helterskelter Level 1 of the Dungeon [Shop] Zoomicyr's Distillery a potion of attraction (42 gold) a potion of cancellation (112 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of mutation (112 gold) (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 dagger 5 stones (7, 6, D:1) a +1 short sword of freezing (9, -15, D:1) a +0 club (9, -14, D:1) a +1 short sword of venom (15, 0, D:1) a +0 hand axe (16, -17, D:1) 6 stones (17, 10, D:1) 6 stones (36, 27, D:1) a +0 mace (38, -14, D:1) a +0 dagger (39, -6, D:1) a +0 mace (41, 17, D:1) a +0 leather armour (44, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 36, D:2) 4 stones (10, -6, D:2) a +0 leather armour (11, 24, D:2) a +0 sling (12, 47, D:2) 5 stones (22, 31, D:2) 2 stones (27, -7, D:2) 7 stones (39, -8, D:2) a +0 scale mail (47, 46, D:2) an orb of energy 4 stones (49, 36, D:2) a +0 dagger (51, 47, D:2) a +0 shortbow (56, -6, D:2) a +2 helmet (60, 39, D:2) a +0 spear Level 3 of the Dungeon (15, 4, D:3) a +0 dagger (16, 1, D:3) a +0 robe a +0 scythe (18, 37, D:3) a +0 dagger (22, 7, D:3) a staff of cold (25, 21, D:3) a +0 dagger (25, 36, D:3) 7 stones (29, 34, D:3) a staff of fire (30, 7, D:3) a +0 leather armour (34, 31, D:3) a +0 flail (35, 16, D:3) a +0 dagger (36, 16, D:3) a +0 club (37, 21, D:3) a +0 chain mail a +0 trident (38, 12, D:3) 7 stones a +0 club a +0 dagger a +0 short sword (38, 13, D:3) a +0 club a +0 ring mail a +0 dagger (38, 19, D:3) a +0 ring mail a +0 mace (38, 20, D:3) a +0 ring mail a +0 club (49, 7, D:3) a +0 dagger a +0 sling (49, 8, D:3) a +0 club (59, 51, D:3) a +0 short sword (65, 42, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Widupp's Jewellery Emporium a beast talisman (260 gold) a +6 ring of strength (468 gold) a flux talisman (325 gold) an amulet of the acrobat (390 gold) a talisman of death (1040 gold) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} (733 gold) [ring of magical power] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). SH+2: It affects your SH (+2). a ring of fire (325 gold) a ring of ice (325 gold) a flux talisman (325 gold) a +6 ring of strength (468 gold) (0, 0, D:4) a +0 dagger (2, -36, D:4) 6 stones (4, -36, D:4) a +0 short sword (5, -37, D:4) a +0 dagger (13, -31, D:4) a +0 flail a +0 club (15, -29, D:4) a +0 robe a +3 dagger (19, -26, D:4) a +3 leather armour of willpower a +0 rapier (20, -28, D:4) a +0 dagger (21, -39, D:4) a +0 giant spiked club (22, 9, D:4) a +2 quarterstaff of chaos a +0 cloak (25, 8, D:4) a +0 hammer (28, -41, D:4) a +0 robe (30, -24, D:4) 5 poisoned darts (37, -2, D:4) a +0 club (38, -40, D:4) a +0 dagger (47, -46, D:4) a +0 club (53, -7, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Qes Caro's Weapon Shop a +0 short sword (42 gold) a +1 heavy flail (186 gold) a +0 flail (49 gold) a +0 battleaxe (91 gold) a +0 hand axe of draining (103 gold) a +0 falchion (42 gold) 4 stones (5 gold) 4 javelins (168 gold) (8, 6, D:5) a +0 dagger (14, -12, D:5) 3 stones (17, -4, D:5) 4 stones (18, 14, D:5) a +0 morningstar (20, 7, D:5) a +0 ring mail (24, 24, D:5) a maw talisman (27, 26, D:5) a +3 rapier (28, -22, D:5) a +0 robe (29, 27, D:5) a +0 club (30, -1, D:5) a +0 ring mail (35, 5, D:5) a +0 robe (36, -9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -2, D:6) 4 stones (1, 51, D:6) a +0 long sword (11, 4, D:6) a +0 giant club (13, 23, D:6) 2 javelins (15, 58, D:6) a +0 club a +0 dagger a +0 short sword (16, 57, D:6) a +0 short sword (16, 58, D:6) 3 poisoned darts (18, 57, D:6) a +0 dagger a +0 robe (20, 51, D:6) a +0 rapier (34, 30, D:6) 4 stones (37, 20, D:6) 4 stones (39, 22, D:6) a +0 robe (41, 13, D:6) 8 stones (41, 14, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (42, 33, D:6) a +0 robe (43, 14, D:6) a +0 short sword 4 stones a +0 leather armour (43, 15, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (43, 53, D:6) a +0 helmet (48, 32, D:6) a +0 whip (48, 33, D:6) a +0 hand axe a +0 plate armour a +0 mace a +0 trident (52, 7, D:6) a water moccasin corpse (skeletalised by now) (52, 49, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) 6 large rocks (7, 15, D:7) a killer bee corpse a killer bee corpse