 28, D:3) a +0 animal skin (-12, 29, D:3) a +0 leather armour a +0 club (-12, 30, D:3) a +0 falchion (-11, 30, D:3) a +0 robe a +0 dagger (0, 30, D:3) 30 stones (-24, 33, D:3) a +0 robe of cold resistance (8, 33, D:3) a +0 ring mail (-13, 34, D:3) a +0 club (3, 37, D:3) a +0 spear (-32, 39, D:3) 4 needles of slowing (-13, 47, D:3) a +0 short sword (-12, 48, D:3) a stone (-11, 49, D:3) a +0 whip of venom a +0 leather armour (-12, 54, D:3) 9 stones (-15, 60, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (25, 4, D:4) 28 stones (21, 5, D:4) a +0 long sword (-13, 9, D:4) a +0 short sword (-11, 9, D:4) a +0 whip of flaming a +0 robe (4, 12, D:4) a +0 dagger (3, 14, D:4) a +0 dagger (2, 15, D:4) a +0 chain mail a +0 whip a +0 ring mail a +0 war axe (-26, 23, D:4) a +0 dagger a +0 robe (-13, 26, D:4) a +0 hand axe a +0 robe (-23, 27, D:4) a +0 animal skin (-20, 35, D:4) a +0 whip (-8, 41, D:4) a +0 whip (-11, 43, D:4) a +0 chain mail (-9, 43, D:4) a cursed -3 trident (-8, 43, D:4) a cursed -1 flail (-1, 48, D:4) a +1 centaur barding (25, 48, D:4) 9 poisoned needles (19, 50, D:4) a +0 robe a +0 dagger (20, 50, D:4) a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 flail a cursed +0 leather armour Level 5 of the Dungeon [Shop] Nirapeaz's Antique Weapon Shop the +6 glaive of the Big Bang {chop, rF+ MR+} (230 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. a +0 longbow of flaming (90 gold) a +0 hunting sling (30 gold) a +0 short sword (60 gold) a +0 war axe (70 gold) a +0 hunting sling (30 gold) a +0 dagger (40 gold) a +0 flail (70 gold) the cursed +3 blowgun of Traul {speed, rF++ rC+ Int+3} (150 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 flail (70 gold) a +0 cutlass (80 gold) (0, 0, D:5) a +0 short sword (50, 2, D:5) a +0 dagger (53, 2, D:5) a +0 long sword (60, 6, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (60, 7, D:5) a +0 morningstar a +0 leather armour (6, 9, D:5) a +2 dagger of protection (60, 9, D:5) a +0 club a +0 scale mail (29, 13, D:5) 22 bolts (14, 14, D:5) 12 stones (26, 14, D:5) a +0 club (45, 14, D:5) a cursed -1 leather armour (16, 17, D:5) a +0 giant spiked club (41, 18, D:5) 14 stones (11, 21, D:5) a +0 dagger (62, 24, D:5) a +0 mace (10, 33, D:5) a +0 scale mail (16, 41, D:5) 15 stones (12, 44, D:5) 10 arrows of frost (17, 45, D:5) a +0 ring mail a +0 flail (22, 45, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (36, 45, D:5) a +0 giant spiked club (18, 46, D:5) a +0 robe a +0 dagger (19, 47, D:5) a +0 robe a +0 dagger (39, 50, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 26 stones (-15, 5, D:6) 3 stones (-17, 6, D:6) a stone (22, 6, D:6) 11 sling bullets (13, 7, D:6) 10 sling bullets of frost (31, 22, D:6) a +0 club (-4, 26, D:6) a +0 dagger (17, 26, D:6) a +0 robe (-21, 28, D:6) an arrow (-19, 31, D:6) a +0 shortbow 19 arrows (-15, 32, D:6) a +0 hand crossbow 9 bolts (-11, 34, D:6) a bolt a +0 club (-9, 34, D:6) a +0 dagger a +0 leather armour (-10, 35, D:6) 2 bolts (4, 37, D:6) 2 stones (5, 39, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 19 stones (-9, 2, D:7) a +0 hunting sling (-28, 6, D:7) 2 potions of confusion (13, 7, D:7) a +0 robe (16, 16, D:7) a cursed +0 whip (17, 16, D:7) a +0 hand axe (16, 17, D:7) a +0 short sword a +1 flail of protection (18, 17, D:7) a +0 halberd (16, 18, D:7) a +0 dagger a +0 robe (17, 18, D:7) a cursed +0 chain mail (-14, 25, D:7) 23 stones (-26, 27, D:7) a cursed +0 giant club (-13, 30, D:7) a +0 falchion (-26, 31, D:7) a +0 club (-29, 37, D:7) a scroll of random uselessness 30 stones (19, 37, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (-23, 3, D:8) a +0 dagger (22, 10, D:8) a +0 robe (-4, 11, D:8) 8 stones (15, 15, D:8) a +0 flail (-13, 20, D:8) a +0 chain mail (-21, 26, D:8) a +0 giant spiked club (-19, 29, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) the +5 short sword of the Blind Eye {holy, +Rage +Inv rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It lets you turn invisible. It lets you go berserk. (1, 0, D:9) a +0 trident (35, 1, D:9) a +0 leather armour a +0 cutlass (-5, 2, D:9) 2 stones (-7, 3, D:9) 5 stones (-7, 4, D:9) 2 stones (-6, 4, D:9) 3 stones (12, 4, D:9) a +0 giant spiked club (55, 4, D:9) 19 stones (-6, 5, D:9) a +2 short sword of flaming 2 stones a +0 blowgun (-5, 6, D:9) a stone (17, 6, D:9) a cursed +0 ring mail (-6, 7, D:9) a +0 club (29, 7, D:9) a potion of poison (5, 10, D:9) a cursed -1 dagger (still there?) a cursed +0 dagger (still there?) (59, 12, D:9) a +0 giant club (29, 13, D:9) a cursed amulet of inaccuracy (11, 15, D:9) a +0 dagger a +0 robe (20, 16, D:9) a stone (22, 16, D:9) a stone (unseen) (24, 16, D:9) a +0 robe a +1 great sword of freezing (25, 16, D:9) a +0 robe a +0 short sword (20, 17, D:9) an arrow (21, 17, D:9) a stone (22, 17, D:9) a stone an arrow (23, 17, D:9) a +0 short sword (unseen) (24, 17, D:9) an arrow (25, 17, D:9) an arrow (26, 17, D:9) 6 arrows a +0 robe a +0 shortbow of freezing a +0 mace (41, 17, D:9) a +0 robe a cursed +3 flail (23, 18, D:9) a +0 club (unseen) (42, 18, D:9) a +0 robe a cursed +0 spear (42, 21, D:9) a +0 robe a +1 mace of freezing (3, 22, D:9) the +4 hand axe of Psatefa {freeze, Contam Str+1 Int+4 Stlth---} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). It affects your intelligence (+4). It causes magical contamination when unequipped. It makes you much less stealthy. (10, 22, D:9) a +0 club (43, 22, D:9) a cursed +0 robe a +0 long sword (44, 22, D:9) a +0 robe a +2 long sword (-3, 25, D:9) a +0 club (30, 25, D:9) a stone (32, 25, D:9) a +0 club (30, 26, D:9) a +0 long sword (-3, 27, D:9) a +0 leather armour a +0 mace (-2, 27, D:9) a +0 flail a +0 robe a +0 dagger (-3, 28, D:9) a +0 ring mail a +0 war axe (-2, 28, D:9) 2 stones (2, 28, D:9) a stone (30, 28, D:9) a +0 giant club (29, 30, D:9) a +0 mace (30, 30, D:9) a +0 leather armour (29, 31, D:9) a yak corpse (20, 37, D:9) a +0 scale mail (47, 48, D:9) a +0 giant spiked club (18, 55, D:9) 24 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 flail (-6, 1, D:10) a sling bullet (still there?) a +0 giant spiked club (still there?) (-12, 15, D:10) a wand of random effects (0) (-15, 24, D:10) a +0 club a hobgoblin corpse (skeletalised by now)