hell0 Level 1 of the Dungeon (16, -18, D:1) 14 bolts (20, -20, D:1) a +0 mace (21, -11, D:1) a +0 spear (32, 0, D:1) a +0 dagger (40, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -29, D:2) a +0 club (2, -27, D:2) a +0 club (14, 16, D:2) a +0 hunting sling (15, 16, D:2) a +0 short sword (19, 12, D:2) 14 arrows (30, -20, D:2) 18 arrows (32, -22, D:2) a +0 whip (37, -26, D:2) a +0 hunting sling (43, -29, D:2) 21 arrows (43, -24, D:2) a +0 club (44, -39, D:2) a +0 short sword (56, -28, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -10, D:3) a +0 short sword (19, -16, D:3) 16 sling bullets (24, -38, D:3) a +0 spear (24, -21, D:3) a +0 robe (44, 0, D:3) a +0 spear (unseen) (44, 4, D:3) a +0 spear (unseen) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 pair of boots of the Elephant {*Contam +Blink Str+8} (3970 gold) It affects your strength (+8). It lets you blink. It causes magical contamination when unequipped. the cursed +1 spear of Ebriol {vamp, +Fly MR+} (2570 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. the +6 chain mail "Pafid" {rPois rF- Str+5 SInv} (5340 gold) It affects your strength (+5). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. the +0 plate armour "Pegoiz" {+Fly rElec Str-2 Dex+3} (4120 gold) It affects your strength (-2). It affects your dexterity (+3). It insulates you from electricity. It lets you fly. [Shop] Nil Qero's Book Boutique a book of Conjurations (390 gold) a book of Fire (845 gold) a book of the Earth (845 gold) a book of Maledictions (325 gold) a book of Conjurations (390 gold) a book of Misfortune (260 gold) Jeetew's Reference Book on Shape Shifting (357 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Battle (520 gold) a book of Cantrips (260 gold) a book of Frost (455 gold) a Young Poisoner's Handbook (520 gold) (0, 0, D:4) a +0 giant club (11, 12, D:4) 14 poisoned needles (22, 23, D:4) a +0 hand axe (22, 24, D:4) a +0 flail a +0 ring mail (24, 24, D:4) a cursed +0 ring mail (26, 25, D:4) a +0 spear (30, 9, D:4) a +0 long sword (32, 12, D:4) a +0 whip a +0 chain mail (35, 26, D:4) a +0 club (36, 26, D:4) a +0 whip (36, 27, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces a sewer (0, 0, Sewer) a +0 short sword (9, 0, Sewer) a +0 dagger (16, -6, Sewer) 2 stones (16, -5, Sewer) a +0 dagger (16, -4, Sewer) 2 potions of curing a kobold corpse (17, -7, Sewer) 12 gold pieces 2 bolts 4 inedible chunks of flesh a +0 blowgun 18 poisoned needles (18, -6, Sewer) 2 inedible chunks of flesh 4 stones (19, -7, Sewer) a +0 hand crossbow 12 bolts (19, -6, Sewer) a +0 dagger (19, -1, Sewer) a +0 blowgun (still there?) a poisoned needle (still there?)