Dungeon Sprint DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 987971034998383587 0 helterskelter the Shield-Bearer (level 1, -17/14 HPs) Began as a Gargoyle Fighter on Aug 6, 2024. Killed from afar by a gargoyle (31 damage) ... with a stone arrow ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:14 (20 turns). helterskelter the Shield-Bearer (Gargoyle Fighter) Turns: 20, Time: 00:00:15 Health: -17/14 AC: 9 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.2 Fighting * Level 1.7 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, helterskelter the Gargoyle Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the large door. A white imp, a gargoyle and a glass eye come into view. The glass eye turns its gaze towards you. The gargoyle hurls a stone arrow at you. You block the stone arrow. The glass eye gazes at you. Your body becomes as fragile as glass! The white imp barely misses you. There is a large open door here. Unknown command. You closely miss the white imp. The white imp completely misses you. Unknown command. You slash the white imp! The white imp is almost dead. You hit the gargoyle but do no damage. You feel less fragile. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! You die... +................+ #......#..#......# #................# ####'#####''###### #.......##''##### #.......##......# #.......##......# #...<...###....## #.......# ##@'## #.......# #95G.# #.......##......# ##########......+ #......# ##....## ##++## You could see a glass eye, a gargoyle and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | helterskelter the Gargoyle Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 17 | D | Noticed a gargoyle 17 | D | Noticed a glass eye 20 | D | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: War axe || 2 Armour: Scale mail || 1 Dodge: Dodged || 2 Block: Buckler || 1