Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 4 heintsi the Charmwright (level 1, 12/20 HPs) Began as a Gnoll Skald on Feb 3, 2018. Got out of the dungeon alive. The game lasted 00:00:42 (159 turns). heintsi the Charmwright (Gnoll Skald) Turns: 159, Time: 00:00:43 Health: 12/20 AC: 3 Str: 13 XL: 1 Next: 70% Magic: 6/6 EV: 14 Int: 15 God: Gold: 29 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 2 scrolls of remove curse {unknown} Books c - a book of Battle Comestibles d - 2 rations f - a chunk of flesh Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 4.4 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The leopard gecko misses you. Found a stone staircase leading down. You see here a club. You hit the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. You take 1 damage, and have 13/20 hp. You closely miss the leopard gecko. You bite the leopard gecko. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 10/20 hp. You hit the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You see here a leopard gecko corpse. Found a scroll labeled MOSOHE AGAC and 19 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .............##............ .............##............ .............+............# .............##.#####....#. ....##..........#####...... ....................+...... ≈...##...≈≈≈≈....####...... ≈≈......≈≈≈≈≈≈§..## #...... ≈≈......≈§@§≈≈....###.....# ≈≈......≈.≈§≈§....#(...[... ≈..####..§§≈≈.............. ..# ##......#............ ?. #...............#### #..#####........###. #................?... ...#.................. ....#.................. There were no monsters in sight! Vault maps used: D:1: dpeg_arrival_pits Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heintsi the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 87 | D:1 | Upgraded the game from 0.21.1 to 0.21.1-1-g345015fe64 159 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 54.1 | 159.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 54.1 | 159.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Mace || 19 Bite || 1 Armor: Leather armour || 7 Dodge: Dodged || 13 Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished.