ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1981 failed. Version: Dungeon Crawl Stone Soup 0.32.1-4-gec8d4c38a4 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 4443279188267808648, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name helterskelter -rc /dgldir/rcfiles/crawl-0.32/helterskelter.rc -macro /dgldir/rcfiles/crawl-0.32/helterskelter.macro -morgue /dgldir/morgue/helterskelter/ -sprint -webtiles-socket /crawl-master/webserver/sockets/helterskelter:2024-11-15.14:11:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5621b648d0c7]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x3fc) [0x5621b6497edc]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1ca) [0x5621b648d50a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f4c5553dfd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f4c5558cd3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f4c5553df32]: /usr/games/crawl-0.32(+0x4953f6) [0x5621b64973f6]: /usr/games/crawl-0.32(+0x495869) [0x5621b6497869]: /usr/games/crawl-0.32(_Z11monster_dieR7monster11killer_typeibbb+0x43ce) [0x5621b682092e]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-0.32(+0x7d5aef) [0x5621b67d7aef]: /usr/games/crawl-0.32(_Z19handle_monster_moveP7monster+0x2167) [0x5621b67da087]: handle_monster_move(monster*) /usr/games/crawl-0.32(_Z15handle_monstersb+0xb78) [0x5621b67db458]: handle_monsters(bool) /usr/games/crawl-0.32(_Z12world_reactsv+0x138) [0x5621b6b8a5e8]: world_reacts() /usr/games/crawl-0.32(+0xb8a66a) [0x5621b6b8c66a]: /usr/games/crawl-0.32(+0xb8b455) [0x5621b6b8d455]: /usr/games/crawl-0.32(main+0x19f) [0x5621b63d672f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f4c555291ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f4c55529285]: /usr/games/crawl-0.32(_start+0x21) [0x5621b63d6ff1]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: arena_sprint Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #10, type 0 at (39, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, helterskelter the Djinni Fire Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. Unknown command. You now have 200 gold pieces. g - a potion of resistance; h - a wand of acid (5); i - a wand of warping (5) d - 4 potions of haste (gained 3); c - 4 potions of heal wounds (gained 3) j - 3 scrolls of fog; f - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a burning altar of Makhleb and a shimmering blue altar of Sif Muna. Unknown command. Found an opulent altar of Gozag and a shimmering altar of Xom. Found a radiant altar of Vehumet and a stormy altar of Qazlal. Get ready! Unknown command. Found Cavvovan's Distillery and Gigeuq's Do-It-Yourself Clinic. Found a bloodstained altar of Trog and a shadowy altar of Dithmenos. Found Burghok's Distillery and Feixtad's Bottled Wisdom. ROUND 1! FIGHT! Unknown command. An adder comes into view. You conjure some foxfire! The adder hisses angrily. You conjure some foxfire! The foxfire hits the adder. The adder is lightly wounded. The foxfire hits the adder. The adder is heavily wounded. You conjure some foxfire! The foxfire hits the adder. The adder is almost dead. The foxfire hits the adder. The adder is almost dead. You conjure some foxfire! The foxfire hits the adder. You kill the adder! Your Fighting skill gained 3 levels and is now at level 3! You have reached level 2! Unknown command. You start resting. Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. HP restored. You start waiting. An adder comes into view. Found an ornate altar of the Wu Jian Council. Found a hide-covered altar of Uskayaw. Found a glowing silver altar of Zin. Found Touvven's Weapon Rack. Found three shops. Found three altars. A water moccasin comes into view. You conjure some foxfire! The water moccasin hisses angrily. The adder hisses angrily. The foxfire hits the water moccasin but does no damage. A ball python comes into view. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. You conjure some foxfire! The foxfire hits the water moccasin but does no damage. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! The adder misses you. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The adder bites you. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is almost dead. The foxfire hits the water moccasin. You kill the water moccasin! The foxfire hits the ball python. You kill the ball python! The adder bites you but does no damage. Your Fighting skill gained 4 levels and is now at level 7! Your Spellcasting skill gained 2 levels and is now at level 5! Your Conjurations skill gained 2 levels and is now at level 5! Your Hexes skill gained 2 levels and is now at level 5! Your Summonings skill gained 2 levels and is now at level 5! Your Necromancy skill gained 2 levels and is now at level 5! Your Translocations skill gained 2 levels and is now at level 5! Your Fire Magic skill gained 2 levels and is now at level 5! Your Ice Magic skill gained 2 levels and is now at level 5! Your Air Magic skill gained 2 levels and is now at level 5! Your Earth Magic skill gained 2 levels and is now at level 5! Your Alchemy skill gained 2 levels and is now at level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'f'. You have reached level 4! You feel clever. You have reached level 5! The power to cast Call Imp wells up from within. Spell assigned to 'g'. Unknown command. You conjure some foxfire! The foxfire hits the adder. The adder is lightly wounded. The adder bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The foxfire hits the adder. The adder is severely wounded. The foxfire hits the adder! You kill the adder! You see here a ball python corpse. Unknown command. You start resting. A ball python comes into view. A ball python is nearby! 50... The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Victory! Score multiplier: 2x You now have 12 arena points (gained 12). >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1-4-gec8d4c38a4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_AUTOFIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [helterskelter] Species: Djinni Job: Fire Elementalist HP: 28/48; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 19 (19) 13 (13) Position: (39, 46), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 66 | 7 | 1716 | 316/400 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 3 | 5 | 126 | 15/45 Conjurations | X | 1 | 3 | 5 | 126 | 15/45 Hexes | X | 1 | 3 | 5 | 126 | 15/45 Summonings | X | 1 | 3 | 5 | 126 | 15/45 Necromancy | X | 1 | 3 | 5 | 126 | 15/45 Translocations | X | 1 | 3 | 5 | 126 | 15/45 Fire Magic | X | 1 | 3 | 5 | 126 | 15/45 Ice Magic | X | 1 | 3 | 5 | 126 | 15/45 Air Magic | X | 1 | 3 | 5 | 126 | 15/45 Earth Magic | X | 1 | 3 | 5 | 126 | 15/45 Alchemy | X | 1 | 3 | 5 | 126 | 15/45 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 200 #49: 200 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....ß. #.ß........∩### .......###......___∩## #.ß.........ß.###### #⌠...........⌠# ###.........### #_..†...._# #_..§...._# #_......._# #∩...@...∩# ##∩..§..∩## ##.....## ##⌠⌠⌠## ##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] arena_style_points: 12 arena_sprint_boss_set: 1: 1: place:Swamp 2: the lernaean hydra / arcanist name:witch n_rpl n_des n_noc col:green hp:130 spells:mephitic_cloud.15.wizard;summon_hydra.15.wizard;invisibility.15.wizard;blink_away.15.wizard.emergency 3: decaying rune of zot 2: 1: place:Shoals 2: polyphemus hp:350 / ilsuiw hp:250 / merfolk avatar name:dimme tile:mons_dimme n_rpl n_des n_spe col:lightmagenta hp:300 spells:avatar_song.160.natural;malign_gateway.40.natural 3: barnacled rune of zot 3: 1: place:Forest:$ w:50 / spriggan druid w:2 / spriggan air mage w:5 / spriggan berserker w:5 2: agnes hp:335 3: mossy rune of zot 4: 1: place:Slime 2: dissolution hp:430 / acid blob name:sulphuric n_adj col:white hp:450 / great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 3: slimy rune of zot 5: 1: vault guard / place:Vaults 2: mennas hp:250 / mara hp:300 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 3: silver rune of zot 6: 1: place:Coc:$ 2: antaeus 3: icy rune of zot 7: 1: smoke demon / blizzard demon / green death / rakshasa / nagaraja / merfolk aquamancer / jorogumo / fenstrider witch / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot 8: 1: guardian mummy w:15 / mummy priest w:3 / royal mummy w:2 2: khufu hp:500 3: golden rune of zot 9: 1: place:Geh:$ 2: asmodeus 3: obsidian rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;blink_away.16.wizard.emergency 3: demonic rune of zot 11: 1: soul eater / reaper / executioner / curse skull 2: gloorx vloq 3: dark rune of zot 12: 1: efreet / sun moth / undying armoury / balrug / brimstone fiend 2: cerebov 3: fiery rune of zot 13: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot 14: 1: shadow demon / cacodemon / protean progenitor / tentacled monstrosity / glass eye / golden eye / eye of devastation / shining eye 2: mnoleg 3: glowing rune of zot >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (24, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 1 at (24, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 2 at (24, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 3 at (33, 29): {{{{ CLASS: PortalDescriptor props: north: 1 spawn_point: 1 west: 1 }}}} Lua marker 4 at (33, 41): {{{{ CLASS: PortalDescriptor props: south: 1 spawn_point: 1 west: 1 }}}} Lua marker 5 at (38, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 6 at (38, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 7 at (39, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 8 at (39, 35): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: thing_do_arena fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer target: any type: monster_dies 2: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: countdown delay_min: 1 delay: 1 delay_max: 1 activating: false dgn_trigs_by_type: 1: 1: 2 256: 1: 1 activated: true data: boss_spawned: false finished: false spawn_dir: spawn_point num_killed: 5 monster_set: 1: ball python / adder w:15 / water moccasin w:5 spawn_rate: 206 lightning_round: false round_id: 2 style_mult: 2 spawn_timer: 618 between_rounds: true round_enemies: 5 num_spawned: 5 time_left: 591 }}}} Lua marker 9 at (39, 35): {{{{ CLASS: PortalDescriptor props: centre_point: 1 }}}} Lua marker 11 at (39, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 12 at (40, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 13 at (40, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 14 at (45, 29): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 north: 1 }}}} Lua marker 15 at (45, 41): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 south: 1 }}}} Lua marker 16 at (54, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 17 at (54, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 18 at (54, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} >>>>>>>>>>>>>>>>>>>>>>